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When The Elder Scrolls Online came out, one of the most common critiques on social media was that it made players want to go back to Skyrim. This week, Chris discovered that the coin had finally flipped. Playing Skyrim made him want to play ESO. Has The Elder Scrolls Online finally become the living, breathing alternative RPG players hoped it would be at launch?
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And Marvel Heroes seems to have generated a hugely negative impact. For being their "biggest patch evar" it sure sounds like they screwed the pooch making way for the release of the game on consoles.
I'm kind of with you. I really want to love Elder Scrolls Online but I hate the combat (I hate the "skills/abilities") and though I think the quests are good the exploration just doesn't find anything all that interesting except more quests.
In Skyrim or Morrowind (or Oblivion for that matter) I could find a ruin, tomb, cave, etc that was actually interesting to explore.
I just don't find that in Elder Scrolls Online. It's usually a circular gauntlet that to me is just not interesting. Yet still I forge on.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
It never grabs me like the true ES games, where you can just wander and stumble upon treasures or traps, and meet interesting characters.
Originally posted by Arskaaa
"when players learned tacticks in dungeon/raids, its bread".
This is what is killing it for me as well... I typically hate "magic classes" and the forced FOTM Meta builds of recent at least seem to direct you to "magika builds" which is not really up my alley.
My fav class is the NightBLADE not NightSTAFF
What are your other Hobbies?
Gaming is Dirt Cheap compared to this...
I've had quite the opposite experience, running through the world it seems MUCH more alive then Kkyrim. For one the players, in Skyrim it feels like your very alone, then there's the Dark Anchors that everyone rushes too, then the holiday events that just happened, there's PVP and finally dungeons. So I really don't get what's dead about the game, hell it feels lately there are WAY more people on then there were six months ago. When it comes to the ugly terrain, well I can't say that I thought anything was ugly, even when compared to other recent mmo's and Skyrim it seems in my opinion to be on par.
Only thing ESO and Skyrim have in common is the same coat of paint, that's it.
The way mmo's were: Community, Exploration, Character Development, Conquest.
The way mmo's are now : Cut-Scenes,Cut-Scenes, solo Questing, Cut-Scenes...
www.CeaselessGuild.com
As for the combat, Skyrim was slow, clunky and just..boring. ESO to me feels a great mix between something like GW2 and The Witcher 3. I don't know, Skyrim just never felt like a great game to me. Sure I have harsh criteria, but come on, Skyrim is nowhere near Morrowind in quality. ESO replicated a lot of the feels I've had back then when I played Morrowind. And is as proper TES game as it can get (minus spellcrafting).
While the Elder Scrolls games aren't perfect (very few games are) and I know exactly what you are saying about the werewolf questline, I think the people who are less "about quests" and more about "the world" will tend to enjoy a game like Skyrim/Morrowind/Oblvion more than Elder Scrolls online.
For example, people have said before that Skyrim feels empty (just as you did). I think the people who like it wouldn't have it any other way because they don't take that expanse to be emptiness but it's 'the world".
One of the reason that Lord of the Rings Online drives me nuts is that there are places where one can't move 20' without encountering another mob. Sometimes you just want to gallop across a valley, get a sense of place, of the world and not be acosted by something every few feet.
There's a certain sense of adventure to be out in the wilderness and not know what is around the corner.
Heck, a friend of mine only plays elder scrolls games, rarely does the main quests, and loves the worlds that they create. He just likes the world because he feels like "it's a great adventure".
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
21 year MMO veteran
PvP Raid Leader
Lover of The Witcher & CD Projekt Red
If you had said that in 2014, I could agree that the game pushed you heavily in the direction of staff wielding magicka builds. But it hasn't been that way for more than a year and half.
I barely play any magicka classes these days. My dual weilding + bow sorcerer is by far my favorite character and they are the current king of the hill running the solo raid, Maelstrom Arena, in veteran mode.
Of course if you follow the min/max hard mode trials crowd, they'll tell you there is only one build and one way to play and you have to animation cancel and yada yada. But If progression raiding is your idea of fun I guess you should listen to them and live in that hell lol.
Otherwise, you can safely dump anything they say including the need to animation cancel: for most gameplay, it's horseshit. It lets you squeeze out the last couple of K DPS so your raid leader won't banish you from vMOL raids.
This game can be enjoyed solo or grouped and for the PVE or PVP which plays much differently and where stamina melee builds are king.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
For me everything was amazing until... i ended up talking to this guy who... well long story short introduced me to the Thieves guild, FUK ME, then along the way i entered the Dark Brotherhood, THAT'S IT!!!! uninstall every pos mmo on this PC I'm home for the next foreseeable future.
Thieves and DB for an explorer type player with the sneaking about, looting and fencing goods, go here, go there assassination missions, and to change things up I'll simply head in any direction which fancies me and explore for awhile and see what kind of adventures i'll get myself into. I'm home! Speaking of home, housing on route... yea. for the foreseeable future.
What i saw was not a great game,definitely not worth buying a console just for that game but after a couple weeks and was bored i gave in.
I played for a bit thought ok,graphics over rated ,people don't know what graphics are i guess but i wasn't there for graphics,i was there after hearing all these great things about the game.
Well to justify buying a new console and the game ,i forced myself for a week to keep playing,that was it, had enough and gave my console and game away.I felt really dumbfounded listening to all the hype,ending up in some small circle where i had to kill a Dragon to move on felt so linear and cheap.What...that gate door won't open until i kill the dragon or what,how lame.
Imagine if i couldn't get out my front door until i paid the paperboy...yeah just saying...dumb.
I was unhappy still a year later for wasting my money which i can't remember how much but with the game was likely around 400 bucks for a total of maybe 10 hours game play.
So Skyrim is the sole reason,i will never buy another console ever again.Now to be a tad bit fair,i do sort of remember hearing talk the PC version was better quality but there were no PC versions in the store at the time.So now when i see all the Nintendo Switch advertising,i laugh and look the other way...no way in hell am i buying a crappy console.
Never forget 3 mile Island and never trust a government official or company spokesman.
I wanted to find something new in a cave, or a hidden treasure in a crack behind a waterfall. There is no real exploring that made the franchise what it is.
I love the idea of the game, but it just isn't fun to me.
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.