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EverQuest News - The EverQuest site has been updated with a brief look at the 2017 schedule for unlocking expansion content on the Phinigel server as well as the voting schedule for Ragefire and Lockjaw.
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¯\_(ツ)_/¯
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....Being Banned from MMORPG's forums since 2010, for Trolling the Trolls!!!
"My Fantasy is having two men at once...
One Cooking and One Cleaning!"
---------------------------
"A good man can make you feel sexy,
strong and able to take on the whole world...
oh sorry...that's wine...wine does that..."
That said I believe Blizzard could do "something" as long as it isn't open to everyone. So people have to register their interest followed by Blizzard inviting X people, were X is relatively small, taken from "many servers". And Blizzard could also have some sort of scoring system to give preference to longer term subscribers say. Subsequently - after a week or a month - Blizzard have a further sound of invites potentially replacing people who joined the previous "month" and discovered that their memories were been seen through the proverbial rose tinted glasses.
So some sort of managed process to avoid the - potential - disaster of half servers leaving, guilds being torn asunder and so forth. Obviously not everyone would be "happy" - but you can say though that they are not happy now though. And if its a rolling programme then some will return from "the new servers" and resume life as normal. Or leave completely.
The risk - as @Torval says though - is very real and significant. An assumption that its simply people who no longer play WoW that would try the servers is - on the evidence of other games - wrong.
that's awesome, because I feel the same about Blizzard.
The truth is that these progression servers are probably their best source of income and player influx. Thousands of people flock to them, each time.
They are almost a necessity for breathing life into EQ. For that matter, they've already announced a while ago that they have a new progression server coming this summer-ish, at some point.
If the game wasn't in constant struggle-mode, and was successful like WoW, they likely never would have released one to start with. It was nothing more than a (very successful)way to bring much needed players back to the game.
A good progressions server for me would be:
Instanced raiding - fixes poop socking, fixes the even worse "rotation" rules.
Progression auto-unlocking no voting.
Classic + kunark 1 month, Velious 1 month, Luclin 1 month, PoP 2 months, LDoN 1 month, 1 month grace + LoY, GoD 1 month...
Fists and mage pet nerf.
Preferably special case rollback of revamped zones such as Freeport, oasis, high hold, nektulos etc (yeah one can dream)
Box limit of 3 - inspired by an emu, it is enough to make things interesting but not so many that one person can do everything by themselves.
"I am my connectome" https://m.youtube.com/watch?v=HA7GwKXfJB0