It looks like you're new here. If you want to get involved, click one of these buttons!
Obsidian Entertainment has announced that Pillars of Eternity 2 has reached its crowd-funding goal of $1.1M in less than 24-hours. Nearly 10,000 fans contributed, with half taking equity, the other half rewards via the FiG funding platform.
Comments
I'm sure the FIG options were a significant contributor to this rapid achievement.
Perhaps crowdfunding is finally "growing up" ?
21 year MMO veteran
PvP Raid Leader
Lover of The Witcher & CD Projekt Red
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
Any idea how exactly this Fig thing works? Not enough info about it.
Why not? It's a pre-order, essentially, for some (at half price the retail version) and they allow some people to contribute to game assets (like designing content, etc), which can't be done AFTER it's made. You're more than welcome to pay full retail for it at launch, though.
Crazkanuk
----------------
Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
----------------
In many cases kickstarter doesn't pay for the whole project. No idea if that was the case for pillars of eternity but it certainly wasn't the case for divinity: OS that had other investors.
Fig allows you to sell things you wouldn't be able to sell if you sold the game in the regular way.
Fig allows people to invest in the game where investors can make money.
Obsidian CEO is on the board of Fig so it makes sense that they use the site for promoting their own game and fig.
I get what you are saying, if a company is successful and has made some money then they should be solvent enough to continue without kickstarter which "should" be used for fledgling projects.
However, when you are running a business, it's always better to use other sources of funding. In the case of this project, they get to know how many people are interested, and get "prefunded". There is little risk on their end this way. So it ends up being a no brainer on their end, get funded and not risk the company.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
This just soured my dealings with the company. As in I likely will not buy their products.
The idea that this is like a pre-order is flawed. If I make a preorder for a game and decide before it is launched I no longer want it. I can be refunded.... I am not giving a donation to a company that has already had assistance making their game.
So you know, kickstarter is for anybody who is looking to get funding outside of the normal machinations.
If people are comfortable throwing their money at what amounts to a donation.. .so be it. .. I just feel that this trend is doing the industry a disservice. Early Access, Kickstarters, and all of that should really just be for the startups in my opinion. But again that is just my opinion. At least with this they have shown they can deliver and people can trust they will get their product.
Still wrong though.
Right now that doesn't really happen which means customers have to become smart on their own, so they have to learn by their own mistakes.
If I look at my own approach, I spend money on kickstarters for discounts. So far I have kickstarted divinity: OS 1+2, Bard's tale 4, Wasteland 3 and now Pillars of eternity 2. I spent $114 on those five games and also got bonus copies for Wasteland 2 and Underrail. I didn't kickstart Pillars of eternity, Wasteland 2 and Torment, with discounts those 3 games cost me about as much money.
I keep hearing how its wrong but my opinion is that its a win-win situation. The exposure that bigger names brought to kickstarter has led to lot more indie startups being funded.