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If you're a gamer and a child of the '80s like me, you probably spent a fair amount of time curled up with Choose Your Own Adventure books. If you're super-nerdy, you might have gotten into some of the more advanced titles that added actual gameplay systems – dice, combat, equipment, etc. – beyond simple decision-making. My favorites were the ones based on Advanced Dungeons & Dragons and Car Wars.
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I also miss some of the pen and paper tournament dungeons that would translate pretty well into some of the current software. Tourney content was timed and hard; usually tied to character aspects to meet with success; e.g. having a druid morph into an eagle to reach something and also be healed by the ability to recover hit points... that kind of thing.. Made for a real challenge.
Seaspite
Playing ESO on my X-Box
Banegrivm
Leader of the 1st Fist of Light
www.1stfistoflight.com