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Hanbitsoft Focus Testing Hellgate: London VR - Hellgate - MMORPG.com

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129
edited February 2017 in News & Features Discussion

imageHanbitsoft Focus Testing Hellgate: London VR - Hellgate - MMORPG.com

Hellgate News - Hanbitsoft is working on a new game based on Hellgate: London that will bring the futuristic shooter to single player virtual reality. According to MMOCulture, Hanbitsoft is creating a focus testing group to give Hellgate: London VR a go on both consoles and PC. The game is being developed using the Unreal Engine 4 with players taking on the demon invasion in an effort to protect Templar Jessica Sumerisle during events that take place prior to the original game's timeline.

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Comments

  • AnirethAnireth Member UncommonPosts: 940
    Why the hell would you use a game that failed over and over in combination with a technology that failed over and over and/or is not exactly off to a promising start, depending on how you view it.

    The original game was actually okay. Couldn't play long enough to really judge it, but from what i saw then it was a lot like a sci-fi Diablo - exactly what it was supposed to be. It just wasn't good enough for a subscription, and then the following years everyone dealing with it made horrendous business decisions.

    I somehow doubt that the various new projects for HGL will work out..

    I'll wait to the day's end when the moon is high
    And then I'll rise with the tide with a lust for life, I'll
    Amass an army, and we'll harness a horde
    And then we'll limp across the land until we stand at the shore

  • kitaradkitarad Member LegendaryPosts: 8,178
    The VR bandwagon huh. It might actually do well. Steampunk atmosphere and setting.

  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,660
    This game has more lives than the average cat!

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • shimmirshimmir Member UncommonPosts: 7
    This game was ahead of it's time, the npc's and mobs were engageing, the visuals were terrific. For the time even the crafting was very good. Don't try trashing a game because of the poor market decisions of the company or the bad decisions of the investors. Alot of good games came out over the years but because of bad decisions of investors or marketing or lack of support they just could not get past what held them back. My gaming experiance goes back as far an Ultima online thru today. Unfortunatly if a game doesn't have talking cows most players of the last 10 years won't give any games any credit. I for one think this is a game that will thrive in VR. Just my 2 cents worth.
  • postlarvalpostlarval Member EpicPosts: 2,003
    Hanbitsoft Employee #1: "Let's support VR. We can cash in on a ton of gullible players that haven't figured out most of the industry has stopped caring about VR."

    Hanbitsoft Employee #2: "Yeah, and they'll be so distracted by the shiny-shiny they won't even notice it's the same crap game we screwed up the last few times."

    Hanbitsoft CEO: "Make it happen. I need a new car."
    ______________________________________________________________________
    ~~ postlarval ~~

  • EvelknievelEvelknievel Member UncommonPosts: 2,964
    It keeps going and going...
  • kitaradkitarad Member LegendaryPosts: 8,178
    Actually Hellgate was a fun game I liked it a pity it failed before. Hopefully it makes a comeback.

  • Loke666Loke666 Member EpicPosts: 21,441
    shimmir said:
    This game was ahead of it's time, the npc's and mobs were engageing, the visuals were terrific. For the time even the crafting was very good. Don't try trashing a game because of the poor market decisions of the company or the bad decisions of the investors. Alot of good games came out over the years but because of bad decisions of investors or marketing or lack of support they just could not get past what held them back. My gaming experiance goes back as far an Ultima online thru today. Unfortunatly if a game doesn't have talking cows most players of the last 10 years won't give any games any credit. I for one think this is a game that will thrive in VR. Just my 2 cents worth.
    HL was better then it's reputation, yes. But it would not be my top game to convert to VR, not be far.

    If they wanted to keep general ideas from it, fine but the name do have a not great reputation, be that partly undeserved. So I would certainly at least change the name for that reason, more then a few potential customers will like some here already proved think "didn't the original game fail?" and that is not great for an upcoming game.

    As for VR being a failure, the technology is still very early on. You could certainly say that cars were a failure before Model T came out but the last word was not said then it isn't said yet about this now either.

    VR might of course never take of, there is certainly a possibility the AR will become the thing in the future instead, or some kind of holographic screen but some type of this technology will eventually become big.

    The risk is to invest in a technology too early, one of my all time favorite gaming companies, Cinemaware, put all their money into CD roms way too early and it lead to them closing down. If they would have waited 3 years they would have gotten a huge payback instead and I feel that VR currently is at that level as well. You want to get in early but not too early to cash in on things.
  • GladDogGladDog Member RarePosts: 1,097
    I did a post a while back about the alpha and beta history of HG:L.  I won't go into details, but they released the game WAY before it was ready (at least 6 months too early), on a one-off game engine.  That means it would have been quite difficult to add to or even fix if you weren't in the original development chain.  So the game never got fixed properly, although I heard they did get it stable eventually.  The 'expansion' was just a bunch of new levels glopped on their old level designer.

    HG:L is a game made for VR.  Everything good about it would be enhanced in a VR environment.  Almost everything bad about it would be fixed by being remade in UE4.  So yeah, if they do remake this game in VR, be prepared for to IRL scream on occasion!

    BTW, I had about 500 hours into alpha testing this game, and about 150 hours into beta testing (beta was too short).  I have no doubt that if they would have kept the game in the oven for even 4 more months it would have been a commercial success.


    The world is going to the dogs, which is just how I planned it!


  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,660
    Loke666 said:
    shimmir said:
    This game was ahead of it's time, the npc's and mobs were engageing, the visuals were terrific. For the time even the crafting was very good. Don't try trashing a game because of the poor market decisions of the company or the bad decisions of the investors. Alot of good games came out over the years but because of bad decisions of investors or marketing or lack of support they just could not get past what held them back. My gaming experiance goes back as far an Ultima online thru today. Unfortunatly if a game doesn't have talking cows most players of the last 10 years won't give any games any credit. I for one think this is a game that will thrive in VR. Just my 2 cents worth.
    HL was better then it's reputation, yes. But it would not be my top game to convert to VR, not be far.

    If they wanted to keep general ideas from it, fine but the name do have a not great reputation, be that partly undeserved. So I would certainly at least change the name for that reason, more then a few potential customers will like some here already proved think "didn't the original game fail?" and that is not great for an upcoming game.

    As for VR being a failure, the technology is still very early on. You could certainly say that cars were a failure before Model T came out but the last word was not said then it isn't said yet about this now either.

    VR might of course never take of, there is certainly a possibility the AR will become the thing in the future instead, or some kind of holographic screen but some type of this technology will eventually become big.

    The risk is to invest in a technology too early, one of my all time favorite gaming companies, Cinemaware, put all their money into CD roms way too early and it lead to them closing down. If they would have waited 3 years they would have gotten a huge payback instead and I feel that VR currently is at that level as well. You want to get in early but not too early to cash in on things.
    Totally agree.   My favorite game of all time was called FireTeam by a company called multitude.  It's amazing how far in front of the curve they were.  They had full voice chat (even gave you headsets), Leaderboards, and really were E-Sports before it was a thing.  All of that in the late 1990's...   They were just too early.

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • BloodaxesBloodaxes Member EpicPosts: 4,662
    I enjoyed the single player game so I wouldn't mind this game to work.

  • PhaserlightPhaserlight Member EpicPosts: 3,078
    It's great to see the VR industry attracting more intellectual property.

    "The simple is the seal of the true and beauty is the splendor of truth" -Subrahmanyan Chandrasekhar
    Authored 139 missions in Vendetta Online and 6 tracks in Distance

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