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Spiritwalk Games is launching a KickStarter campaign today to fund its forthcoming tactical CCG called Shardbound. The game seeks to bring a different slant to the typical CCG with the core game play element of 1v1 PvP. In addition, the game will come with an inherent focus on the ability of streamers to engage and interact with Twitch viewers.
Comments
You don't play a lot of CCGs do you?
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My Review Manifesto
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mmorpg junkie since 1999
Originally posted by Arskaaa
"when players learned tacticks in dungeon/raids, its bread".
"If I offended you, you needed it" -Corey Taylor
My thoughts.
Got play Legend OF Cryptids on Android / IOS its more pay 2 win lol.
Joined 2004 - I can't believe I've been a MMORPG.com member for 20 years! Get off my lawn!
Shardbound is tedious to pronounce?
Already funded.
They state the yare huge twitch fans and fans of several popular games,all is good except...
Their idea behind Twitch is NOT one to make it better for gamer's,this is strictly an idea about profits for them.Here is the deal,they said they love twitch,well in that case they would understand that MOST of the time,like 99% of the time Twitch streamers do NOT want to play anyone outside the game ladder systems.
Usually what happens is if you are a sucker,err i mean subscriber,then they MIGHT hold a draw or once in a blue moon time frame where they will play fellow PAID supporters.So it is ALWAYS about money with Twitch,this games Twitch ideas will not do anything for the game.
As to the design itself,i actually like it,it is exactly what SOE was doing but SOE of course had way better miniatures/animations.IMO SOE failed because well,they are greedy and were badly managed and why they had to sell out after losing money for a long time.
This game has potential if they continue to try and improve it and update it,yes better animations,better maps,needs some walls in there for cover etc etc.
Never forget 3 mile Island and never trust a government official or company spokesman.
yea, aaaaand i am not interested anymore. whoever thinks of himself as the brightest mind, can fuck off imo
"I'll never grow up, never grow up, never grow up! Not me!"
I assumed "Computer Card Game".
Was I right?
Philosophy of MMO Game Design
Collectable Card Game but pretty much the same idea. Regardless they are all ridiculous PTW cash grabs. Pay stupid amounts of money for packs, to try and get the card you want, or buy the specific cards you want from a marketplace.
Regardless, you are paying tons of RL cash for a virtual card, that took very little effort to make, and if the game is shuttered, you end up with squat. At least if it's a physical card game, you have collectible cards afterwards.