I was thinking of buying Conan Exiles, which is the newest survival MMO.
But, then. I realized, I can buy Minecraft (I had it years ago, but lost my account when they changed account systems), get a mod pack from Feed the Beast, join a server that allows even more people on it than Conan Exiles (I found a server with a 200 population max and a HUGE map, bigger than even Conan Exiles) and have more content or as much as most regular MMOs do.
With feed the beast packs (there are multiple, I'll probably get All the Mods as it adds the most stuff and seems most popular and best regarded)...there is soooo much content its insane. And the server with 150-200 people all the time (at least in my time zone) hitting server cap (so at times I imagine its hard to get on), that is more people to interact with than most newer survival games. So not only do I get an amazing survival game, I can have so much content it will take me multiple years to finish.
Sure Minecraft might be old now, but the mods keep it very fresh. And the server caps hold a lot if you find a good one. Is there any point in playing other survival games when Minecraft lets you play with hundreds of people and have so much content its insane? It costs the same price as Conan Exiles does too, and I get a lot more out of money for it, while also interacting with more people.
My Skyrim, Fallout 4, Starbound and WoW + other game mods at MODDB:
https://www.moddb.com/mods/skyrim-anime-overhaul
Comments
Or perhaps ego, some folks can't play something traditionally viewed as a children's game? (even if untrue)
Also Exiles has dangling p....s
What, I meant participles.... Bunch o' perverts..
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Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
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I don't think it's ego as far as minecraft's art design, I just don't like it.
As far as the OP buying Conan Exiles, it's not even a finished game. It sounds to me he wants a finished game.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
The new combat system is pretty good as well, and servers like Wynncraft (pve) are basically mmorpgs with persistent worlds, amazing dungeons, quests, multiple classes, character development etc.
However, the first person perspective, graphics, basic AI, and focus on twitch based rather than strategic combat makes it difficult for me to play it a lot. Plus it has no dong or breast customisation, major downside there.
What he says is true. Minecraft indeed has a lot of pvp servers, minigame servers, faction servers etc.. It is simple and straightforward but also one of the coolest games to play with friends. However, even with mod packs. The graphics won't be the same as Conan Ex. So in my opinion, choosing for pvp and graphics would result in Conan. Just pvp: Minecraft.
I played it avidly in 2010-2011, and I still enjoy it. It's definitely not a MMORPG, at least in its vanilla state (I can't speak to all the various mods and severs).
The "kid's game" public opinion is new; I never heard that around the time I first played it. Kids do seem to enjoy it, but to me that belies the game's ability to cut across social boundaries. People also use the term "Legos"... as if that is a bad thing?
I'd prefer to see more games that harness players' imagination, not fewer.
It's very hard for me to take the term "PvP" seriously with respect to Minecraft. That is one of the game's weak points (calling it simplistic is like calling the Great Wall of China "long"), and I do think it's a masterful game.
"The simple is the seal of the true and beauty is the splendor of truth" -Subrahmanyan Chandrasekhar
Authored 139 missions in Vendetta Online and 6 tracks in Distance
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
I actually find it amazing that these amateur modders can create game modes that trump what is on offer from AAA game studios. Of course they are bound for the most part by the simplistic animations and game systems inherent to minecraft, but the creativity on display is mindblowing.
Minecraft should just vanish and new better options move in,holding on to old looking data is just bad for the industry.I like the industry to compete against each other,to keep it getting better,i do not want the current direction we are headed which is to make games cheaper,faster and worse.
You know what developers look at,they look at the industry and determine what they have to do to move in.Ok Minecraft is making a ton of money,that is all we need to do is copy that idea.We have had one very small step in the right direction with voxels but not good enough yet and the games doing it are such low budget they lack everything else we need for a triple A game.
Never forget 3 mile Island and never trust a government official or company spokesman.
"The simple is the seal of the true and beauty is the splendor of truth" -Subrahmanyan Chandrasekhar
Authored 139 missions in Vendetta Online and 6 tracks in Distance
Yeah that's what its like in the vanilla game, but the popular pvp servers and mmorpg servers allow you to use a variety of skills/weapons/classes etc. Some people seem to be unaware that anything exists outside of vanilla Minecraft, but its the mods/custom servers that make the game shine.
I personally see three flaws with the game:
- The community is young. This is not a big deal if you play on your own or with a small group. As soon as you start working with the mainstream, you get the majority of players who are uneducated about games in general and expect a narrow kind of gameplay.
- The combat is shallow. Unless you use significant combat-altering mods, the combat is very straight forward. The large majority of servers, even the most popular ones, do not alter the combat mechanic itself (they usually add weapons / RPG progression elements). This means the optimal strategy is to jump around as it's faster than running, refilling health and then attacking your enemy as much as possible. Seeing this in action is not that appealing.
- It's difficult to mod. Once you start dabbling in fine grained modding (e.g. combat, assets, overriding systems), you are constantly hitting limitations of the game itself, as well as licensing issues. I had three very talented developers on my team; seeing them work on some of the mods was painful. In the end we decided Minecraft is not the ideal medium for delivering an RPG experience.
Don't get me wrong, it's an amazing game in its own right. It's just very challenging in some of the managerial respects.Let's party like it is 1863!