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When Morrowind launches in June for Elder Scrolls Online, it’s bringing with it one of the features that’s long been requested by ESO fans: Battlegrounds PVP. As any Tamriel fan can tell you, Cyrodiil’s large-scale persistent warfare is fun, but sometimes you just want to get in, smash some faces, and get some rewards.
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I was just about to say the same. ESO is known for its lore. Trust me it will be interesting enough, and it is surely not meaningless. Can you name anything in the eso lore thats meaningless? everything has lore attached to it in some way or another.
Guild Wars 2 have this issue. PvE community is the friendliest community you could ever imagine, but PvP is quite the opposite.
I for one love the PvP communities in games and enjoy both PvE and PvP content. But I'm tired of other players calling us terrible people. No, you are the terrible people for insulting another group all the time simply because you like something different than we do. We don't ruin communities and we're not the source of all of your unhappiness. Get over it and simply let us be.
Hahahahaha, just pk them hahaha.
What are you giving attention to a pve carebear, stop whining, pvp people are though.
Basically clicking away text windows ruins every MMO, try to have fun instead of rushing things. Without story and lore all there is left is a bunch of mechanics.
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PVE random dungeon runs is exactly the opposite, elitist and judgmental asshats abound.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
As someone who PvPs and PvEs I must speak from my own experiences that there are dickheads on both side of the spectrum. People are people. Shitty people are shitty people. You don't become a shitty guy by playing a video game no matter if you're against another human being/s or if you happen to be teamed up with another human being/s versus AI.
You see. Shitty people exists everywhere and shitty people always find a way to be shitty.
End of story.
Originally posted by Scagweed22
is it the graphics? the repetativenesses? i mean what is the point? you could be so much more productive in real life
Real life brings repetition and pointlessness too. The only thing real life offers is Great graphics. Its kinda expensive too and way to dependent on the cash shop. Totally pay to win as well. No thank you. Ill stick to my games.
I think this might be different although I haven't played eso for a very long time. There was never an incentive for open world pvp in vanilla wow, it was simply the only way to engage in Pvp. If blizzard decided to spend more effort developing world pvp it would not have died off. Instanced pvp itself didn't kill it.
Although I dislike these types of scenario PVP battles in MMOs intensely, i enjoy the large scale group battles a lot. They're different things that appeal to different players for different reasons.
WOW's open world PVP was never really a well designed feature of the game. It was just something you could do that was tacked on to the PVE world. It didn't have sieges and objectives - it was just a gankfest. The scenario PVP there was actually an improvement because they were designed with PVP in mind.
ESO is totally different. Cyrodiil was designed for PVP and for those of us who enjoy that type of PVP. I certainly won't be leaving Cyrodiil for this and I don't know anyone else who would.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
I don't look at it much different than DAOC, which had a similar set-up. Most PVP guilds were formed for the sole purpose of large scale PVP in this game, the game also has objective based PVP, which adds structure as well as purpose. That's what is/was missing in other games like WOW vanilla.
Before BGs were introduced into WOW, PVP was just something you could do, just as it is in most themeparks (a big reason why many of us in my SWG guild who joined after NGE, went right back to SWG) .
There was no real purpose to it, that's what set BGs apart from it as well as made them the go to form of PVP. There was a purpose. Games like DAOC, GW2, ESO, etc, do not have that problem.
The PVP already has a purpose. It's essentially one giant BG with a lot more room for strategy, ebb and flow, etc.. It's a lot more dynamic as well as chaotic. BGs are structured, the winner is decided as soon as the match starts in most cases, there's no coming back, there's no reinforcements, there's no ebb and flow... Unless it's two preplanned teams (which is 1 in a million)...
LOL @Iselin said just about the same thing... my bad for the redundancy...
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
As to the pvp v pve players discussion, I've seen decent people and jerks in both communities. And of course, there is a major overlap of both communities, as well.
In pve, there are the elitists and the clueless pugs who start blaming everyone else for their own faults (not having food, asking for food, using bow auto-attack for dps, aoe-ing down mobs you don't want to kill to get the completion in spite of being told about it several times even though the person does speak and understand English, etc.). In Cyro, there are cool people and there are those who send hate tells, and there has been exploiting and teabagging.
It's hearsay, but one of my guildies was in someone's guild discord and heard one notorious player talking about using cheat software, which I won't name, to "manage resources" in Cyro.
But I'm happy ESO is finally getting arenas! It could be good for some guild pvp nights for people with similar ping.
21 year MMO veteran
PvP Raid Leader
Lover of The Witcher & CD Projekt Red