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What happened to Dark and Light!

This poll made me laugh: Most anticiapted mmogs in April 2005

Dungeons & Dragons Online
33.9%

Dark & Light
23.3%

Lord of the Rings Online
19.0%

Vanguard: Saga of Heroes
15.5%

Hero's Journey
5.0%

Gods & Heroes
3.3%

Gods & Heroes company, Perpetual Entertainment will also be making Star Trek Online and that Gods and Heroes will be co-published by SOE!

Dark and Light, what the hell happened to that?! This time last year loads were excited about it and yet 18 days from release it's still called vapourware.

No annoying animated GIF here!

Comments

  • TelekinetikTelekinetik Member Posts: 26

    Dark & Light is the only one on that list I've not heard of. You know how things get though, with the hype and such. Most likely, a few months before release there'll be something big about it to get gamers interested again.

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  • PhoenixsPhoenixs Member Posts: 2,646
    I think Sog killed all hopes people had for this game. Atleast it did for me.

  • blacksacblacksac Member Posts: 1,045

    Well SoG isn't DnL, it a stripped down version, at least that is what we have been told so far.

    DnL will release on 29th April to non-pioneers, so we will see if it's all BS or not. It still could be the game we had all expected, not long to wait.

  • RiotgirlRiotgirl Member UncommonPosts: 520

    Here's a heads up: The SOG debate

    I switched off as soon as I heard about pre-ordering for Beta.

    Regards,
    Riotgirl

    "If you think I'm plucky and scrappy and all I need is love, you're in way over your head. I don't have a heart of gold or get nice. There are a lot nicer people coming up. We call them losers."

  • zhombiezhombie Member UncommonPosts: 160

    They've been saying SoG isn't DnL since E3 of last year. I played on the beta, through the contest here actually, and was... Disappointed to say the least.  While DnL may not be vapourware, it will never be anything the hype led everyone to believe. It was supposed to shake the foundation of the big games like EQ2, SWG, and WoW (as far as this time last year) but now it'll be lucky if it can outdraw Horizons (in subscriptions that is, I feel HO is a very underrated game that if cleaned up could compete well.)

    And as for Gods and Heroes being co-published by SOE... Who cares. SOE isn't making the game, only helping with money and distrobution. Not to mention I don't hear too many people blaming SOE for any of the other games in their stable outside of Smedly's cash grab in EQ2-Exchange.

    And I feel that Hero's Journey is flying low under many gamers' radar here because it is being developed heavily with an emphasis on role-playing. Even the PvP is more geared towards rp.

    ___________~____________
    Man is least himself when he talks in his own person. Give him a mask, and he will tell you the truth. - Oscar Wilde

  • BahkBahk Member Posts: 259

    Originally posted by blacksac
    Well SoG isn't DnL, it a stripped down version, at least that is what we have been told so far.
    DnL will release on 29th April to non-pioneers, so we will see if it's all BS or not. It still could be the game we had all expected, not long to wait.

    Its still going to be a complete joke regardless if SoG isn't DNL its going to flop HARD look at the statiscs right now.. 30,000 people invited to play SoG 50-100 left... heh

  • AnagethAnageth Member Posts: 2,217


    Originally posted by Phoenixs
    I think Sog killed all hopes people had for this game. Atleast it did for me.

    Same for me. I had such high hopes for DnL & SoG, but the first hour in-game was awful. Sure, it lagged like a mother, but even after a couple of days of trying my absolute best to enjoy the game, it was such a disappointment.

    No longer visiting MMORPG.com.

  • blacksacblacksac Member Posts: 1,045


    Originally posted by zhombie

    They've been saying SoG isn't DnL since E3 of last year





    SoG was only announced in November 05, one month before it started as a last minute mockup due to the missed DnL release date of Nov05 to give gamers at least something apart from screenshots and movies (It did backfire badly though, people thought it was DnL)

    @ Anageth:

    SoG is apparently NOT DnL, so there is still a chance it will be the real deal

  • AnagethAnageth Member Posts: 2,217


    Originally posted by blacksac

    Originally posted by zhombie

    They've been saying SoG isn't DnL since E3 of last year



    @ Anageth:

    SoG is apparently NOT DnL, so there is still a chance it will be the real deal


    I've taken that on board - considering that I followed the game everyday. The fact is that I don't like the general atmosphere of the game. Trying to find stuff to kill is ridiculous, there are going to be huge camp locations, and don't even get me started on general content. Out of the game, the devs haven't exactly impressed me either, with the lies on current server status and sudden changes in plans.

    No longer visiting MMORPG.com.

  • blacksacblacksac Member Posts: 1,045


    Originally posted by Anageth

    Originally posted by blacksac

    Originally posted by zhombie

    They've been saying SoG isn't DnL since E3 of last year



    @ Anageth:

    SoG is apparently NOT DnL, so there is still a chance it will be the real deal


    I've taken that on board - considering that I followed the game everyday. The fact is that I don't like the general atmosphere of the game. Trying to find stuff to kill is ridiculous, there are going to be huge camp locations, and don't even get me started on general content. Out of the game, the devs haven't exactly impressed me either, with the lies on current server status and sudden changes in plans.



    Fair enough but everything you just mentioned is part of SoG, so if your judging from that version you may not be seeing the whole picture.

    Mobs arn't sequentially positioned from low level to high level like in a static world e.g. WoW. It's engineered to be more dynamic, where mobs migrate, move spawning sites if camped, encourage exploration/reduce camping, preditor/prey dynamics, level mixing due to migrations, it's a different kettle of fish alltogether... Not saying its better, it's just different from the usual static world

    Goodluck in finding your game

  • PhoenixsPhoenixs Member Posts: 2,646
    It's abit naiv to expect DnL to be a perfect version of what we saw in Sog. I mean a small development team located on a small island off the coast of Africa (Apparently) can't be making 2 games at the same time. Sog is what DnL was at the time Sog was released. 

  • AnagethAnageth Member Posts: 2,217


    Originally posted by blacksac

    Originally posted by Anageth

    Originally posted by blacksac

    Originally posted by zhombie

    They've been saying SoG isn't DnL since E3 of last year



    @ Anageth:

    SoG is apparently NOT DnL, so there is still a chance it will be the real deal


    I've taken that on board - considering that I followed the game everyday. The fact is that I don't like the general atmosphere of the game. Trying to find stuff to kill is ridiculous, there are going to be huge camp locations, and don't even get me started on general content. Out of the game, the devs haven't exactly impressed me either, with the lies on current server status and sudden changes in plans.



    Fair enough but everything you just mentioned is part of SoG, so if your judging from that version you may not be seeing the whole picture.

    Mobs arn't sequentially positioned from low level to high level like in a static world e.g. WoW. It's engineered to be more dynamic, where mobs migrate, move spawning sites if camped, encourage exploration/reduce camping, preditor/prey dynamics, level mixing due to migrations, it's a different kettle of fish alltogether... Not saying its better, it's just different from the usual static world

    Not trying to be rude, but I was a Stratics News Reporter for Dark and Light. You needn't tell me the features, I'm fully aware of that. I honestly thought that this dynamic world feature would work (in SoG), but it didn't. It's as simple as that. I'd much rather have regions where there are set levels, than going to a specific area in SoG/DnL, and getting suddenly wacked by a mob 10 levels over me.

    Goodluck in finding your game

    Thanks.



    No longer visiting MMORPG.com.

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