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ALL i ever see nowadays are fantasy fantasy fantasy sci fantasy fi fantasy
There are always wizards people with swords and the occasional game with bows. WHY arent there more sci fis? we need a bigger variety, we have Eve, SWG(dead), and a couple of others, honestly i cant wait for huxley, but i just wanted to know what you people think about all the fantasy games
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I agree, you can only kill so many goblins before it gets tedious.
I would like to see more Sci Fi games but also games of other genres like, gangsters 30s'/40's ala The Godfather and modern ones based on say Casino or Goodfella's where you have to commit crimes to level, say start by mugging and then moving on to bank robberys etc. Also how about a mmo based on more real life aspects, say a gang pvp game based on The Warriors film. Or or or....
Sorry started to go think aloud then.
More variety rather than the current choice of tolkien wannabe's and futuristic fanstay would be better, but money talks and companies are too scared to try something new.
I'll always want a fnatasy world first. But I think there's plenty of room for a good sci-fi too. In fact, given the choice between the current fantasy realms built on grinding, if there was a good sci-fi with an immersive and social world design I'd play that.
I'd love to have a large tracked vehicle to use on expeditions and live/work out of.
One of the biggest drawbacks to these games is the "everyone wins everything" mentality. If everyone has a space ship, then no one needs to hire them for transportation. The same with everything else. If a game were designed so that it's very difficult to buy and maintain even one major craft/home/ship/whatever, then the social aspects start comming into play. Otherwise, it all just gets boring when we all can have everything we want.
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cause its easier to design. scifi you need to completly make your own world- fantasy the worlds are already made people will know the differance between elf and dwarve. instead of random original scifi race 1 and 2.
I find it amazing that by 2020 first world countries will be competing to get immigrants.
I like fantasy games, I much prefer them to the gun era. But I'm open to new games and there are some promising prospects on the horizon that are non fantasy like a Western, like one about pirates, a space one, and a Roman era inspirted one.
but i agree. there are TONS of fantasy based MMOs out there. we need more of a variety. i just think that fantasy has a broader appeal. and, i'm guessing, developers see this and instantly see this as their meal ticket.
i'd love to have a new Science Fiction based MMO to get into. or even something that is along the lines of present day w/ magic/mechs/weaponry. who knows! there are a ton of avenues that haven't been travelled yet. maybe they will be in the next ten years.
i really don't wish to wait ten years tho.
-t
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It isn't that there are too many fantasy games, or not enough of other genres. It is that there are too many bad games and not enough good games.
If there were more sci-fi, cyberpunk, or real life MMOs would it matter if they were bad?
fantasy = magic etc. based, further away from real world. More appeal to me.
Why do we play games? Because we can do things that we can't do irl. I'd rather do the things which are more difficult to experience irl.
fantasy > sci-fi
(for games)
Though current MMO are all getting boring because of the same old grinding stuff.
Personally, I'm a big fan of the fantasy genre, but they're all getting too samey-samey. The constant grind of leveling really puts some people off after a while (myself included) which then forces me to look for another game.
If the games had an overall plot to it, a story you could follow, but at the same time come away from the story and "live your own life" then that'd be great. I hear thats what they did with Oblivion, but I'm not too sure what genre that is.
It would be nice to find a nice sci-fi game to play, because I'm a big fan of that genre too. Just as long as guns weren't the only weapons. I like swords.
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Runescape: Lv 107
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Not too many, but too many clones of each others. Far too few trying some new ideas instead most going for the old pve grind xp and items crap.
There is Neocron as well, not tested it so I can't comment on it. Same with Matrix online. Face of Mankind is just out, I tested it a bit in beta but was not impressed, still that was almost a year ago so things might have changed.
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*SIGH* No there aren't enough fantasty games because 95% of them out there right now are SHIT!!
Ok, do you see the point now? Out every 15 of them made MAYBE 1 of them is halfway decent to good. So with no good fantasy games out there, there might as well be none of them out there if I don't play the steaming piles of shit.
Guys you might look into this topic: Earth and Beyond that I posted here on this forum. EnB was a sci-fi MMORPG that had no rival. EVE seems like a mining simulation compared to what EnB was. This game was not fantasy. IGN wrote this about it in their review: here
"Earth & Beyond's setting, gameplay, and depth are just enough to set it apart from other MMORPGs and in the post-EQ world of online gaming, that's a good thing. The game offers just the right mix of gameplay and options for both the hardcore player and the more casual gamer.
Despite some minor interface problems and some graphic glitches (caused by no collision detection), it's a very solid MMORPG that more than rewards those players who stick with it beyond the first fifteen levels or so."
Currenty the EnB community is fighting to get this game back, since EA shut it down 1.5 years ago. There is a lot of buzz. Check out the other topic if you're interested in this sci-fi game. Cheers!
Some more screen shots from the game:
Neocron is the type of game people either love or hate. I would stay away from MxO at this point personally. I get access to it as part of my station access (I already owned an original copy, was kinda a pain to get my Monolith account moved onto my station ID though) and the oly thing MxO offered back in the day was community and live events. Since the service was bought out those 2 parts don't exist anymore. They say a CU is coming, which it actualyl needed, grappling was getting outta hand in PvP when I left, but the idea of a CU makes me kinda queasy.
There should be a new sc-fi space-themed mmo where flying your space craft(with limited menuverability) using twitch based controls(mouse or joystick) should be the main focus of the gmaeplay where owning a large ship is included as well. Something that resembles my previous favorite mmo which is called Jumpgate or Frontier Elite.
Of course the mmo I described above which is supposed to have a large subscriber base doens't really exist. While the two mmos that do exist rather have very low online numbers(in it's two digits lower than 50).
Or better yet, the type of theme an MMO needs the most is something that takes place in computer cyberspace or a virtual world that is really virtual.... somthing similar or combined to Reboot, TRON, Cholo, whatever. That would be very interesting and those types of MMO does not exist.
I just keep dreaming.
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I think the fantasy themed MMOGs must appeal to the feminine parts of people. I've heard that there's alot of women and gay dudes that play WoW, so...
Fantasy just has a thrill to it, the first and best PNP RPGs are fantasy, and the first and, from my experiance, best MMO's are too.
IMO, the problem is not really that there are too many (or too high a percentage, etc.) fantasy games, it's that they're all copying off the playstyle of EQ/WOW. In all of them, you have your 'tanks' with heavy armor and ability to cloud the minds of mobs to make them attack him, generally not that much damage output. You have 'healers' who stand behind and keep throwing heals so that the tanks stay up, occasionally healing other members to deal with AOEs or uncontrolled mobs. You then have extra classes that do other stuff, some do high melee damage, spell damage over an area, various curses, crowd control, etc, but the tank and healer are the key to the combat system.
I'm really disappointed that Age of Conan decided to go generic. They're apparantly going to graft paladins and clerics onto Hyboria, they're not there in the original setting; there are various sorts of priests but not one who stands around in combat casting healing spells on his comrades while they fight. It also looks like 'barbarian' will pretty much just be like a WOW combat rogue, duel-weilding and wearing light armor (even though Conan in the books generally wore light/ no armor, he would switch to heavier armors if the situation warranted it). It's not so much the 'sanctity of the setting' that bugs me, it's that when you clone the game mechanics it's easy to end up with what feels like just a reskinned WOW/EQ instead of its own game.
The focus on 'medieval europeanish style but with some kind of generic religion, maybe with some samurai or ninja stuff slipped in' doesn't really help, that Africa MMO caught my attention precisely because it won't feature plate mail, chain mail, broadswords, stone castles, etc. For some people that's synonymous with 'fantasy', but it really, really doesn't have to be. I'm an old P&P D&D fan, but even people running campaigns purely from published modules got more variety in background than most MMO makers do.
I don't think the problem is that so many games are fantasy per se, that's just a symptom of the problem that they're so much clones of each other.
One thing I forgot: EVE is really notable here because, aside from not being a fantasy game, it ditches the 'healer/tank/everyone else' setup entirely. There are some modules that let ships repair other ships, but it's not core to the combat system and I think they're rare enough that seeing them used is notable. I really liked that combat in EVE did not feel at all like the Healer-Tank-DD setup.