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Space Wars, a unique entry into the MMO genre, is a tactical turn based MMO where your avatar/character is a starship. Space Wars seamlessly blends some of the best qualities of RTS games with MMOs in a new and interesting way.
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I think you're confused on the definitions. RTS = Real-Time-Strategy. You're moving your ships (assets) around in real-time, which is the definition of RTS. Everything happening is in real-time. Turn-based combat has nothing to do with RTS. You're still moving your assets around in real-time. Only the combat is turn-based.
Or looking at it another way: it's an RTS until you get into combat.
TBS would indeed be the proper term.
If moving assets around is an RTS, then any game would fit that bill.
In this case, slapping one or the other genre onto it doesnt cut it. Its a realtime mmo with turnbased combat?
Which would mean they don't need to call it an RTS, just call it an MMO with Turn Based Combat, everyone tries to over-complicate things by adding different genres to the list of things they think makes their MMO different, rather than just simplifying it.
spacewars.com
So this would be a real time strategy, turn-based tactics MMORPG!