Why am interested It happen to be an Action moba in the likes of Dead Island epidemic where your aim and movement are more key then attacking and alot more fast pace and direct that its no Click fest plus has some characters i like Like Mondo and Rytlock in it plus having Both Pve and Pvp its a big plus for me as one is not forced onto you have options to play with
I took part in the Alpha of the game and my favorite mechanic is the Hero swapping in the middle of combat. It keeps you focused since you need to know when to switch and use your other hero's abilities. Also, there's PVE!
City of Heroes was the first mmo that I led a guild in, and we had great times. Seeing characters like Statesman returning in other mediums is nostalgic.
This MOBA has pve that just ins't about fighting bots, but sort of diablo/POE feel imo. I would like a pack so I could explore all this game has to offer both PvP and PvE.
Oh man... This needs to be played and hopefully added to my library as a worthy MOBA.
The wasd controls is what interests me the most and hopefully adds a fresh flavour to the genre. Anyone knows how movements feels compared to Battlerite?
Like has no reason... but anyway, I like Blade and Soul. I was the first wave of players in Blade and Soul. I like those NPCs, but never had a chance to play them. Recently, I also play LOL. MXM is like combine all the things I like, so I want to play it . No matter if I can win, hope everyone here enjoy our game soon.
looks like a great game would love to give it a try..
I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me. And when it has gone past I will turn the inner eye to see its path. Where the fear has gone there will be nothing. Only I will remain.
Brieen - UO,DAOC,WOW,SB,EQ,EQII,EVE,LOTR,D&D,Rift,FFXI and some others I dont care to list......
The MOBA genre is one that is unfortunately congealing into very similar games. DOTA and LoL set the standard and so many games try to just copy those two. HotS and now MxM do something different, which not only helps them stand out in this already flooded genre, but also bring the players a different experience while maintaining what they enjoy about MOBAs. MxM's tagging system is different, but what really drew my interest was their inclusion of PvE and events. I think there's a good market (myself included) for a MOBA style game that hosts PvP and PvE content, which I hope MxM is able to capitalize on.
To me, it appears like the MxM team took a look at the current market and identified niches that the title could fill. Minigames, for example, are pretty much unheard of, but are wildly popular in other genres. Anyways, playing a minigame where Statesman and Mondo Zax compete sounds like great fun. MxM is entering into a very competitive market and only copying what the market leaders are doing will not be enough to cement their position. Innovation, gameplay, and cost is what will determine their success. Personally, MxM looks fresh and interesting so I'm very much interested in it's future.
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Holy Flamin' Frost-Brand Gronk-Slayin' Vorpal Hammer o' Woundin' an' Returnin' an' Shootin'-Lightnin'-Out-Yer-Bum!! ~Planescape: Torment~
Minigames looks really fun with friends xD
I already played like 2h and looks good
The wasd controls is what interests me the most and hopefully adds a fresh flavour to the genre. Anyone knows how movements feels compared to Battlerite?
Good luck to all!
I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me. And when it has gone past I will turn the inner eye to see its path. Where the fear has gone there will be nothing. Only I will remain.
Brieen - UO,DAOC,WOW,SB,EQ,EQII,EVE,LOTR,D&D,Rift,FFXI and some others I dont care to list......
Brrrflp!
To me, it appears like the MxM team took a look at the current market and identified niches that the title could fill. Minigames, for example, are pretty much unheard of, but are wildly popular in other genres. Anyways, playing a minigame where Statesman and Mondo Zax compete sounds like great fun. MxM is entering into a very competitive market and only copying what the market leaders are doing will not be enough to cement their position. Innovation, gameplay, and cost is what will determine their success. Personally, MxM looks fresh and interesting so I'm very much interested in it's future.