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Last week, Ship of Heroes was brought to KickStarter and pulled from KickStarter all in the space of a few days. Though that may seem like a setback for the team, they've taken the lessons learned to heart to form a solid plan for the future. Check out our exclusive interview to see where Ship of Heroes is headed next.
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"there is almost no connection between succeeding on Kickstarter and actually building a game. As long as we keep producing and showing real progress in development we think public support will continue to grow."
The second half of that statement shows that they are committed to delivery. The statement also brings to mind the vary successful Kickstarter "The Phoenix Project - City of Titans" started back in 2013. Currently all City of Titans have to show for there over $678k of Kickstarter funds are 24 rudimentary tech demo videos. City of Titans also has shown limited improvement of assets in the now 3+ year development cycle. I understand that games take time to develop but what has been shown does not bode well for CoT.
I was extremely skeptical about SoH Initially. The simple fact that they understand the importance of building a foundation first and "showing real progress in development" is promising. From this point on they have gained at the least my interest.
Yeah far as I know they have a company that is behind them.
I think they have a lot to show for their efforts. Keep in mind that their first anniversary working on the project is still a few days away.
So yeah, I was one of those that would have put my money into their kickstarter if it succeeded, and if they have one later I will once again put my $$$ where my mouth is.
And oh yeah, I could not resist the urge to roleplay in their Starboard Lounge section!
The world is going to the dogs, which is just how I planned it!
When I first heard the name I was actually a bit offended, being a strong CoH fan. But as I learned more and saw the premise for the name, I started tolerating it. And as I learned more about the concept, I actually see the benefits of it. And now, the name makes plenty of sense to me, and I would be troubled if they changed it.
Some things should change though, such as the name 'unobtainium' for the currency. I'm sure that name is a placeholder. The name Nagdelian though, should not change as it is actually a pun.
Nagdelian
Nagd elian
rearrange the letters;
DANG ALIEN!
The world is going to the dogs, which is just how I planned it!
Actually I like alpha and beta testing, but I know I am in the minority. I sure hope this ends up being a game you like! I'll do my input thing in the beta and report what I see.
The world is going to the dogs, which is just how I planned it!
but only a few donate to a game that is still on diapers.
Truth....we've yet to see a truly successful launch of a Kickstarted MMORPG.
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Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
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"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
First off, the game is only now approaching its first year in development, with a dev team of 10. CoH was in development for 3 years with a team the size of a pro football team. I think the SoH team will have a tiny bit more polish on the game by the time they release. At least they are releasing progress reports. People were saying the same thing about Pantheon when they released a pre-alpha video. But they have progressed strongly, and so will SoH.
Second of all, without the funds from a kickstarter they needed to scale back. It won't release with a level cap of 50, probably more like 20-25. I doubt they were planning on higher than 30 even with a successful KS.
Third of all, the game is going to be based on CoH, not CO. don't get me wrong; CO was a great but buggy game in alpha, but Cryptic proceeded to neuter it slowly but surely through beta to release. But all of the SoH devs are CoH alumni, and they want their game to resemble CoH as much as they can without getting sued.
I don't really think there is a hype train on this project, although there are a lot of people checking it out. I'm going to invest in the Kickstarter, but I know a lot of peeps won't and that is fine. I fully expect this game to surprise a lot of people when it releases. Hopefully the good kind of surprise! O.o
The world is going to the dogs, which is just how I planned it!
I'm curious why supporters would be okay with this, yet folks hammer a game like Shroud of the Avatar for their 40.00 sale price while it's still under construction as well?, In my view a subscription fee is going to milk more out of you over time than a one time fee (I'm not going to touch SOTA's shop, I won't buy anything from it so I'm focusing just on the one time fee vs subscription), so what gives?
You have to ask yourself, what does this game do different? More aptly, if we're cloning CoH with an updated engine... is that really going to be good enough.
CoH was a great game, but it was a great game because they had new content consistently. They created an engine that allowed for you to build your own content. Even with all of that , it was too heavily instanced which was just one of its major pitfalls.
A lot of people use nostalgia to gauge what they think they want. I played CoX for years... but if we're talking about an MMO in todays market... a graphical update is the least of which it needs.
Success for something like this is going to have to be based on a vastly sliding scale. We have at minimum 3 "similarly" premised games here, all planning to release in the next couple years. Hopefully there's room for all of them, but -- as it stands now, if they put up the kickstarter again, it would go unfunded. There isn't nearly enough information, or even specific detail on any of these games to truly back them in my opinion.
Flight and Super Speed for sure with be in the game at release, and they really want to include Teleport, and I think they will get that done too. Super Jump/ Acrobatics will probably be a bit down the line, since that requires a lot of animation work.
The world is going to the dogs, which is just how I planned it!
That's my feeling too! I really think they should consult a branding professional and maybe get a better writer.
yeah, I agree, it's just weird.
Let's take a space ship and put super heroes aboard. I suppose I thought that "it must be a comics thing".
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Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo