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Lies, Deceits, Treachery - Part of the Great Houses of Morrowind - Elder Scrolls Online Videos - MMO

SystemSystem Member UncommonPosts: 12,599
edited May 2017 in Videos Discussion

imageLies, Deceits, Treachery - Part of the Great Houses of Morrowind - Elder Scrolls Online Videos - MMORPG.com

A brand new Elder Scrolls Online: Morrowind trailer has been released to explore the uneasy co-existence between the Great Houses as well as Morag Tong as it keeps the balance in order through strategic assassination.

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Comments

  • paul43paul43 Member UncommonPosts: 198
    I played ESO at launch at quit at VR 6 for a host of reasons. After noticing Morrowind adds back in February, I started playing again from start until CP 350. I tested all the DLC's and played through most of them including Craglorn.

    Some major problems,(in no particular order) the Dungeon finder is broken and has been for years, even if they make it work for Morrowind it's not very good anyway, it matches 20 CP's with green gear to the haredest dungeons in the game, makes no sense.

    The itemization is as bad as ever, sure there are many sets etc, but only a few are usefull. There's no rare items in dungeons or the world. Basicly the rare items that exist is a 15% exp potion, and imperial motif.

    It's like they lack imagination in a fantasy game, I just don't get it. As a Tank there's like 2 items I needed in dungeons, the rest I crafted or got other places(trial/pvp).

    There's nothing to save up money for that you can buy really. The auction house system is tedious, the original idea behind it was that you could not "buy everything always". Problem is, there's no rare items... Only thing you stuggle to find is low lvl resources if you want to make something for a alt. So you're left with having to mine yourself in most cases.

    Then there is the balancing, a kid who know nothing, does maybe 6k dps, while a guy who reads the forum and practices can do 35k DPS. So doing a random dungeon is a pain since you don't know if it will take 10 mins, or 1 hour.

    They've only released 4 new dungeons after launch in 3 years.... Nonew dungeons in this "expansion".

    I'll skip Morrowind, maybe I'll be back in Q3 and check out the 2 new dungeons coming then.
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