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ArcheAge News - The ArcheAge site has been updated with a new blog post that lays out the details about forthcoming changes to crafting coming with the Erenor Eternal expansion. According to the blog, many of the changes coming with the expansion have come directly as a result of player and community feedback.
Comments
greed and stupidity
Just pull the plug already.
Agreed, this is definitely a huge game for Trion regardless of how many people (including myself) complain about it. Serious whales in this game that dont care and even though I'd prefer Trion to just make it a sub game with pure vanity CS, from a business perspective, I can't be mad. Just like I can't be mad at FFXIV's CS from a business perspective.
Oh, dont get it twisted. I do not care if they keep dragging the game out.
Also just because the game is still making money does not mean its not done. Only thing this game will do is keep getting emptier over time.
ArcheAge will always be an epic fail that could have been so much more.
¯\_(ツ)_/¯
Whales may get a slight jump on other players, but Erenor works somewhat like the guild cloak system, you have to run dungeons to get the gear to feed into erenor gear, that will slow down the whale's progress, every time you upgrade a piece of gear it resets back to basic (terrible implementation), on servers with overly high populations and overly low populations will get hit with the limited resources required to make scrolls. The new fresh start servers AH is just 2 AHs, this puts anyone on the fresh start servers at a disadvantage to legacy, not to mention if people come back to those servers, they will be overcrowded again, causing even more of a strain on an already limited resource, xlgame's devs really lack foresight when it comes to these problems.