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Closed Beta Impressions & Gameplay Footage - TheHiveLeader - Secret World Legends Videos - MMORPG.co

SystemSystem Member UncommonPosts: 12,599
edited May 2017 in Videos Discussion

imageClosed Beta Impressions & Gameplay Footage - TheHiveLeader - Secret World Legends Videos - MMORPG.com

Secret World Legends is the revamped, free-to-play version of The Secret World. While the beta is still under NDA, Funcom awesomely decided to let TheHiveLeader share some footage and give his impressions. Is it still as awesome as he remembers? Let's find out!

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Comments

  • jdnewelljdnewell Member UncommonPosts: 2,237
    I am actually looking forward to this release. I always really enjoyed the setting of TSW. Very unique and a nice change from fantasy.
    It seems like the legends form of the game probably should have been the way it released to begin with.
    Hopefully the changes will breath new life into TSW.
    pappacubeRolanStormBinny45Agent_JosephMrMelGibson
  • postlarvalpostlarval Member EpicPosts: 2,003
    Been playing the beta since it was offered. I won't be playing at release. It has not really changed much. IMO, they did a refresh of the UI that make it appear to have changed but the core mechanics that were present in TSW are still there in SWL and they still suck. Such a great opportunity squandered.
    LeFantomeMitaraAgent_JosephMyrdynnOctagon7711StoneRosesklash2def
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    ~~ postlarval ~~

  • FlyByKnightFlyByKnight Member EpicPosts: 3,967
    They made the game more "accessible" to masses who wouldn't play it on PC anyhow.

    #PATTERN = Console release coming soon.

    These "updates" didn't warrant a new game. Stripping the MMO away doesn't do jack sh!# for legacy players either.

    By all means though, everybody enjoy playing the same game minus the wonder and awe of the puzzles, riddles, and discovery for the first time, at the cost of playing with less people, having the same cruddy combat and animations but with a reticle instead of tab, oh yeah and more accessible, because that was totally an issue.

    When is Amazon releasing info on New World?
    AlomarJeroKaneachrius777
    "As far as the forum code of conduct, I would think it's a bit outdated and in need of a refre *CLOSED*" 

    ¯\_(ツ)_/¯
  • LeFantomeLeFantome Member RarePosts: 698
    Been playing the beta since it was offered. I won't be playing at release. It has not really changed much. IMO, they did a refresh of the UI that make it appear to have changed but the core mechanics that were present in TSW are still there in SWL and they still suck. Such a great opportunity squandered.

    Thx dude, I wasn't sure if I had to redownload the game. Now I know. I wont waste my time if it didn't changed much.


    guizicaMyrdynnJemAs666klash2def

    image
  • HarikenHariken Member EpicPosts: 2,680
    I heard the combat is still crappy. That was my big issue with the game. And i just don't have faith in Funcom to do anything right.
    MitaraAgent_Joseph
  • Po_ggPo_gg Member EpicPosts: 5,749
    I don't even follow it since the last interview with Justin, but hey, it's a HL video. So I watched it 'cos HL is fun. Too bad I can't say the same from Legends :lol:

    "Accessibility" might be a decent summary... might, in case you stick to the one-word criteria. You can get more precision with two: "dumbed down".
    Or, taking it from your previous video the One Piece, an even more precise summary with three: "lowest common denominator". :smiley:

    (Btw. that was a great video as well. Kid seems like a natural with games, I'm sure you can play Legends together after this easification Funcom just did.)
  • alkarionlogalkarionlog Member EpicPosts: 3,584
    so pretty much same game with faster combat and better graphics?
    Mitara
    FOR HONOR, FOR FREEDOM.... and for some money.
  • AlbatroesAlbatroes Member LegendaryPosts: 7,671
    edited May 2017
    They changed the release to July 31 on steam at least. In their words more or less, they wanted to wait for FFXIV's expansion and WoW's 7.2.5 to have some time before re-releasing the game.
  • postlarvalpostlarval Member EpicPosts: 2,003
    so pretty much same game with faster combat and better graphics?
    No, pretty much the same game. Full stop.
    Mitaraguizica
    ______________________________________________________________________
    ~~ postlarval ~~

  • HalibrandHalibrand Member UncommonPosts: 136
    I loved TSW, but had to stop playing because of the strobing lightshow of player animations, and no option to turn that off. This revamped version has even more strobing effects in the lightshow, which makes it even less playable for me. I am sad.

    TSW has by far the best quest/mission quality and variety of any game ever created. It is also harder on peoples' eyes than any other game ever created.
    MitaraAgent_Joseph
  • ArskaaaArskaaa Member RarePosts: 1,265
    never played, good time to try game.
  • XingbairongXingbairong Member RarePosts: 927

    Albatroes said:

    They changed the release to July 31 on steam at least. In their words more or less, they wanted to wait for FFXIV's expansion and WoW's 7.2.5 to have some time before re-releasing the game.



    Hmmm... Was planning on trying it out, but if it releases that late I'll probably forget about it lol.
    I don't see what they are worried about to be honest. 90% of FF fans won't really be interested that much in this game and as for WoW... Tomb of Sargeras brings close to nothing. You have your class mounts which will take couple of hours and you have the raiding in the evening for the raid. Apart from that WoW remains the same and I don't see what Funcom are worried about.
  • MitaraMitara Member UncommonPosts: 755
    edited May 2017
    Not exactly HiveLeaders best video, but the game looks interesting...
    frangoazul
  • Agent_JosephAgent_Joseph Member UncommonPosts: 1,361
    it is just dumb version of TSW ,waste of time & resources
  • rojoArcueidrojoArcueid Member EpicPosts: 10,722
    edited May 2017
    Those changes look simple enough to make them on the original game. I thought they were making an overhaul so big they needed to relaunch it separately. I also don't see how could this not be compatible with the original TSW. Its just them trying to make people pay again for the cash shop stuff they already bought in the original game.

    The animations are equally bad as the first game. It's a shame how Age of Conan is so old and still to this day its animations wipe the floor with TSW (and now this game too). The new skill effects look better, but the combat is still the same, and that was my biggest problem with TSW.

    I'll be waiting for launch to check it out. Lack of action combat was never the problem with this game although offering the option helps. Sloppy and poor animations were the problem, and by the looks of it they still are.




  • CobraLord1CobraLord1 Member UncommonPosts: 34
    Funcom hasn't learned a thing it seems. The combat looks exactly the same with brighter effects lol smh some companies never learn
    StoneRoses
  • psychosiz1psychosiz1 Member UncommonPosts: 200
    I will give it a try. Make any judgements based upon gameplay and personal experience. I am sorry to go against the grain on here of trashing a game and writing it off before its released, but hey that's just me.
    SirSlaskeXingbairongDerpangedJemAs666kinkyJalepeno
  • QuarterStackQuarterStack Member RarePosts: 546
    edited May 2017


    Those changes look simple enough to make them on the original game. I thought they were making an overhaul so big they needed to relaunch it separately. I also don't see how could this not be compatible with the original TSW. Its just them trying to make people pay again for the cash shop stuff they already bought in the original game.



    The animations are equally bad as the first game. It's a shame how Age of Conan is so old and still to this day its animations wipe the floor with TSW (and now this game too). The new skill effects look better, but the combat is still the same, and that was my biggest problem with TSW.



    I'll be waiting for launch to check it out. Lack of action combat was never the problem with this game although offering the option helps. Sloppy and poor animations were the problem, and by the looks of it they still are.



    Indeed. It's FC finding solutions to problems that didn't exist. No one who was already loyally playing and enjoying the game was asking for any of this. People asked for improvements to the game and systems *we already had*. We wanted more content added on to the game *we already had*. No one was saying "gee, Funcom... maybe you should just rip out a lot of the game, streamline and dumb down a bunch of it, and call it a new game!"

    This is FC simply moving to a wider, but shallower stream, in hopes of catching more fish.

    Kyleran
  • WarzodWarzod Member RarePosts: 508
    Yeah they gut the story... the entire tutorial and openning barely make sense now and I KNOW what is going on. Combat is super weird and non-intuitive. Still have no idea how most of them work with these new mechanics.

    Graphics are no better. Why are things taken out of character creation? My community was really looking at this as an opportunity to return to TSW full force. Now, no one wants to even bother.
    GorweFlyByKnightDerpanged
  • marganculosmarganculos Member UncommonPosts: 334
    OMG ... STILL SAME... SHITTY COMBAT.... GG... SUCH WASTE... 11/10 would not buy it again... thx bye
    Derpanged[Deleted User]Agent_Josephaliven
  • MyrdynnMyrdynn Member RarePosts: 2,483
    I can't even tell that they changed the combat at all
    [Deleted User]
  • JemAs666JemAs666 Member UncommonPosts: 252


    I will give it a try. Make any judgements based upon gameplay and personal experience. I am sorry to go against the grain on here of trashing a game and writing it off before its released, but hey that's just me.



    I agree it seems to be a human pastime to shit on stuff before there is anything to actually shit on.
    Derpangedaliven
  • postlarvalpostlarval Member EpicPosts: 2,003
    JemAs666 said:


    I will give it a try. Make any judgements based upon gameplay and personal experience. I am sorry to go against the grain on here of trashing a game and writing it off before its released, but hey that's just me.



    I agree it seems to be a human pastime to shit on stuff before there is anything to actually shit on.

    What? You think there's going to be some miraculous change in the next 31 days?


    Some are already playing it.


    There also seems to be a human pastime of wanting to live in the land of unicorns and rainbows instead of facing the obvious facts about things. If that was false we wouldn't see people gushing over what basically amounts to mouthpiece promises augmented with shiny orchestrated screensavers...like Pantheon for example.
    ______________________________________________________________________
    ~~ postlarval ~~

  • Octagon7711Octagon7711 Member LegendaryPosts: 9,004
    OK, combat looked faster but during all those combat scenes I never saw a mob actually killed. I saw little bits of health taken from them with every blow. Looks like the same problem of taking forever to kill trash mobs. Hope I'm wrong on this one.

    Does look like they are primarily getting ready for consoles.

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • StoneRosesStoneRoses Member RarePosts: 1,815


    Funcom hasn't learned a thing it seems. The combat looks exactly the same with brighter effects lol smh some companies never learn



    I was thinking the exact same thing!
    MMORPGs aren't easy, You're just too PRO!
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