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Larian Studios has confirmed that controller support and split-screen gameplay will be part of Divinity: Original Sin 2. A new backer video was published that also reveals skill crafting, rune crafting to improve gear, and something called
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I don't like games that use a feature like that so extensively that it seems to govern the entirety of the experience. The amount of elementals arrows that were being flung back and forth between me and the enemies in the game were downright silly.
But yeah, I don't think I'll ever do split screen on this game. I mean I love the game, but turn based just never feels good like this. Maybe its because my friends take too long to plot their next moves.
¯\_(ツ)_/¯
Seriously though, more games need this. I never finished the first game because I got halfway on ironman and got to a strange combat I couldn't win. Burned out and moved on. It's been a year or so; maybe a new playthrough and seeing the rest of the story will get me out of the meh I feel for the series.
Gaming since 1985; Online gaming since 1995; No End in Sight! My YouTube Channel: https://www.youtube.com/channel/UC8POVoJ8fdOseuJ4U1ZX-oA