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Hard to believe it’s been a little over four and half years since buying a “Thor Starter Pack” for the release, of the then, PC based action RPG Marvel Heroes game by Gazillion. Since then the core game has undergone several changes, small and large scale, including supporting MAC, powers rework, raids being added and now gaming consoles with versions for both PS4 and XBox One.
Comments
So I'm stuck between two walls: I don't want to put any more time into the PC version that's on-the-clock for the sunset, and I don't want to put in the time to gather the extra splinters on a hero I'm meh about to play the one I really want. Or pay, of course, but nah. I guess I'm waiting for an event/promo that lets me unlock my preferred hero.
Avatars are people too
It's annoying on the PC, but it's just a F2P cash mechanism.
I can't do it at all on the PS4. The inventory is too small (without spending money), it's segregated in a very poorly implemented and segmented UI. Sure, you have to do something to support controller play, but whatever this is, isn't it I don't think.
Doing Midtown - I do one round of bosses, I run to empty my inventory - the next round of bosses is up and almost dead before I've gone through and sold/donated everything off, because of the clunky segmented wheel.
More inventory space would help, but doesn't really solve the problem. Also, what happened to the vacuum? Is that on the console version? I saw the auto-vaporize the settings, but couldn't find a button combo or anything to just vacuum what is on the ground.
Apart from that, I find the gameplay fine. I'm mildly annoyed that at least some aspects of my PC account don't carry over (would be nice if hero unlocks would, at the least), but that isn't a deal breaker.
The inventory thing just sinks it for me.
...that'd be pretty funny if that were true yet vacuuming was still in the options settings.
The autovaporize is an all or nothing, you don't see the loot even dropping to get a chance to see if you want it. Vacuuming, however, is selective because you can either pickup (and rediscard) and item, or just see it's something you don't want on the ground in the first place - but you at least get the chance to make that decision. ~THIS~ functionally, it certainly doesn't require pets to be implemented.
If you are holding out for the perfect game, the only game you play will be the waiting one.
There is no vacuum at the moment. It isn't even on the list to be added anytime soon. They still have a lot of performance issues, especially in midtown.
Character balance is still an issue. Not that it really matters in the end as every character can potentially handle any and all content, but overall some characters have a much harder time than others.
I didn't play the PC version, but I have all characters in the console version to 60 and past the cosmic trial, it's certainly a fun-ish game, but end game is lacking severely.
The biggest challenge in the game is the cosmic trial, there is no danger, no failure and no further sense of accomplishment aside from that.
Even existing devs admitted in interviews that the PC version was left in a poor state last year, essentially abandoned, to get the console version running and making money quickly. Previous staff vouched for the transition stating it would save their jobs, only to be let go shortly after console launch and replaced with outsourced artists working for less and pushing out content far below even previous quality standards, such as they were.
Any money put into this is a waste. This game is not going to be around in more than a couple of years, if that. I doubt Gazillion will last very long as a company, either.
"Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."
Instant NO PLAY for me! I am totally fed up with these shady greed practices! Plenty of other games to play without it!
If I could make a quote legendary, this would be it. If this doesn't speak to the time, I don't know what would. Talking about how a game that's already been in existence for 4 years isn't going to be around for more than a couple years is fucking hilarious to me. Not only that, but what is the standard here for wasteful spending? Is any game that exists for less than a decade a waste of your money?
Honestly, I think it's a fucking marvel (no pun intended) that this has survived as long as it has with so many options out there. Not only that, but when I participated in the beta the servers seemed pretty packed. I'm going to go ahead and use my expert video game analytical mind and say that there is no way that this game will last another decade (+/- 8 years).
Crazkanuk
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Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
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Maybe I'm just over top-down arpg's though, cause D3 was a bore for me and so was PoE for the same reasons.
You aren't wrong. Skill-based mechanics are definitely not the norm in ARPGs. The only real strategy to them comes in making your build. Beyond that it's pretty much about just progressing to the next tier. As far as mindless fun goes, I still enjoy it quite a bit.
Victor Vran is pretty good if you haven't tried it already. Maybe a little more on the skill-based mechanics side?
Crazkanuk
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Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
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The console release pretty much solidifies their continued development. It isn't much of a "dying company" if you take into consideration that the playerbase has grown substantially from the PC base just by releasing on console.
Not to mention with the removal of the Fantastic Four, by doing so they managed to extend their marvel license. I can't recall how much longer they've extended it for, but I know it was longer than 2 years, as it was up for renewal in 2019.
Like them or hate them, they played the right hand by releasing on console. Had they kept with the dwindling PC base, they would have likely never gotten a license extension.
They have enough content that they haven't rolled out to consoles yet to keep the game afloat for at least a year or two, and they have new characters and content releasing on the PC and Console next month.
1. You do not get a free choice of heroes after the tutorial. You are limited in selection to the cheaper heroes. So if you want to play say deadpool. you'll need to pay. I do not mind paying for a game i enjoy. i did enjoy this for a bit but i felt like it was nothing more than a cashgrab (my personal opinion).
2. you do earn the currency at a rate of a couple for logging in daily and 1-4 every 8 minutes of gameplay( so if rng blessed you, you could get 30 or so an hour of pure gameplay). With heroes around 400 or so splinters (some more, some less) you are looking at realistically unlocking them over about 3 years. If you spend some cash they're ten bucks a pop at 30ish heroes or so if you want them all. Or you can grind out splinters. YOu can of course get splinters by gambling more on loot boxes to get costumes. These are also time-gated as well and cost around 20 bucks.
3. end game. there is none. You can gear up and beat all content in less than an hour at max level. You can get to max level in an hour with boosts.
each hero you buy (if you want a costume) will cost you around 25$. If you want 4 heroes and a costume for each you just dropped a 100$ for less than a 1/7 of the hero pool. Do the math. There are also boosts required to farm certain things. Almost all of it locked behind gamble boxes. The game is technically free, and you do get a hero free (not any by choice) and if you want to get the hero you want it'll probably take a normal person a couple weeks to get that hero. That's not bad and all of them are quite fun and a couple of playthroughs are definitely worth it.
The game also has incredibly poor optimization, which should be included in this review. In midtown patrol , a popular area to farm, every hero on screen and enemie's abilities are shown. You literally cannot see anything, your abilities lag and you'll skip over the map. There are several other areas that the performance is completely unplayable.
Storage is almost a necessity as is in most free to play games. If you want to play for say a month or so and get the most out of it , realistically you'll need about 40 bucks for storage and 40 bucks for a hero pack and some spare g's. i dropped around 100$ and played for a month. There really isn't much content, itemization is very limited. There are also no visual changes to your character through itemization.
There is also no chat, or social interaction availability. I mean, the game is fun but this is a really high review for a game that ,free to play argument aside, is lacking on several different levels.
1) You don't get a choice of any hero you want, but you get a free 200 ES (eternity splinter which is the in game currency to buy characters) hero. Luckily almost all the 200 ES heroes are strong characters. Daredevil is free on both PS4 and XB1, so you could potentially start with daredevil and earn the ES to get the character you want.. but I digress.
2) The ES drops at about 1 - 5 every 6 minutes. Not exactly a tremendous rate, but you'll eventually make it there with enough play time.
What's important to note about the marvelous loot boxes is that you do earn some by just leveling up your character. I believe your first character gets you 4 marvelous loot boxes, and then an extra one for every character to 60 thereafter, each of those boxes will give you essence to buy costumes and other such things.
So potentially you can earn every character and at least several costumes you want without paying anything.
3) There really isn't any end game.
4) You do really need to buy storage for any ongoing gameplay.
5) Midtown is poorly optimized. Everything else runs pretty well though.
Simply ramping up damage and HP values for mobs does not equate to more engaging combat. The system itself is bare-bones and extremely simplistic.
It bores me, but I get why sometimes it can be good mindless fun to just run around and bash shit.