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Elder Scrolls Online - A Journey in Tamriel - MMORPG.com

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129
edited August 2017 in News & Features Discussion

imageElder Scrolls Online - A Journey in Tamriel - MMORPG.com

Our new ESO columnist, Josh Hay, steps to the table and offers a look back at his Elder Scrolls Online history, present, and hope for the future. Read on for his opening piece…

Read the full story here



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Comments

  • 3dom3dom Member RarePosts: 889
    Hello, Josh - and welcome to the community!

    Why exactly NB is you main class - what its features do you use the most? Invisibility, burst damage, etc.

    Thank you for your time!

  • Octagon7711Octagon7711 Member LegendaryPosts: 9,004
    Good article and I agree with the majority of your points. I really like the game a lot also and feel it has come a long way. I also like playing a NB vamp. the two go well together, add in dark brotherhood and thief guild skill lines and you've got something that's a lot of fun to play. Always used destro/resto as a go to, as they has been the most dependable while leveling. Even though I love the bow and use it as much as I can. Enjoy the game!

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • LimitationsLimitations Member UncommonPosts: 85
    edited August 2017

    3dom said:

    Hello, Josh - and welcome to the community!



    Why exactly NB is you main class - what its features do you use the most? Invisibility, burst damage, etc.



    I love the overall skill set of the class. I built my nightblade to have sustain in pve content. If I had to pick a second favorite class it would be Warden after some changes and some research. Every class has it's fun points though. -Josh Hay

    Who said this won't be perfect after all we know what is right
    And the sounds of bodies clashing is enough to make them cry.
    You know this cannot be perfect even when it is feeling right.
    And the sound of bodies crashing echo through the night.

  • Octagon7711Octagon7711 Member LegendaryPosts: 9,004
    Always loved Sorcerer and Warden. I think it's the pets.

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • BillMurphyBillMurphy Former Managing EditorMember LegendaryPosts: 4,565


    Always loved Sorcerer and Warden. I think it's the pets.



    The bear is the best. :)
    Octagon7711MrMelGibson

    Try to be excellent to everyone you meet. You never know what someone else has seen or endured.

    My Review Manifesto
    Follow me on Twitter if you dare.

  • TacticalZombehTacticalZombeh Member UncommonPosts: 431
    Sorcerer is my favorite class. My first char was a straight up wizardy type. He's now a vampire and is always wearing the Drauger skin. Then I went the other way and made what I call my Nord Stormwarden. A big viking dude wielding two handed weapons in heavy armor while tossing lightning around. He even rides a big polar bear.
    My third fave char is my creepy Nightblade assassin who wears pale white rustic robes, wields a staff while using the ranged shadowy type spells of her class. My best take on a necromancer type character. She even joined the Dark Brotherhood.

    Super fun. :)
    [Deleted User]BruceYeeMrMelGibsonOctagon7711
  • RenoakuRenoaku Member EpicPosts: 3,157
    edited August 2017
    Hey right now crown packs are 40% off I bought $200 worth. Also expansion 25% off.
    Octagon7711
  • IselinIselin Member LegendaryPosts: 18,719
    The only stamina based classes I like these days is the stamsorc and stamina Warden. IMO, the sustain nerf we got together with Morrowind affected stamina builds disproportionately compared to magicka builds.

    It might have something to do with lightning destro and resto staves that lend themselves readily to heavy attacks compared to the stamina weapons where heavy attack weaving feels more awkward. IDK if that's it but I do enjoy playing all my magicka builds much more than stamina these days.

    And welcome Josh. Looking forward to some in depth articles from you in the future.
    Octagon7711
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • azarhalazarhal Member RarePosts: 1,402
    I personally really, really tried to like this game. I was in the closed beta (and skipped the initial release because I knew it wasn't ready). I even subbed to it a few times and bought the expansion (which I didn't finish).

    Whatever I do, I just can't get into it and get bored really fast and that's despite really liking the graphics, ambiance and most of the classes (funny enough, I don't like the Nightblade, SorcererForLife!).



    eddieg50
  • meonthissitemeonthissite Member UncommonPosts: 917
    One of the best development teams to come out in a long time. Why? because they actually spent time changing and updating the problems with the game making it more fun while simultaneously releasing content on a regular basis.
  • HarikenHariken Member EpicPosts: 2,680
    I wish the game had a more class freedom like the single player games. You have to be based off of stam or Magic not both. The game world is fun to explore though. That's about as close to the TES as the game gets though.
  • OzmodanOzmodan Member EpicPosts: 9,726
    edited August 2017
    Shows how little I know about the game, how does a nightblade percolate to using staves?  I have 3 low level ones and they all use swords and knives?  It would never occur to me to use a stave on such a character.

    From just reading this article, it is no wonder it is hard to find tanks in this game, since many are picking the magic lines.

    I have managed to get a warden to champion level, but the class kills so slowly I find it hard to keep playing it.

    I did find one major flaw in the game, someone made me a really nice cp 10 staff when I hit 50, yet, I cannot recharge it because none of the enchanters will sell me anything low enough to recharge it.  Just bad design by the developers.

  • Octagon7711Octagon7711 Member LegendaryPosts: 9,004
    edited August 2017
    One of the best development teams to come out in a long time. Why? because they actually spent time changing and updating the problems with the game making it more fun while simultaneously releasing content on a regular basis.
    Most of the work was already done by the series, all they had to do was port it over to an mmo.  Still they did a great job with that.

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • IselinIselin Member LegendaryPosts: 18,719
    Ozmodan said:
    Shows how little I know about the game, how does a nightblade percolate to using staves?  I have 3 low level ones and they all use swords and knives?  It would never occur to me to use a stave on such a character.

    From just reading this article, it is no wonder it is hard to find tanks in this game, since many are picking the magic lines.

    I have managed to get a warden to champion level, but the class kills so slowly I find it hard to keep playing it.

    I did find one major flaw in the game, someone made me a really nice cp 10 staff when I hit 50, yet, I cannot recharge it because none of the enchanters will sell me anything low enough to recharge it.  Just bad design by the developers.

    Any class can be played as stamina or magicka. As a matter of fact, all class skills start out as magicka and only some of them have stamina morphs.

    And you can tank with a magicka build easily now: if you slot an ice staff you use magicka to block instead of stamina and the heavy attack from that staff taunts. As it happens nightblades probably make the best magicka tanks.

    I don't understand your "recharge" issue. Enchanters sell basic enchantments for weapons and armor if you want to enchant something that isn't already enchanted or change the enchantment it already has to something else. Recharging a weapon uses filled soul gems that drop like candy, not something you need to buy from an enchanter.
    Octagon7711
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • IselinIselin Member LegendaryPosts: 18,719
    edited August 2017
    Hariken said:
    I wish the game had a more class freedom like the single player games. You have to be based off of stam or Magic not both. The game world is fun to explore though. That's about as close to the TES as the game gets though.
    With the right equipment you can make viable hybrid builds that use both.



    TLDR: The Pelinor's Aptitude set, which can be crafted in the Gold Coast, gives the folowing bonus when you wear 5 pieces of it: 

    (5 items) Your Weapon Damage and Spell Damage both become the highest of the two values

    That means that you can use any skill in the game that is stamina/weapon damage based or magicka/spell damage based at full effectiveness if you use that set.

    Octagon7711
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • KajidourdenKajidourden Member EpicPosts: 3,030
    Iselin said:
    Hariken said:
    I wish the game had a more class freedom like the single player games. You have to be based off of stam or Magic not both. The game world is fun to explore though. That's about as close to the TES as the game gets though.
    With the right equipment you can make viable hybrid builds that use both.



    TLDR: The Pelinor's Aptitude set, which can be crafted in the Gold Coast, gives the folowing bonus when you wear 5 pieces of it: 

    (5 items) Your Weapon Damage and Spell Damage both become the highest of the two values

    That means that you can use any skill in the game that is stamina/weapon damage based or magicka/spell damage based at full effectiveness if you use that set.


    Dammit Iselin!  Drawing me back in! 

    This and the fact that although there are weapon choices you are pretty well pigeonholed is why I stopped playing.  IE Stam DPS=Dual Wield, Tank= Sword and Board, so although there's technically a few weapon choices there's really not much choice in what you run.

    IMO they need to (and I would come back if they did) add another full weapon set as alternatives to the existing role-weapons. 
  • modjoe86modjoe86 Member UncommonPosts: 4,050
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  • BruceYeeBruceYee Member EpicPosts: 2,556



    Iselin said:


    Hariken said:

    I wish the game had a more class freedom like the single player games. You have to be based off of stam or Magic not both. The game world is fun to explore though. That's about as close to the TES as the game gets though.


    With the right equipment you can make viable hybrid builds that use both.



    TLDR: The Pelinor's Aptitude set, which can be crafted in the Gold Coast, gives the folowing bonus when you wear 5 pieces of it: 

    (5 items) Your Weapon Damage and Spell Damage both become the highest of the two values

    That means that you can use any skill in the game that is stamina/weapon damage based or magicka/spell damage based at full effectiveness if you use that set.




    Dammit Iselin!  Drawing me back in! 

    This and the fact that although there are weapon choices you are pretty well pigeonholed is why I stopped playing.  IE Stam DPS=Dual Wield, Tank= Sword and Board, so although there's technically a few weapon choices there's really not much choice in what you run.

    IMO they need to (and I would come back if they did) add another full weapon set as alternatives to the existing role-weapons. 



    You mean weapons not designated to be a specific role? cause I been hoping that would happen since day 1. Even if they add new skills to existing weapons to offer more options I think it would be a huge plus for the game.
  • AlomarAlomar Member RarePosts: 1,299
    edited August 2017
    As a hardcore pvper I'm finally closing the door on ESO 3 and a half years later, after seeing 90%+ of the PC NA pvp community leave before me. It's become a decent game for casual pve'ers and rp'ers though, so best of luck for those who enjoy those playstyles.
    Haxus Council Member
    21  year MMO veteran 
    PvP Raid Leader 
    Lover of The Witcher & CD Projekt Red
  • MithoronetteMithoronette Member UncommonPosts: 107
    I came back yesterday after 1.5 years. I played the initial release, but 9 mos. or so in to it, I sort of burned out. Part of that was due to some of the early mechanics, which have now changed, and part of that was after playing Skyrim for almost 2 years non-stop, I was a bit of burned out from Elder Scrolls.

    I came back yesterday and could not stop playing. Although all my old characters were there (my oldest being a level 40 NB), I rerolled. I wanted to see how much had changed since going F2P. I was pleasantly surprised.

    Enough changed that I could not predict a lot of the main storyline. This is for the better, things were sped up, optimized, kills lessened, and so forth. I played for about 12 hours straight and got my new NB to level 16. I only logged in to my older characters to craft her gear, as I had invested a ton of research time in my older NB and could use every gem available if wanted.

    I have to say so far, I am once more hooked. I can't wait to get home today to continue playing, LOL. Some of the skills have changed and some have been nerfed, but once again, you can play how you want to play. I'm a NB, but I can pick up a sword and board and play tank if I wanted (and did for the first several levels before I decided I was never going to get a pair of daggers unless I made them from another old character, hehehe).

    The game has maintained itself for 3 years now, and coming back after the first year, it seems to have only gotten better.

    Agree with the article, and although I haven't hid end-game ever, so far loving it after all this time.
    IselinOzmodan
  • KajidourdenKajidourden Member EpicPosts: 3,030
    I came back yesterday after 1.5 years. I played the initial release, but 9 mos. or so in to it, I sort of burned out. Part of that was due to some of the early mechanics, which have now changed, and part of that was after playing Skyrim for almost 2 years non-stop, I was a bit of burned out from Elder Scrolls.

    I came back yesterday and could not stop playing. Although all my old characters were there (my oldest being a level 40 NB), I rerolled. I wanted to see how much had changed since going F2P. I was pleasantly surprised.

    Enough changed that I could not predict a lot of the main storyline. This is for the better, things were sped up, optimized, kills lessened, and so forth. I played for about 12 hours straight and got my new NB to level 16. I only logged in to my older characters to craft her gear, as I had invested a ton of research time in my older NB and could use every gem available if wanted.

    I have to say so far, I am once more hooked. I can't wait to get home today to continue playing, LOL. Some of the skills have changed and some have been nerfed, but once again, you can play how you want to play. I'm a NB, but I can pick up a sword and board and play tank if I wanted (and did for the first several levels before I decided I was never going to get a pair of daggers unless I made them from another old character, hehehe).

    The game has maintained itself for 3 years now, and coming back after the first year, it seems to have only gotten better.

    Agree with the article, and although I haven't hid end-game ever, so far loving it after all this time.

    It's a great game, there's just way too "hard" of a meta for me, particularly with a game that touts so much "freedom"

    If you're not running Dual-Wield/Bow for Stamina you might as well be using a paperweight.

    Great endgame concept, fun combat, very well designed quests/dungeons/encounters....just the skill system that gets me.
  • OzmodanOzmodan Member EpicPosts: 9,726
    About ready to stop playing again.  Get so tired of bugs that should have been eradicated a long time ago.  Found 5 of them this morning.  There is no excuse for such in a so called veteran game like this. 

    I just stopped reporting such because it is just ignored.

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