It looks like you're new here. If you want to get involved, click one of these buttons!
-Allows you to upgrade your gear up to +15
-Depending on your Upgrade Level your Items appearance changes
-Weapons and Shields can be Evolved 3 times for extra stats
-Skills now must be upgraded with Skill Points
-9th Skillslot has been added
-You can skill some class-depending stats
-New fighting BGM
-Combat is much faster now
-Faster skill channeling time
-Skill cooldowns have been removed or lowered
-Updated hit sound and visual effects
-You can choose 1 profession you want to “master”
-If you want to master Blacksmith for example the items have higher quality and better stats
-The crafting UI has been reworked
-You have real professions now you have to learn and level. Blacksmith for Gear, Goldsmith for accessories and runes, Alchemist for Potions and Cook for Bufffood.
-You now need recipes to learn how to craft specific items
-Recipes can be bought at a NPC or be dropped from bosses
-Gathering must be leveled as well
Comments
Taming/Mounts
-Your Pet/Mount now gains experience when it’s summoned
-There are items to restore a Pets/Mounts fatigue now
-There are 4 stages for Pets/Mounts now. Luxury, Rare, Heroic, and Legendary
-You can now use Pets/Mounts with lower grade as upgrade material to level them
-The chance to successfully upgrade your Pet/Mount increases with every fail
-New UI
-Depending on your mounts stage it’s appearance changes
-The Taming System has been replaced with a minigame. You now have to hit a button at the right time to tame a pet or mount
-Taming scrolls can no longer be purchased at a NPC. You have to craft them now or get them through quest rewards
-You can now level your Taming Skill. Taming becomes easier with every level
-Anima System has been added. With every Taming attempt, there is a chance to get an egg with a pet inside or other rewards
-You can now trade pets and mounts
-There are now “costumes” for some pets and mounts
Character Creation
-More Face Shape Options
-More Breast Options
-More thigh options
-New Body Size Options
-More Haircolor Options
-30 new Hairstyles
-More Eyebrow, Iris, Pupils, Eye Options and Skin Colors
-Alternative Human Mascu Style
UI/UX
-New, more compact Menu UI
-You can now hide specific Quest Types (aka your Quest Window is not fille with Hunting Quests anymore).
-You can now create your own tabs for the Chatbox
-It is now easier to find items at the auctioneer. In the old version you had to enter the full name, now a part of it is enough. You can also compare your gear now
-This one is a bit hard to translate, but i think this is an option to automatically underbid other players. For example: You sell an Item for 10 Gold and set the minimum price for this Item to 7 Gold. If another Player sells the same item for 9 Gold, your Items price automatically drops to 8 Gold 99 Silver 99 Bronze.
-A Screenshot Mode has been added. This Mode hides the UI and gives you more options to move your camera.
-Auto-Pathing added
-New Character Creation Screen
-New Map Icons
-New NPC HP bars
-New Guild Info next to a Players name
-You can now see information of other Guilds in the game and apply for them
-There is now a Dungeon Finder AND a new Random Dungeon Queue that gives you special rewards at the end
-When you wield a dual sword and equip a new pair the second sword you equip will no longer replace the first one so you dont have to drag the other sword to the 2nd slot anymore. Same with rings
-You can now change the order of Party Members in the Party UI (Like Tank on Top for easier healing etc)
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
I've seen gameplay of this, the combat is what really needed to be fixed. Also, auto-pathing is a red flag for me.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Why are they still putting hand holding arrows on the screen,showing you a path to a quest?Tons of their games have some sort of orb floating beside the player,just weird stuff that makes no sense and looks fake.
A floating orb would be synonymous with a space design not a Fantasy design.
20 years after mmo's first started and we haven't evolved past a Staff that looks like it is magically stuck to a players back...sigh.Seriously,do devs not look at their work and think hmm does this look right,does it make sense.
This is why i think gamer's just want some fake superficial non immersive world to get loot in and nothing more.They don't think we want to immerse ourselves long term,they think everything should be an action arcade game for hyper ADD people.
How many years have korean games been doing the +1 ..+2 ..+3 ...+15 sigh,super lazy design just there to encourage cash shop ideas.You can buy this item from cash shop that allows you to fail but not go lower than +6 and this item sells so you have a 50% chance at a +1 and son and so on.
Can one developer please design a game that makes sense that immerses the player beyond loot and cash shops?I mean we still see games being advertised .."WE HAVE RAIDING" bla bla game has a new DUNGEON for new LOOT etc etc.FIFTY man raids,no wait we have 150 man raids,we have 250 man raids etc etc.Give me a MMO+a RPG world and immersion,skip the cheap gimmicks.
Do the characters...armor look good?Yep but i am not buying a fashion show.
Never forget 3 mile Island and never trust a government official or company spokesman.
My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)
https://www.ashesofcreation.com/ref/Callaron/
¯\_(ツ)_/¯
I don't like the cutesy stuff but apparently they find it amusing. Maybe they don't see orbs as "just being futuristic" like you do. I mean, with barely any effort I was able to find this:
Very occasionally a dragon may be depicted as carrying a dragon orb known as the Yeouiju (여의주) in one or more of its claws or in its mouth. Modeled after the mythical Cintamani jewel or pearl, it was said that whoever could wield the Yeouiju was blessed with the abilities of omnipotence and creation at will,
So clearly "mystical orbs" seem a part of Korean culture. At least on some level.
Yes but maybe they value how things look, appearance, over some western games where the developers/artists don't seem to really put much effort into such things. Again, different cultures.
And in the end, maybe "immersion" means something different to them or they just don't value it in the same way or think of it the same way as a westerner might. I mean, they add all those cutesy things which I hate but I suspect they like the whimsy.
Maybe the more whimsical the better? and who knows, maybe all that +1, +2, +15 stuff is more about the gambling involved to get there and they like that?
Using your yard stick to measure another culture's gaming preferences might just not work.
And where's @blueturtle13 ? I be he might have insight into the reasons.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
https://a.pomfe.co/hpclhgj.webm
http://bless-source.com/guide/gem-shop/
This is an example of a cash shop no way in hell i would support.There is also gambling boxes which likely means you spend a lot to get an item you likely won't get otherwise.There is also several currency that are also tied into the cash shop,just a real lame total design towards the cash shop.
All sorts of in the field cash shop items related to death/ressurrection,protection from pvp, mounts etc etc.
Never forget 3 mile Island and never trust a government official or company spokesman.
red : new added to the game