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Battleborn News - Gearbox has announced in a new post by Creative Director Randy Varnell on the Battleborn site that active development has ended and that he is moving off to a new project. It will not close, but simply go into "maintenance mode". The final update will be deployed in the near future. Afterward, a small team will address emergency bugs and keeping servers in shape.
Comments
A creative person is motivated by the desire to achieve, not the desire to beat others.
they also tried add talents to mix it up but it created a power scale were snowball matches were normal the moba aspect was interesting twist but poorly played out.
love em or hate em overwatch is simple in a good way, easy to pick up an play for anyone, no talent tree to try figure out, simple objectives to win.
Charging a full AAA price in a market dominated by Blizzard's OW,didn't work out well?
But Wildstar tried to do the same...oh.....ok.
Sure, going f2p would put them into competition with Paladins, but Paladins is a joke. It's almost unplayable due to having poor anti-cheat and typical Hi-rez balance (which is to say none at all). If Battleborn was even semi-competent, it would surely be strong competition here.
Uhhhh it is already this for awhile now
I am so good, I backstabbed your face!
AN' DERE AIN'T NO SUCH FING AS ENUFF DAKKA, YA GROT! Enuff'z more than ya got an' less than too much an' there ain't no such fing as too much dakka. Say dere is, and me Squiggoff'z eatin' tonight!
We are born of the blood. Made men by the blood. Undone by the blood. Our eyes are yet to open. FEAR THE OLD BLOOD.
#IStandWithVic
Yeah, we need more Arena shooters than garbage MMOs that aren't worth playing.
Of course they would. Gearbox doesn't give a damn about their fans, or at least Bitchford doesn't. Case in point: A few days ago he did an interview with IGN, and he flat-out blamed his own customers for Aliens: Colonial Marines being a shit game. Never mind all the fake previews and blatant lies told to the press and gamers alike! Never mind that the game was outsourced (which he also lied about). Never mind the money from Sega which was used for Borderlands 2 instead. No, it's OUR fault because expectations were too high.
He's not only a greedy shyster, but a completely unrepentant narcissist. People who buy Gearbox games are supporting one of the absolute worst companies in the business, period.
And don't even get me started on how badly coded and unbalanced Borderlands 2 was, or how the violence was severely toned down...
AN' DERE AIN'T NO SUCH FING AS ENUFF DAKKA, YA GROT! Enuff'z more than ya got an' less than too much an' there ain't no such fing as too much dakka. Say dere is, and me Squiggoff'z eatin' tonight!
We are born of the blood. Made men by the blood. Undone by the blood. Our eyes are yet to open. FEAR THE OLD BLOOD.
#IStandWithVic
I've knocked Blizzard for a lack of innovation before and will continue to so so where it seems appropriate, but FPSs, more than any other genre, need tight and responsive controls to make it to the top of the pile these days.
Quake ( at least 2/3 ) still has ( after those many years ) top notch responsive controls. I wonder why GearBox couldn't come up with awesome controls for Battleborn .
Reporter: What's behind Blizzard success, and how do you make your gamers happy?
Blizzard Boss: Making gamers happy is not my concern, making money.. yes!
Let's see... Stillborn?
Anyway they had no chance in pvp but maybe if they made it pve the lootershooter kind of game they'd stand more chance?