When it launched last month on console, Destiny 2 quickly peaked with around 3.5 million concurrent players on September 17. Since then in just the last 30 days Destiny 2's player base has plummeted by over 2 million users, with over 400,000 lost in the last two days. With Destiny 2 ready to pre-load on PC as of now via Battle.net and the game due out October 24, it's disheartening to see such a popular game take a nose-dive.
https://www.gamewatcher.com/news/2017-19-10-destiny-2-playerbase-has-dropped-by-over-2-million-users-since-launchI only played the demo so I cant say much about the game but for those who have it on console can you give any info on whats wrong?
Not good at all for Bungie.
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I was going to get the PC version but now I am going to wait and see how this unfolds. I have a feeling its going to get worse.
This is now confirmed.
What do they spend all that development money ?
What's the point of grinding if there's never a power difference?
You see a huge influx of players surrounding the game release and expansions and massive outpourings once people get bored with it.
All games kind of follow this model to some degree. You definitely see populations spikes in any game around the time of a major expansion, but AAA games are the masters of it. They spend huge portions of their total budget on marketing. More serious titles put a lot more effort into quality than marketing meaning the spikes aren't as high but they also have a more committed player base.
So did Destiny 2 fail? No. It did exactly what they wanted it to do. Sold millions of box copies made back their development cost, made a tidy profit, and now they have continue to get some revenue for anyone who likes the game enough to stick around.
If you think that Destiny 2 failed, or that they really care all that much how long you stay subbed after the box sale... then you are the target market they are looking to con.
"classification of games into MMOs is not by rational reasoning" - nariusseldon
Love Minecraft. And check out my Youtube channel OhCanadaGamer
Try a MUD today at http://www.mudconnect.com/Then again I know what I want from a game better than any reviewer does. It's kind of like finding the perfect girl. You have to know yourself and what you are looking for before you can find it.
I'd argue the only reason to invest heavily (time, expansion money, buying Silver, etc.) into this game is for the PvP. The PvE is repetitive and full of recycled content. If you don't have a reliable group of players to play with, it will also waste hours of your time in Seeker Queues.
The game is fun, but I can see why a more casual player would see no point in continuing to play it after leveling one character up to 20 and doing a few strikes and maybe finally getting into a raid.
The World Content becomes incredibly stale because the Red War quests don't scale with your character level and your class Vanguard gives you missions (those are scaled up) which are re-runs of missions you've already done while leveling up.
The normal strikes get too easy once you've gotten to about 170 Light, and the Pugging/LFG system for Nightfall and Raids is super bad.
I still haven't done a raid, and I probably never will because I will not sit in front of my television for 45 minutes in a queue - not when the game doesn't allow me to do anything else (except inventory maintenance) while in most of those queues.
So yea, the story was much better than the first game. The leveling experience was decent, so I feel like I've gotten my money's worth - almost.
Will I buy an Expansion, any Silver... or really spend any more money on this game?
Absolutely not. It was lazily put together, IMHO.
If you are not into PvP well destiny does not have a ton of content endgame wise. A large amount of ppl who bought the game did so without the intent to do the PvP part of it. Thus they played the game and beat it, dabbled in a little endgame and left.
To keep the PvE crowd they need alot more endgame wise.
Here's a small list (from the forums) of changes they made that many felt was what made the game so replayable.
"Why were daily bounties taken away, both strike bounties and world bounties, both gave playability.
Why was strike specific loot taken away, also gave strike re playability along with the bounties.
Strike selection and strike level, what happened to dropping down to lower level strikes and helping guardians through these also heroic with modifiers for more of a challenge.
Fixed rolls over rng = removed playability no reason to replay anything.
Crucible bounties gone removed playability.
A specific loot area on par with archons forge, also gone.
Poe or akin to that also gone, the reef is still there last time I checked, it could have been updated to encompass d2 removed playability along with Coe
Trials bounties also gone.
Subclass ability choices, now only two fixed choices also ability to play how you desire gone"
There's a much bigger list done by a player: https://www.bungie.net/en/Forums/Post/236030818?sort=0&page=0
Pretty much echos what I said, but should give you an idea of the amount they removed at the end of D1 going into D2.
I was genuinely looking forward to it on PC, but some how they've made the game go backwards than forwards.
It was fun with them. But otherwise, it is lame. Destiny 2 is no different, I wouldn't even bother to play the game because I am sure it is similar to Destiny 1 and they are just looking to cash in.
EIther way, the game will always be shallow. I do agree with Eldurian's PvE comment to some degree.
Cryomatrix
You can see my sci-fi/WW2 book recommendations.
I watched a review the other day that said the same thing. A lot of the game is pretty much copy/paste from D1.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
To the overall topic I just came across something interesting.
So first about a week ago publishing site like IGN and Polygon said: Destiny 2 racks up 1.2 million players online, while eurogamer says box sales are down by half compared to D1.
https://www.polygon.com/2017/9/10/16283336/destiny-2-concurrent-players-million
http://www.eurogamer.net/articles/2017-09-11-destiny-2-is-biggest-launch-of-the-year-so-far
This week now we have a few publishers, not as big as the other 3 saying the playerbase dropped by over 2 million.
So either the recent news is wrong or publishers like IGN and Polygon have made it seem like the number have climbed since launch, when they actually fell.
Imho, I find it strange that a AAA title would only hit 1- 2 million now, worldwide after the marketing madness and crazy hype of the game. To me them losing around 2 million makes a lot more sense.
Either way both sound not very good imho
As for Destiny 2, I was able to get a beta key and I played the PC beta and I enjoyed it so did my guild mates so I pre - orderd and am looking forward to launch day next week, Regardless what some reviewer said on some site. Why because thats the kind of game I enjoy.
I could go on but I've said my 2 cents ..
see ya on the flipside
dcaldessa
Born to the PC master race.
What PC master race? business has nothing to do with PC master race or something else.
You got a beta key and tested the game for free, yet you are complaining about people waiting for reviews that they ... don't have to pay for? It's common sense to read reviews for any product before making a commitment if you are required to purchase it. If it was free to play and people were waiting for the reviews I could understand, but it's not so it makes perfect sense.
Probably not a popular opinion to post on a site filled with MMO reviews but I never watch them. Waste of my time. Their ridiculous nitpickiness often points out problems with games you wouldn't have cared about if they hadn't been pointed out to you. I prefer to just play the game and see if I enjoy it or not.
The "not knowing anything" is why I read up on a game before buying it. Not reviews. I figure out what it's features are and ask questions of people who've played it pertinent to my interests.