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this is stupid

tvalentinetvalentine Member, Newbie CommonPosts: 4,216

this game is stupid, its not even that realistic..... i mean you got shoot someone 20 times before they die and the vehicle cannons need 5 shots it sucks, i cant wait till huxley its gonna be 100x this POS

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Playing: EVE Online
Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online
Looking forward to: Archeage, Kingdom Under Fire 2
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Comments

  • AzekielAzekiel Member Posts: 100
    i play from the UK and i'm quite glad the TTK can be measured in seconds rather than miliseconds - it means i can play on the Emerald (Eastern US) server rather than the annoying European one without getting killed by people i never even see (well... not too often anyway). Huxley does look cool, but last i heard it was still six months away. until then i'll stick with PS, thanks.

    It's not funny, it's not clever, and it WILL break if you play with it.

    -Zeke

  • bugzapperbugzapper Member Posts: 26
    Huxley is going to be released Q3 / 2006 in KOREA. US release is somewhere mid / end 2007. Happy waiting.

    And from what i have heard Huxley will not have the Scale Planetside has. So you have instanced encounters for lets say your usual 64 players. Same with Battlefield 2142.  No 450 players per continent.

    PS is different and if you don't know what you do you get killed.




  • DakronDakron Member Posts: 48

    Everyone thinks this game is stupid at first, I ahve been playing it for 4 plus years, game takes alot of skill, yes it point and click but but to hit someone, how to fire and where is cool.

    Once you get the hang of it, it is great.

    HUxley is jsut going to be a glorified version of BF and the new BF 2142(something like that)  Looks pretty cool too.

    image

  • TermTerm Member Posts: 8
    first of all that 64vs64 person thing is for clans to challenge eachother. there is open world PvP in huxley. up to 5000 players in one area. check your facts.
    to the original poster. you must be like what, br1 right, you don't know anything about planetside and you're making a complete idiot of yourself. planetside is a sci fi/future game. why do you expect it to be realistic?
  • tvalentinetvalentine Member, Newbie CommonPosts: 4,216


    Originally posted by bugzapper
    Huxley is going to be released Q3 / 2006 in KOREA. US release is somewhere mid / end 2007. Happy waiting.

    And from what i have heard Huxley will not have the Scale Planetside has. So you have instanced encounters for lets say your usual 64 players. Same with Battlefield 2142.  No 450 players per continent.

    PS is different and if you don't know what you do you get killed.




    2 words OPEN BETA comes out in may (next month) and Webzen alrdy has there CEO for webzen america, i HIGHLY doubt it will wait till 2007, they are already gathering a U.S. staff sooo you might wanna check your facts, and like the guy who posted above me said..... 64v64 is for clan matchs not worldwide battles

    image

    Playing: EVE Online
    Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online
    Looking forward to: Archeage, Kingdom Under Fire 2
    KUF2's Official Website - http://www.kufii.com/ENG/ -

  • Aetius73Aetius73 Member Posts: 1,257


    Originally posted by tvalentine
    2 words OPEN BETA comes out in may (next month)

    Oh good so we won't be seeing you again soon?
  • XpheyelXpheyel Member, Newbie CommonPosts: 704

    Hey, I seem to recall shooting guys a whole bunch of times in games like Quake when I was using the nailgun. I guess that whole franchise sucks because the standard MG isn't realistic. Get real. Or... fake. I guess.

    image

  • tvalentinetvalentine Member, Newbie CommonPosts: 4,216

    ROFL yeah you wont be seeing, actually no one has for the past month.....why play a game that sucks??

    Yea Quake and ect needs a bunch of shots to kill someone. but thats why huxley is so much better, watch the videos and you wont be seeing that guy with the minigun takeing 40 shots to kill 1 guy

    image

    Playing: EVE Online
    Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online
    Looking forward to: Archeage, Kingdom Under Fire 2
    KUF2's Official Website - http://www.kufii.com/ENG/ -

  • jimmyman99jimmyman99 Member UncommonPosts: 3,221


    Originally posted by tvalentine

    ROFL yeah you wont be seeing, actually no one has for the past month.....why play a game that sucks??
    Yea Quake and ect needs a bunch of shots to kill someone. but thats why huxley is so much better, watch the videos and you wont be seeing that guy with the minigun takeing 40 shots to kill 1 guy


    The 1 shot - 1 kill may be accurate to real life but may not be ideal for a computer game. Just look how many CS servers have banned AWP for that one reason. And in real life, any gun can kill with 1 shot. Are u saying Huxley will have all its guns be able to kill in 1 shot? That would suck for a computer game.
    So if huxley will have weapons that kill in 2-3-10 shots, how is it different from PS? In PS, you can kill infantry up to medium armor with a sniper rifle with 1 shot, the heavy armor infantry takes 2 shots to kill.

    I am the type of player where I like to do everything and anything from time to time.
    image
    http://en.wikipedia.org/wiki/Holodomor - pre-WW2 genocide.
    imageimage

  • XpheyelXpheyel Member, Newbie CommonPosts: 704

    Just give up and go away TV, this is just stupid now. All you can say is that, when Huxley is actually released, that you'll like the design philosophy better. Ok, that's good for you. Enjoy. It is entirely possible that Huxley will have features that are better than PlanetSide's, after all, PS is relatively old. But you haven't played Huxley yet! Everything you're saying is just hype. Wait for it to actually, you know, hit the market before you tell us all that it is better.

    Trying to say that Huxley will be objectively better than Planetside because it takes fewer bullets to kill someone (which you don't even know for sure yet) is absurd. Do you run around comparing Q3 engine based games to Call of Duty and the like? Two completely different styles of FPS gameplay don't make for good comparisons. People can like one, or the other, or both.

    Lots and lots of very good First Person Shooters, such as Quakes of different iterations, have used the "lots of bullets" approach. Do you think you have some kind of divinely inspired epiphany on the nature of what the genre should be?

    image

  • tvalentinetvalentine Member, Newbie CommonPosts: 4,216

    in huxley (from what it looks like ATM) looks like if you shoot someone in the leg with 20 shots they'll eventually die, they look like they have different dmg points for different parts of the body. And again when you got a heavy gun it takes 5-6 shots, but in PS it takes a few more..... and then the graphics, all i see when i shoot is a lazer att he barrel of the gun, then it disapears into nothingness so im shootin invisible bullets! and the factor where the bullets split up after you burst, in a game like this, they should add a high rank skill to prevent a % of that happening

    image

    Playing: EVE Online
    Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online
    Looking forward to: Archeage, Kingdom Under Fire 2
    KUF2's Official Website - http://www.kufii.com/ENG/ -

  • Aetius73Aetius73 Member Posts: 1,257


    Originally posted by tvalentine

    in huxley (from what it looks like ATM) looks like if you shoot someone in the leg with 20 shots they'll eventually die, they look like they have different dmg points for different parts of the body. And again when you got a heavy gun it takes 5-6 shots, but in PS it takes a few more..... and then the graphics, all i see when i shoot is a lazer att he barrel of the gun, then it disapears into nothingness so im shootin invisible bullets! and the factor where the bullets split up after you burst, in a game like this, they should add a high rank skill to prevent a % of that happening


    Who cares about Huxley this is not the Huxley forum (stupid name anyways sounds like a name a red-neck uncle would have). So would you please leave you don't like planetside we have gathered that, but we could give a crap about Huxley. Don't they have a website with a forum you can go yammer on about it to an audience that cares? If you want to talk about planetside fine thats not the issue, but we could give a crap about Wilber........I mean Huxley.
  • AzekielAzekiel Member Posts: 100

    He's comparing the two, which shouldn't be a problem - especially since Huxley doesn't HAVE a forum of its own here yet. Planetside is the closest currently available game, and many PS players are keeping a close watch on Hux's development.

    While i'm posting... Cone of Fire bloom, which i presume is what you mean by 'the factor where the bullets split up after you burst', as a central part of... pretty much every half-decent FPS of the last five years. try firing a CS assault rifle on full auto, count how many bullets actually hit dead centre. it's more noticeable in PS because the cursor actually changes shape to reflect it, but it's there.

    P.S. yes, the name is dumb.



    It's not funny, it's not clever, and it WILL break if you play with it.

    -Zeke

  • jimmyman99jimmyman99 Member UncommonPosts: 3,221


    Originally posted by tvalentine

     And again when you got a heavy gun it takes 5-6 shots, but in PS it takes a few more..... and then the graphics, all i see when i shoot is a lazer att he barrel of the gun, then it disapears into nothingness so im shootin invisible bullets! and the factor where the bullets split up after you burst, in a game like this, they should add a high rank skill to prevent a % of that happening


    Completely wrong, i dare say its actually a lie. As i stated in my post above, you CAN kill stealther, light infantry and perhaps medium infantry with a sniper rifle in 1 shot. Thats... O N E shot. Not 2, not 3, not 5 not more then five. I dont know how clearer i can state this, you either completely ignore what other people say or just didnt read my post.. about 2 messages up above you.
    If you take the heavy weapon and medium armor infantry, you could kill them with 3-5 shots from JackHammer, or 1 Shot from secondary mode of that same jackhammer.

    And the invisible bullets? Thats also a complete lie. EVERY bullet has a trace... every single one except the shotgun types (and maybe they have a trace too, but the pellets just are so small we dont really see them).

    2 of those statments makes me wonder if you ever played this game, because those things are very common knowledge.

    I am the type of player where I like to do everything and anything from time to time.
    image
    http://en.wikipedia.org/wiki/Holodomor - pre-WW2 genocide.
    imageimage

  • Aetius73Aetius73 Member Posts: 1,257


    Originally posted by Azekiel
    He's comparing the two, which shouldn't be a problem - especially since Huxley doesn't HAVE a forum of its own here yet. Planetside is the closest currently available game, and many PS players are keeping a close watch on Hux's development.

    While i'm posting... Cone of Fire bloom, which i presume is what you mean by 'the factor where the bullets split up after you burst', as a central part of... pretty much every half-decent FPS of the last five years. try firing a CS assault rifle on full auto, count how many bullets actually hit dead centre. it's more noticeable in PS because the cursor actually changes shape to reflect it, but it's there.

    P.S. yes, the name is dumb.


    Huxley doesn't sound like an MMORPG so why should it have a forum here?
  • XpheyelXpheyel Member, Newbie CommonPosts: 704


    Originally posted by Azekiel

    He's comparing the two, which shouldn't be a problem - especially since Huxley doesn't HAVE a forum of its own here yet. Planetside is the closest currently available game, and many PS players are keeping a close watch on Hux's development.While i'm posting... Cone of Fire bloom, which i presume is what you mean by 'the factor where the bullets split up after you burst', as a central part of... pretty much every half-decent FPS of the last five years. try firing a CS assault rifle on full auto, count how many bullets actually hit dead centre. it's more noticeable in PS because the cursor actually changes shape to reflect it, but it's there. P.S. yes, the name is dumb.

    Well if the gameplay is as different as he first described, I don't really think the comparison is terribly valid. The same way I wouldn't say that Call of Duty and Wolfenstein: Enemy Territory have similar gameplay.

    On the Sniper Rifle, as far as I can tell being hit with it in Agile or Rexo suit is non fatal but hits away 75 points of health.

    image

  • AzekielAzekiel Member Posts: 100

    hmmm... i was about to tell you again that you were wrong, Jimmy, but... y'know i have absolutely no idea whether one sniper hit kils a 'Standard' Exo wearer. sorry for the confusion - i tend not to think of Standard 'Pyjamas' as an actual armour type.

    Huxley is an MMO and an FPS. As i said, that puts it in a field of two. I wouldn't say wolfenstein and CoD had simmilar gameplay either, but i MIGHT compare and contrast. Don't get me wrong - so little solid info on Huxley gameplay exists that arguing over, say, locational damage - when we have absolutley no idea wether that'll be in when it ships (PS was expected to have it at one point) is pretty stupid, but if you particularly want to bash one game from the unassailable position of supporting another one about which next to nothing is known, here would be as good a place as any.



    It's not funny, it's not clever, and it WILL break if you play with it.

    -Zeke

  • Aetius73Aetius73 Member Posts: 1,257


    Originally posted by Azekiel

    Huxley is an MMO and an FPS.

    but if you particularly want to bash one game from the unassailable position of supporting another one about which next to nothing is known, here would be as good a place as any.


    My mistake the OP was doing such a lousy job of describing it, it just sounded like another FPS(as if we need anymore) not a fusion MMO/FPS.

    Your right comparing a game that doesn't exist yet to one that does is pretty much pointless unless you are trying to start a flame war. I guess he has as much as a right to post as everyone else, but we don't have to like what he says or desire to see more of it.

  • jimmyman99jimmyman99 Member UncommonPosts: 3,221


    Originally posted by Azekiel

    hmmm... i was about to tell you again that you were wrong, Jimmy, but... y'know i have absolutely no idea whether one sniper hit kils a 'Standard' Exo wearer.





    After Xph's comment, im also doubting now whether sniper rifle can kill medium or even light armored infantry... you know, I never tested that. I only remember that quiet often, i was taken down by a sniper guy who just jumped from the corner and shot me at close range without zooming in... one of the tactical use of bolt driver... im gonna have to jump into virtual shooting range to see how much damage it does.

    To OP, you should carefully read what Azekiel wrote in the above post. It pretty much sums up why you are getting such a negative responce from the community.

    I am the type of player where I like to do everything and anything from time to time.
    image
    http://en.wikipedia.org/wiki/Holodomor - pre-WW2 genocide.
    imageimage

  • r0guyr0guy Member Posts: 115


    Originally posted by Term
    first of all that 64vs64 person thing is for clans to challenge eachother. there is open world PvP in huxley. up to 5000 players in one area. check your facts. to the original poster.

    5000 player battles huh? With this game running on unreal 3.0 engine of wich weve only seen videos showing off only 2 characters...

    How many Tetrahertz is you're PC running at right now mate?

  • anakinsellaanakinsella Member UncommonPosts: 228
    Planetside is an MMORPG based in a made up galaxy and made up planets, with made up weapons, and here you are talking about realism? lol get a clue man.

    The game is fun for what it is, a fun massive shooter. But yes, it has a pretty long learning curve. You better get used to dying alot the first week or so.


  • Aetius73Aetius73 Member Posts: 1,257
    This guy has attempted to start a flame war, and or directly insult one of the posters over on the SWG forum. Seems that is what he gets off on TV is just an ass we would do best by ignoring him and hoping he goes and crawls back into his hole.
  • AzekielAzekiel Member Posts: 100


    Originally spoken by Kijong Kang:

    Huxley's
    Persistent World, a space where players can grow and live, can support
    up to 5,000 players per server. PvP battle fields are separated from
    Persistent World areas such as villages, and the scale ranges from the
    usual 4 vs. 4 battles to massive 100 vs. 100 battles.


    The maximum number was not fixed at 200 for technical restrictions.
    After a variety of settings and testing to figure out which scale could
    maximize enjoyment while ensuring effective control of characters, we
    reached the conclusion that 100vs100 was the most ideal. This is, of
    course, bigger than the scale of current FPS games like Battlefield 2,
    which are 32 vs. 32 battles.

    Taken from a Pre-E3 interview. Conspicuous lack of any mention of non-instance PvP (in fact he danced around it so much he's practically shouting "THERE IS NONE!". just as, slightly further down the interview, he dances round admiting PC and XBox can't play against each other). 100vs.100 is nice, but still smaller than PS.

    http://uk.pc.ign.com/articles/704/704745p2.html

    It's not funny, it's not clever, and it WILL break if you play with it.

    -Zeke

  • ElnatorElnator Member Posts: 6,077


    Originally posted by tvalentine

    this game is stupid, its not even that realistic..... i mean you got shoot someone 20 times before they die and the vehicle cannons need 5 shots it sucks, i cant wait till huxley its gonna be 100x this POS


    Heh sorry a vehicle "cannon" manned by someone who knows what they're doing will kill most infantry in 1 hit, 2 tops :)

    And obviously you've never worn the modern combat armor worn by the US Military.  You can take numerous small arms hits and not die now as long as you take it in the armor and not in the head or something crazy.  Planetside doesn't allow for 'aimed shots' even snipers only get 'center mass' type hits.  That's by design so that it's not a 'first shot wins the fight' game.

    If you don't like it, that's fine, but the game doesn't suck, it's just not your style.

    Currently Playing: Dungeons and Dragons Online.
    Sig image Pending
    Still in: A couple Betas

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