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Elder Scrolls Online - The Clockwork City DLC Review - MMORPG.com

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129
edited October 2017 in News & Features Discussion

imageElder Scrolls Online - The Clockwork City DLC Review - MMORPG.com

It’s finally here - we’re venturing into Sotha Sil’s domain, the Clockwork City. ESO’s been keeping their promise of quarterly DLCs, and The Clockwork City is their last announced addition to the game of 2017. What comes in 2018 is anyone’s guess, but if this is the way to close out the year, then Zenimax Online Studios is doing things right. This is our Elder Scrolls Online Clockwork City DLC review.

Read the full story here



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Comments

  • WarlyxWarlyx Member EpicPosts: 3,368
    edited October 2017
    "I can’t speak to many of class changes, but as I’m currently still leveling my Guardian, I can say that the healing feels more powerful, and the Feral Guardian (bear!) getting some immunity with his ability makes him feel less like dead weight in PVP. A much needed boost overall towards making a bear build more viable"



    ehmmm u mean Warden right? :/
  • winghaven1winghaven1 Member RarePosts: 745
    Feral Guardian is so op

    Warlyx said:

    "I can’t speak to many of class changes, but as I’m currently still leveling my Guardian, I can say that the healing feels more powerful, and the Feral Guardian (bear!) getting some immunity with his ability makes him feel less like dead weight in PVP. A much needed boost overall towards making a bear build more viable"






    ehmmm u mean Warden right? :/



    Feral Guardian over-powered and needs a nerf.
  • TheDarkrayneTheDarkrayne Member EpicPosts: 5,297
    edited October 2017
    Another zone that looks very similar to the rest of the game. Why does it all look the same in style? Surely they can ramp up colour palettes and things to stop it all looking so dull, muted and virtually the same as every single zone in the game except Coldharbour and a 'few' snowy places. I could watch this without the commentary or title screens and I might not even realise it's new.
    Viper482
    I don't suffer from insanity, I enjoy every minute of it.
  • seamonkey001seamonkey001 Member UncommonPosts: 87
    I play on the Xbox One and I see that they improved the FPS but I am wondering if they are ever going to address the lag, disconnect, and server issue? I used to play this game all the time before it became too much work to work with the game when all it did was work against the player. I have not touched it since before the launch of Morrowind so I am wondering if the performance has improved. I have been reading the forums on ESO website and it seems to have died down since then but I am hesitant. Please let me know if I am just being over assumptive on the state of them game.

    image
  • gervaise1gervaise1 Member EpicPosts: 6,919
    Another zone that looks very similar to the rest of the game. Why does it all look the same in style? Surely they can ramp up colour palettes and things to stop it all looking so dull, muted and virtually the same as every single zone in the game except Coldharbour and a 'few' snowy places. I could watch this without the commentary or title screens and I might not even realise it's new.
    ?

    You have tried the different alliance zones, Wrothgar, Gold Coast etc.
    [Deleted User]Apridise
  • FlintsteenFlintsteen Member UncommonPosts: 282
    I used to play ESO with some friends who are Linux "fanatics" They simply refuse to install window. So they stopped playing after ESO "fixed" their game to not run openGL. Very shortly after i stopped aswell. Just not the same without them.

    Anyway.... I was wondering if the Linux comunity have found a way to make ESO work again ? (in Linux ofc.)

    I know it's not much and i'm sure they lost only a tiny fraction of players with that move, but they lost 5 that i know of. I just find it a bit strange that ESO runs in openGL on Mac but it's impossible to make openGL work on windows machines (in wine)
  • IselinIselin Member LegendaryPosts: 18,719
    edited October 2017
    System said:

    What comes in 2018 is anyone’s guess...

    There's a pretty explicit hint in the Clockwork City's main story quest that the Summerset Isles are the next focus.

    We already have Auridon in the game but Summerset Island itself, the home and main island of the Hight Elves, seems like a good candidate for a chapter-sized DLC.

    At any rate that's my guess and I'm sticking to it. You heard it here first :)
    Octagon7711
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  • Octagon7711Octagon7711 Member LegendaryPosts: 9,004


    Another zone that looks very similar to the rest of the game. Why does it all look the same in style? Surely they can ramp up colour palettes and things to stop it all looking so dull, muted and virtually the same as every single zone in the game except Coldharbour and a 'few' snowy places.

    I could watch this without the commentary or title screens and I might not even realise it's new.



    Just about every game is reusing content to cut corners now a days.

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • SaluteSalute Member UncommonPosts: 795
    So is this DLC like Orsinium in terms of content and play style? Because if it is i m going to return and play ESO again.

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  • IselinIselin Member LegendaryPosts: 18,719
    Salute said:
    So is this DLC like Orsinium in terms of content and play style? Because if it is i m going to return and play ESO again.
    Much smaller than Orsinium but same or perhaps even better quality story. Vvardenfell is the only additional chapter/DLC zone that's as big as Orsinium.
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • CoolitCoolit Member UncommonPosts: 661
    edited October 2017

    Iselin said:


    System said:


    What comes in 2018 is anyone’s guess...





    There's a pretty explicit hint in the Clockwork City's main story quest that the Summerset Isles are the next focus.


    Thats pretty awesome as I guessed that would be next before the DLC came along. The Summerset Isles will be a good chapter/DLC, the original had a great story and interesting zone lore in Oblivion.

    Apridise
  • LheiahLheiah Member UncommonPosts: 190
    edited October 2017
    Should one finish Vvardenfell before starting CWC? Should, not has to.
  • IselinIselin Member LegendaryPosts: 18,719
    Lheiah said:
    Should one finish Vvardenfell before starting CWC? Should, not has to.
    Not really. The orb is not even located there and the stories are connected only because Vivec is one of the three members of the Tribunal and Sotha Sil is another.

    There is an introductory quest that has been around for a couple of weeks prior to the DLC's release that you should do though since it makes the CWC story make more sense. You can pick that one up as a note in all the Mage's guild halls.
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • AgnharAgnhar Member UncommonPosts: 108
    edited October 2017
    They couldn't even be bothered making the animations more rigid so those mechanical humanoids feel, well mechanical, they even said they aren't too bright and have very small amounts of sentience, yet they move and fight just like flesh and blood races do...total crap, not to mention this is nothing more than a drop of water (expensive one at that) trying to alleviate the thirst for lasting content that has been in severe drought for over a year now, this DLCs they add don't last half a month because you can finish the questline in less than a week and after that all you have left if redoing the same world bosses and delves over and over for the dailies.
  • amaokoenamaokoen Member UncommonPosts: 10


    Another zone that looks very similar to the rest of the game. Why does it all look the same in style? Surely they can ramp up colour palettes and things to stop it all looking so dull, muted and virtually the same as every single zone in the game except Coldharbour and a 'few' snowy places.

    I could watch this without the commentary or title screens and I might not even realise it's new.



    Just about every game is reusing content to cut corners now a days.

    I have no problem using existing zones in the game. There are many beautiful and well designed places in game. Shame they are basically only going to be used once in a quest line. I find Cryodill is such a wasted empty space.
    Apridise
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