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It feels like just yesterday I was logging into the Destiny 2 servers for the first time and grinding my way to a power level of 305. Now that we’ve thrashed Ghaul and the Red Legion and (SPOILER ALERT!) the Traveller has reawakened there’s going to be even more problems focusing their site on our little corner of the universe. The latest threat heading our way will have guardians flying off to Mercury in Destiny 2’s first expansion, The Curse of Osiris.
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I'm not sure what you mean. Those sectors are only available in Destiny 2; the first game didn't have these areas.
While D2 is very similar to D1, they did add completely new areas, changed the progression mechanics and how the story is presented, while maintaining the original gameplay which was fantastic to begin with.
You may say the enemies have barely changed, and that's true and I find it disappointing myself, I still understand why they had to do that from story perspectives.
In my humble opinion, D2 is more of the same but in a much better package, with most major flaws of the first game addressed.
Erm none of those where in destiny 1
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Try to be excellent to everyone you meet. You never know what someone else has seen or endured.
My Review Manifesto
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Try to be excellent to everyone you meet. You never know what someone else has seen or endured.
My Review Manifesto
Follow me on Twitter if you dare.
I hear you...to degree, I agree. But considering the vast majority of complaints stem from "nothing to do", and they already had additional content in their back pocket for a $$-expansion, I can also understand the masses' frustration.
I personally do not have any issue with paying 15-20$ for a DLC, even 2-3 months after release. But I fear that its not going to fix the larger issues with the game which really boil down to replayability. At the current, once you reach 265-270, grinding public events/strikes/crucible/etc become less and less fruitful. You're on an appointment schedule each week for the weekly reset. And then you're done with the larger power upgrades. People want to play the game, so shouldn't the dev entertain that?
Back on point a little, I think that this expansion might be a few quests, and all the run-of-the-mill stuff you would expect, with very little change to the core pillars of the game or any of the systems. After many years, developers have zero excuse and should not be caught flat footed when players chew through content at an outrageous pace. I feel that this expansion might give you 2-5 hours of missions, another 2 or 3 with crucible/strikes, and whatever the raid entails. Eh. People will chew through that in a matter of days, and we are back to square one.
So I can definitely understand people getting pissed about an expansion so soon with, most likely, a lack of substance, and just another layer of the same.
No Microtrans? What the Frick is the Eververse then? Still this is the same stuff they did back in D1. Locked all x-pacs behind a pay wall. Difference was, Eververse wasn't around until after the 3rd X-pac. (Even though Bungle did state they would never have microtrans. Then when they did, they stated they would never put a level boaster in it. Of course then they did.) Besides, I truly believe that all the paywall and microtrans crap is from Activision.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
If it's a game I plan on spending years playing I see very little reason to rush. Or you have to put a review.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
I would agree, but if you release a base game that severally lacking in content and story, to the point people don't know what to do, and on top of that remove content ideas that were in your previous version of the game, then turn around and try to sell us DLC. Just feels like they're trying to sell us back content that would otherwise fill out the base game.
A good qutoe from their forums:
"The game should have been good enough that we purchase DLC because we WANT more of what it offered, not because the original experience was poor and it's required to make it better."
That's because it's not a mmo XD. For me it at least holds my attention better then cod ww2
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It's the timing. And to be honest I know of very few MMO's that have content updates 2-3 months after release. They tend to have sufficient content to keep the players busy longer than that. I have no problem with paying for additional content. I have a problem with paying full price for a game that lacks content then being asked to pay for more content mere weeks after release. It's tacky. Actually it's not, it's disgusting.
Lucky you. Im unable to play because game keeps crashing to desktop. New feature apparantly introduced in hotfix 1.0.6 something. New one didnt fix it.
There is huge base of other pc players having this issue. So, yeah, they seems dont give a flying fuck.
It doesn't matter how many people leave, they already have your money. I was quite looking forward to Destiny 2, but I'm rather disappointed in it now. It remains to be seen, how this turns out in the Fullness of Time™.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey