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CoE announces plan to commoditize and sell many perks individually, gets hit in face with backlash.

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Comments

  • StaalBurgherStaalBurgher Member UncommonPosts: 265
    Are you talking about pre-orders?  Because it's in no way the same thing, and you know it, but that doesn't fit the narrative you're attempting to spread.

    And if the gamers don't care about a timeline, that's great!  Tell these devs so they'll stop pitching unrealistic ones and asking for money based on that timeline.  Should have no effect on the potential to raise funds, right?
    I wasn't talking specifically talking about pre-orders, just in general.

    I agree devs should lay off the over optimistic timelines.
  • StaalBurgherStaalBurgher Member UncommonPosts: 265
    Not necessarily true.  Greedmonger failed and I think it’s universally agreed to be a good thing.  Remember, success breeds imitators. That’s why we had thousands of WoW clones.  

    Sometimes bad concepts (game or funding) simply deserve to fail.
    I don't really see the point of referencing Greedmonger. Greedmonger was literally a delusional guy with no software or business knowledge that hired one borderline handicapped kid, who had zero qualification or experience in anything, via the internet to make an "MMO".
  • ScotScot Member LegendaryPosts: 24,445
    JustDrake said:
    Scot said:
    DMKano said:
    One important thing to remember:

    Things stated by devs or company representatives during development are subject to change at any time.

    Were there any legally binding agreements signed by the devs stating that they will never change things they said?

    If no - then the backers need to understand that while its a shitty thing to do, devs didnt break any laws here.

    And bottom line - never assume that money doesnt trump all, as in the end no matter what devs intend and say, the reality of money is what speaks the loudest.

    Its not that they need to make money, its a question of how much do they need to make and how they make it. Is a decent standard of living from the game enough?

    Is becoming millionaires from one game enough? I ask that as it seems for bigger companies enough it never enough.

    Secondly how do you make that money? In a way that follows good gaming ethos or not? P2W is never good gaming, clearly a subscription and cosmetic items are not enough. I looked at the list provided and it seemed they are intent on monetising everting they can think of.

    Finally that's the cash shop at start, name me the MMO where the cash shop got better...nope they always get worse. As you said its open to change, lets hope so.
    Their business mode is a strange one at present, they are selling in game assets with the hope that some people will give them away or sell them on to newer players.

    Now I know that there is some people at baron and above offering free housing and/or land if new players (when the game is released) join their towns.

    How this will work is anyone bet, I also know they are saying no to a cash shop as such after release, appaently it will only be story points and sparks for sale.
    We will see if it stays that way for a time or not.

    The idea of whales passing on benefits to the small fry in the game is an interesting one. The pitfalls are obvious, but I give anything new like that a pass as we so desperately need something new when it comes to MMO revenue.

    A limited cash shop is always a good thing, apart from cosmetics, they can make the cash shop a fashion show, that has no effect on gameplay.

    Only skimmed what SP and parks are. Again the pitfalls are obvious, but it is trying to create revenue in a way I have not seen before, so lets hope it works out.
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,654
    edited November 2017
    Not necessarily true.  Greedmonger failed and I think it’s universally agreed to be a good thing.  Remember, success breeds imitators. That’s why we had thousands of WoW clones.  

    Sometimes bad concepts (game or funding) simply deserve to fail.
    I don't really see the point of referencing Greedmonger. Greedmonger was literally a delusional guy with no software or business knowledge that hired one borderline handicapped kid, who had zero qualification or experience in anything, via the internet to make an "MMO".
    I think the main difference is scope of ambition (and maybe level of incompetence).
    Post edited by Slapshot1188 on
    Gdemami

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  • StaalBurgherStaalBurgher Member UncommonPosts: 265
    Not necessarily true.  Greedmonger failed and I think it’s universally agreed to be a good thing.  Remember, success breeds imitators. That’s why we had thousands of WoW clones.  

    Sometimes bad concepts (game or funding) simply deserve to fail.
    I don't really see the point of referencing Greedmonger. Greedmonger was literally a delusional guy with no software or business knowledge that hired one borderline handicapped kid, who had zero qualification or experience in anything, via the internet to make an "MMO".
    I think the main difference is scope of ambition (and maybe level of incompetence).
    Scope sure. As for competence that is the incomparable part. Greedmonger didn't even have staff/payroll. The lead guy was paying some random kid off the internet with a new PC and some pocket change. This just goes to show how dishonest you are.
  • Tiamat64Tiamat64 Member RarePosts: 1,545
    edited November 2017
    Not necessarily true.  Greedmonger failed and I think it’s universally agreed to be a good thing.  Remember, success breeds imitators. That’s why we had thousands of WoW clones.  

    Sometimes bad concepts (game or funding) simply deserve to fail.
    I don't really see the point of referencing Greedmonger. Greedmonger was literally a delusional guy with no software or business knowledge that hired one borderline handicapped kid, who had zero qualification or experience in anything, via the internet to make an "MMO".
    I think the main difference is scope of ambition (and maybe level of incompetence).
    Scope sure. As for competence that is the incomparable part. Greedmonger didn't even have staff/payroll. The lead guy was paying some random kid off the internet with a new PC and some pocket change. This just goes to show how dishonest you are.
    The dishonest one is you considering how much you mangled the context of his post (and somehow mangled the context of your own reply within your own reply!) to suit your own agenda.  Re-read his post (and your own post, which is complete nonsense even within its own context!) and maybe take an English course before commenting next time.  Or does someone have to point out what "the main difference" and "incomparable" means to you?
    Slapshot1188YashaX
  • TekkonTekkon Member UncommonPosts: 27
    A lot in this thread is pretty off-topic. So'll make another attempt at re-railing it.

    OP was about how an announcement of upcoming changes to the store received only negative comments. On page 6 in this thread, I listed as many if not more positive comments. That page is where the "backlash" on the announcement ceased to be discussed, turning into a discussion about funding, Soulbounds outlandish vision for the game* and other things.

    I made another thread,  on the reactions posted when the Details about à la carte items were explained and discussed. I, as a defender of CoE, did what was done on this thread and only posted the comments that supported my view. A tactics that seemingly is perfectly valid in these forums. I expected a serious s***tstorm in that thread, but it has been eerily quiet. One of the the many mysteries of this world, I guess. 

    And no, I don't consider an announcement of a feature (for lack of better word, not a native speaker) and the same being explained as being the same thing. 

    I'm pressed for time and don't have time to post in The positive CoE challenge right now, but will do soon. I'm backing the game with a fair amount and I'll post why there.

    As an aside, I know they failed they're first timeline, so no need to point that out in the replies. But they did meet their Kickstarter target, nay?

    Also, on the 100K+ players per server discussion in this thread; "Soulbound has said they plan to seed the world with 100K characters per server, so the ratio of PCs to NPCs will depend on how many humans join the game. They estimate that at the start it will be closer to 30K humans and 70K NPCs, but that will change over time." (emhasis is mine, as a mini-TLDR)

    I know it easier to just throw out baseless statements, part of rumours or re-posting carefully edited posts and presenting this as facts than to actually provide links as proofs of your claims. (Yes, I know the reply to this will be that they did indeed miss their first timeline). But let's try harder, shall we?
  • DakeruDakeru Member EpicPosts: 3,803
    Tekkon said:


    OP was about how an announcement of upcoming changes to the store received only negative comments. 
    Only? He never said only.

    All of you CoE defenders have one thing in common.
    Your tunnel view is so extreme that it's close to blindness.
    GdemamialkarionlogArChWindYashaX
    Harbinger of Fools
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,654
    edited November 2017
    Tekkon said:
    A lot in this thread is pretty off-topic. So'll make another attempt at re-railing it.

    OP was about how an announcement of upcoming changes to the store received only negative comments. On page 6 in this thread, I listed as many if not more positive comments. That page is where the "backlash" on the announcement ceased to be discussed, turning into a discussion about funding, Soulbounds outlandish vision for the game* and other things.

    I made another thread,  on the reactions posted when the Details about à la carte items were explained and discussed. I, as a defender of CoE, did what was done on this thread and only posted the comments that supported my view. A tactics that seemingly is perfectly valid in these forums. I expected a serious s***tstorm in that thread, but it has been eerily quiet. One of the the many mysteries of this world, I guess. 

    And no, I don't consider an announcement of a feature (for lack of better word, not a native speaker) and the same being explained as being the same thing. 

    I'm pressed for time and don't have time to post in The positive CoE challenge right now, but will do soon. I'm backing the game with a fair amount and I'll post why there.

    As an aside, I know they failed they're first timeline, so no need to point that out in the replies. But they did meet their Kickstarter target, nay?

    Also, on the 100K+ players per server discussion in this thread; "Soulbound has said they plan to seed the world with 100K characters per server, so the ratio of PCs to NPCs will depend on how many humans join the game. They estimate that at the start it will be closer to 30K humans and 70K NPCs, but that will change over time." (emhasis is mine, as a mini-TLDR)

    I know it easier to just throw out baseless statements, part of rumours or re-posting carefully edited posts and presenting this as facts than to actually provide links as proofs of your claims. (Yes, I know the reply to this will be that they did indeed miss their first timeline). But let's try harder, shall we?
    The OP never said that there were "only negative comments"

    The fact that YOUR thread on the subject died tells you that your perspective is out of line with the general population.

    Look forward to your post in the other thread, just remember to READ the OP and follow the simple 2 rules listed 

    The Kickstarter timeline said that they would be wrapping up the 3 month no wipe Headstart at this point. Not only did they miss that, but there was no Beta 2, Beta 1, Alpha 2, Alpha 1, single player Prelude, Elyria Mud, or Kingdoms of Elyria.  Not even the first step is complete.  Instead the announce funding schemes like buy this token for $10 to vote for the king slot nobody wanted to buy...

    I think if you keep researching you will find an explanation that they think they can even gave 200k on each server.

    What you call baseless statements most would call facts.

    Mr Caspien came to this very thread, posted twice... and was chased away by those very facts.  Sometimes when you continually over-promise, under-deliver(heck don't deliver anything) you are going to be called on it.  Particularly when the whole basis for Crowdfunding a company is trust.   Say what you mean, do what you say when you say you are going to do it.   It's that simple.  Do those things and you don't have to worry about critics.  

    GdemamialkarionlogJamesGoblinYashaX

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,654

    Dakeru said:
    Tekkon said:


    OP was about how an announcement of upcoming changes to the store received only negative comments. 
    Only? He never said only.

    All of you CoE defenders have one thing in common.
    Your tunnel view is so extreme that it's close to blindness.
    It's funny when a guy comes and makes claims about reposted carefully edited quotes and presenting them as facts and then demonstrably does that very same thing in his post.  

    Its ok.  Caspien may have posted in Discord again and stirred up his hardcore fans. I'll have to go look later. 

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • JustDrakeJustDrake Member UncommonPosts: 72
    It's also strange how the attackers claim their "facts" are right, when the game is still in development.

    Also slapshot just because the thread died on this forum shows that most people here are only in for bashing a game in development, just like trolls would
    YashaX
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,654
    JustDrake said:
    It's also strange how the attackers claim their "facts" are right, when the game is still in development.

    Also slapshot just because the thread died on this forum shows that most people here are only in for bashing a game in development, just like trolls would
    If a stated fact is wrong... feel free to correct it.

    Yeah, MMORPG is just full of trolls and no open minded, fair people like the highly moderated official forums right?  LOL. Keep telling yourself that.  It sure worked for games like Pathfinder Online.
    GdemamialkarionlogEponyxDamorYashaX

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • JustDrakeJustDrake Member UncommonPosts: 72
    Where did I say the Coe forums were fair, but this forum is on one polarised end of the spectrum and the officil forums are the other.

    If you truly wanted to show these forums were better you would treat CoE and other KS games as individual products and not all bad just because they chose to go down the route they did.

    In all the threads I have read you are not being neutral in your opinions, As far as your posts are concerned the devs are the devil and you hate any idea they or their community puts forward. 
    You aggressively attack any members of the community that come here, (me for example when I came you kept calling me by another name instead of treating me as an individual with an opinion).

    ****note****
    I am using you to represent the community as a whole and no particular individual.
    TekkonYashaX
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,654
    JustDrake said:
    Where did I say the Coe forums were fair, but this forum is on one polarised end of the spectrum and the officil forums are the other.

    If you truly wanted to show these forums were better you would treat CoE and other KS games as individual products and not all bad just because they chose to go down the route they did.

    In all the threads I have read you are not being neutral in your opinions, As far as your posts are concerned the devs are the devil and you hate any idea they or their community puts forward. 
    You aggressively attack any members of the community that come here, (me for example when I came you kept calling me by another name instead of treating me as an individual with an opinion).

    ****note****
    I am using you to represent the community as a whole and no particular individual.
    Read more.  Plenty of Crowdfunded MMORPGs that I don't think the developers are the devil. The differences between CoE and say... Camelot Unchained are stark.  Both are very much behind their timelines but:

    1. MJ is very apologetic and admits his mistakes.  Caspien mocked those who doubted his timeline and never apologized for it.
    2. CU has actually had players in it for a very very long time.
    3. CU is focused on development and not continually announcing store updates and sales.
    4. This is by FAR the most important...  CU offers refunds.  CoE explicitly does not.  Instead it's basically... yeah we will be two years late (at least) but screw you.  We are keeping your cash anyway.  If CoE offered refunds it would take away the whole incompetence of the timeline/development because anyone could just get their money back.

    So no... it's not "all KS games", it's CoE.  But certainly, keep blaming Slapshot or the MMORPG community for the continued failure of the CoE developers... it worked for others like Pathfinder Online and Greedmonger... and Mortal Online.




    JamesGoblinGdemamiYashaX

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  • TekkonTekkon Member UncommonPosts: 27
    I meant OP as in Original Post, not Original Poster. My bad.

    The post is named "CoE announces plan to commoditize and sell many perks individually, gets hit in face with backlash" and under reactions are posted only negative comments. But true, you never specifically used the word "only".  It get the impression that's what was meant to be read between the lines., though. 

    As for my thread dying, I have a slight suspicion it's because there's nothing really for the haters to challenge ... except for maybe bringing up the changed release date. Which I notice you didn't forget in your latest reply. Good work. ; ) How about that 900K Kickstarter goal they would never reach, though?

    If what I call baseless statements is facts, then please link me the origin of "they think they can even gave 200k on each server." Shouldn't be hard to do, since it feels very much like bait. Then, when you do, I'll just reply that they're just saying they think that, they don't really. Since no one can really present any proof of what people think. Or I could just ignore the bits of posts that's contrary to my opinion. That's how this works, right? 


    As for Caspian being "chased away by those very facts". So it's not that he realised that arguing with people who has years of training twisting and turning what's being said is like fighting water? Nah ... it's probably the "facts" that "scared" him away. Like the fact that he would never reach the 900k kickstarter goal.

    When you say "continually over-promise, under-deliver" what do you mean?  Could you please give me some examples? Using the word continually, I don't think a  few examples is  too much to ask for. 
    JustDrakeYashaX
  • TekkonTekkon Member UncommonPosts: 27
    JustDrake said:
    It's also strange how the attackers claim their "facts" are right, when the game is still in development.

    Also slapshot just because the thread died on this forum shows that most people here are only in for bashing a game in development, just like trolls would
    Yeah, MMORPG is just full of trolls and no open minded, fair people like the highly moderated official forums right?
    Just? He never said just. 

    This one was for you, Dakeru. As well as your fixed quote:

    All of you CoE haters have one thing in common.
    Your tunnel view is so extreme that it's close to blindness.
    Slapshot1188YashaX
  • JustDrakeJustDrake Member UncommonPosts: 72
    Tekkon said:
    JustDrake said:
    It's also strange how the attackers claim their "facts" are right, when the game is still in development.

    Also slapshot just because the thread died on this forum shows that most people here are only in for bashing a game in development, just like trolls would
    Yeah, MMORPG is just full of trolls and no open minded, fair people like the highly moderated official forums right?
    Just? He never said just. 

    This one was for you, Dakeru. As well as your fixed quote:

    All of you CoE haters have one thing in common.
    Your tunnel view is so extreme that it's close to blindness.
    Lol well picked up on that, it shows how some people will twist anyone's comments to justify their own perceptions of reality.
    YashaX
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,654
    Tekkon said:
    I meant OP as in Original Post, not Original Poster. My bad.

    The post is named "CoE announces plan to commoditize and sell many perks individually, gets hit in face with backlash" and under reactions are posted only negative comments. But true, you never specifically used the word "only".  It get the impression that's what was meant to be read between the lines., though. 

    As for my thread dying, I have a slight suspicion it's because there's nothing really for the haters to challenge ... except for maybe bringing up the changed release date. Which I notice you didn't forget in your latest reply. Good work. ; ) How about that 900K Kickstarter goal they would never reach, though?

    If what I call baseless statements is facts, then please link me the origin of "they think they can even gave 200k on each server." Shouldn't be hard to do, since it feels very much like bait. Then, when you do, I'll just reply that they're just saying they think that, they don't really. Since no one can really present any proof of what people think. Or I could just ignore the bits of posts that's contrary to my opinion. That's how this works, right? 


    As for Caspian being "chased away by those very facts". So it's not that he realised that arguing with people who has years of training twisting and turning what's being said is like fighting water? Nah ... it's probably the "facts" that "scared" him away. Like the fact that he would never reach the 900k kickstarter goal.

    When you say "continually over-promise, under-deliver" what do you mean?  Could you please give me some examples? Using the word continually, I don't think a  few examples is  too much to ask for. 
    It's Thanksgiving so I'll respond to the rest of your rubbish later, but here is Caspien saying 100k per server is just the start and they hope for 200-250k

    https://m.youtube.com/watch?t=570&v=QLhWZ7YVBok&feature=youtu.be


    So yeah.. let's hear that apology.


    GdemamiYashaX

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

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  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,654

    Tekkon said:
    JustDrake said:
    It's also strange how the attackers claim their "facts" are right, when the game is still in development.

    Also slapshot just because the thread died on this forum shows that most people here are only in for bashing a game in development, just like trolls would
    Yeah, MMORPG is just full of trolls and no open minded, fair people like the highly moderated official forums right?
    Just? He never said just. 

    This one was for you, Dakeru. As well as your fixed quote:

    All of you CoE haters have one thing in common.
    Your tunnel view is so extreme that it's close to blindness.
    When facts are considered hate I think the issue is on your side.

    JamesGoblinYashaX

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • TekkonTekkon Member UncommonPosts: 27
    On point 2:

    Slapshot1188 said:

    2. CU has actually had players in it for a very very long time.

    According to Wikipedia: City State Entertainment started a Kickstarter funding project for Camelot Unchained on April 2, 2013. By the Kickstarter's conclusion on May 2, 2013, it had 14,873 backers with $2,232,933 USD raised. After the conclusion of their Kickstarter, CSE continued to receive backer funds to unlock various stretch goals. On Mar 3, 2015, Camelot Unchained entered into Tech Alpha 1. The first Beta testing stage was originally scheduled for around July 18, 2015, but was delayed until early the following year.

    So, a game that Kickstarts in 2013 and has an alpha 2015 is ok, but one that Kickstarts in 2016 is a failure for not having playable content 2017? 

    Slapshot1188 said:

    3. CU is focused on development ...
    And you're saying SbS isn't? I'm calling this bit a baseless statement and challenge you to prove they're not. 
    JamesGoblinYashaX
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,654
    Tekkon said:
    On point 2:

    Slapshot1188 said:

    2. CU has actually had players in it for a very very long time.

    According to Wikipedia: City State Entertainment started a Kickstarter funding project for Camelot Unchained on April 2, 2013. By the Kickstarter's conclusion on May 2, 2013, it had 14,873 backers with $2,232,933 USD raised. After the conclusion of their Kickstarter, CSE continued to receive backer funds to unlock various stretch goals. On Mar 3, 2015, Camelot Unchained entered into Tech Alpha 1. The first Beta testing stage was originally scheduled for around July 18, 2015, but was delayed until early the following year.

    So, a game that Kickstarts in 2013 and has an alpha 2015 is ok, but one that Kickstarts in 2016 is a failure for not having playable content 2017? 

    Slapshot1188 said:

    3. CU is focused on development ...
    And you're saying SbS isn't? I'm calling this bit a baseless statement and challenge you to prove they're not. 
    I have had access to CU for well over a year.  No it's not Beta... did I say anything about Beta?  I think my package cost me 35 or 50 bucks.   I don't play it because what is there is simply not fun to me currently, but thousands of actual players have had access which is what I said and far more than the zero that CoE has.

    For part 2... they seem far more focused on raising money. That's my opinion as I was explaining why I treat CU differently than CoE.  It's not because I'm a backer either as I backed Pathfinder at a high level but it was a POS.  I don't defend things because I bought them.

    And as I said... it was #4 that was and is the biggest difference.  You miss your deadline by 2 years and don't offer refunds you deserve to be criticized.
    JustDrakeJamesGoblinGdemamiYashaX

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    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • JustDrakeJustDrake Member UncommonPosts: 72
    edited November 2017
    @Slapshot1188

    Your first comment that was quotes

    "They think they can have 200k per server"

    Now

    "Here is Caspian saying 100k per server and hope for 200-250k"

    Now I know I have typos due to the use of my phone but I will bring up that think and hope are actually quite different concepts.

    **edit**

    Think - A concept that they believe is possible but can not guarantee it.

    Hope - Something they would like to see
    YashaX
  • JustDrakeJustDrake Member UncommonPosts: 72
    edited November 2017
    Tekkon said:
    On point 2:

    Slapshot1188 said:

    2. CU has actually had players in it for a very very long time.

    According to Wikipedia: City State Entertainment started a Kickstarter funding project for Camelot Unchained on April 2, 2013. By the Kickstarter's conclusion on May 2, 2013, it had 14,873 backers with $2,232,933 USD raised. After the conclusion of their Kickstarter, CSE continued to receive backer funds to unlock various stretch goals. On Mar 3, 2015, Camelot Unchained entered into Tech Alpha 1. The first Beta testing stage was originally scheduled for around July 18, 2015, but was delayed until early the following year.

    So, a game that Kickstarts in 2013 and has an alpha 2015 is ok, but one that Kickstarts in 2016 is a failure for not having playable content 2017? 

    Slapshot1188 said:

    3. CU is focused on development ...
    And you're saying SbS isn't? I'm calling this bit a baseless statement and challenge you to prove they're not. 
    I have had access to CU for well over a year.  No it's not Beta... did I say anything about Beta?  I think my package cost me 35 or 50 bucks.   I don't play it because what is there is simply not fun to me currently, but thousands of actual players have had access which is what I said and far more than the zero that CoE has.

    For part 2... they seem far more focused on raising money. That's my opinion as I was explaining why I treat CU differently than CoE.  It's not because I'm a backer either as I backed Pathfinder at a high level but it was a POS.  I don't defend things because I bought them.

    And as I said... it was #4 that was and is the biggest difference.  You miss your deadline by 2 years and don't offer refunds you deserve to be criticized.

    So you have access since 2016 and the Kickstarter was in 2013.

    So Coe has another 2 years to get people into the game...

    Thanks for the heads up, now I think you need to wait 2 more years before moaning.

    **edit**

    I think comparing the two is a bit of a long shot in my honest opinion, they are widely differing games in scope and therefore not really comparable apart from they both are ks games
    YashaX
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,654
    JustDrake said:
    @Slapshot1188

    Your first comment that was quotes

    "They think they can have 200k per server"

    Now

    "Here is Caspian saying 100k per server and hope for 200-250k"

    Now I know I have typos due to the use of my phone but I will bring up that think and hope are actually quite different concepts.

    **edit**

    Think - A concept that they believe is possible but can not guarantee it.

    Hope - Something they would like to see
    LOL this one can just sand on its own to see the level some folks will stoop to to try and defend.  Everyone can read it for themselves and come to their own conclusions.


    GdemamiYashaX

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • JustDrakeJustDrake Member UncommonPosts: 72
    JustDrake said:
    @Slapshot1188

    Your first comment that was quotes

    "They think they can have 200k per server"

    Now

    "Here is Caspian saying 100k per server and hope for 200-250k"

    Now I know I have typos due to the use of my phone but I will bring up that think and hope are actually quite different concepts.

    **edit**

    Think - A concept that they believe is possible but can not guarantee it.

    Hope - Something they would like to see
    LOL this one can just sand on its own to see the level some folks will stoop to to try and defend.  Everyone can read it for themselves and come to their own conclusions.


    Ah I see so when someone points out your changing stance you mock them and try to use negativity towards them to get people to agree with you.

    I am really starting to see how you work within these forums slapshot 
    Slapshot1188YashaX
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