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Crowfall - ACE Q&A for January: Eyes on Design - Crowfall Videos - MMORPG.com

SystemSystem Member UncommonPosts: 12,599
edited January 2018 in Videos Discussion

imageCrowfall - ACE Q&A for January: Eyes on Design - Crowfall Videos - MMORPG.com

The latest ACE Q&A for January has been published called "Eyes on Design". In it Thomas Blair and Mark Halash talk to fans about all things design including topics such as methodology for class design, how progress in combat design is going, whether or not min-maxing will affect Races & Classes and what in the heck are "linked accounts" on the official site.

Read the full story here


JamesGoblin

Comments

  • farwardenfarwarden Member CommonPosts: 6
    I was so hyped with this game, but now it seems the idea is far from what they have originally declared... And in 2019 when it will come out it won't be even same as it is today :)
    postlarval
  • Arkade99Arkade99 Member RarePosts: 538
    In what ways is it far from what they originally showed us? I guess you could say they now have races and classes where originally there was supposed to be just archetypes, but I see that as a good thing.
    JamesGoblin
  • kitaradkitarad Member LegendaryPosts: 8,178
    I have been looking at the combat in this game and I am not a fan of PvP but I noticed that the combat is long so even though I am teribad at combat moves especially action but since there is a lot of time between attacking and dying I think it might allow for a person who is slower some opportunities to play support.
    JamesGoblin

  • KajidourdenKajidourden Member EpicPosts: 3,030
    farwarden said:
    I was so hyped with this game, but now it seems the idea is far from what they have originally declared... And in 2019 when it will come out it won't be even same as it is today :)
    No, it really hasn't.  In fact it's only built upon the the foundation of what was declared to be the goal during crowdfunding.  Literally nothing has changed except (as previously mentioned) the race/class split which is way better.
    JamesGoblinTacticalZombehlahnmir
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