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Over the course of CWaveSoft and Nexons development of Hyper Universe, I’ve watched their progress first hand of this 2D side-scrolling beat’em up MOBA. With the launch of Hyper Universe still fresh in mind and more appropriately, impressed in my muscle memory imbuing me with a bad case of “controller grip”, does Hyper Universe have what it takes to leave a lasting impression on MOBA loving gamers everywhere? This is our Hyper Universe Review.
Comments
It works fine for Super Smash Brothers.
....this game isn't Super Smash Brothers, though.
Some of the abilities are very interesting, and they really fleshed out the characters very well. Team composition plays a big part too. It's definitely worth a try.
It's certainly something that requires playtime to grasp. It ends up working really well, but in all honesty I believe this game would do amazingly well on console.
The impression I get from the story is that there is probably a story there, and it could plausibly even be reasonably good. The problem is that it gives you bits and pieces so out of order as to be incoherent.
So basically, your complaint is that they did something creative. It actually works quite well. It also makes the game controller and/or keyboard friendly, rather than being really heavy on mouse-clicking like most MOBAs.
No, what's ridiculous is insisting that all games should do something the same way. The graphics are very much 3D, and the side-scrolling approach actually gives you a much better view of the characters than the "you'll never actually see your character's face again after character creation" approach of so many MMORPGs.
As to the population, this would be one of the best MOBAs on console, especially because, for me, I had to play with a controller, it just feels better. When I used M&K it didn't feel natural.
I like the game, I think its got a fresh feeling for a MOBA, and I hope they consider a broader audience if it doesn't take off like a rocket. They've put in a lot of work, I'd hate to see it all for nothing by chasing the wrong audience.
/Cheers,
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
I know how you feel. All my favorite moba have shut down. Infinite Crisis Dawngate Tome
They all feel artificially long and I feel like i'm battling towers more than players which leads to boring and long matches playing peek-a-boo with towers.
Makes me sad the ONE MOBA I like is shutting down.