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Hardcore MMO 'Tale of Toast' Launches into Early Access - MMORPG.com News

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129
edited February 2018 in News & Features Discussion

imageHardcore MMO 'Tale of Toast' Launches into Early Access - MMORPG.com News

If you've been looking for a hardcore open world MMO, you may want to check out Tale of Toast that has just launched into Steam Early Access. According to the description, Toast was inspired by old school MMORPGs. Considered easy to play, hard to master, the game features tactical combat, mechanics for encouraging social interaction, procedurally generated dungeons and a robust quest system.

Read the full story here



¯\_(ツ)_/¯ 


Comments

  • TillerTiller Member LegendaryPosts: 11,485
    edited February 2018
    I thought the article title was a joke, but it's not. :D
    SBFord
    SWG Bloodfin vet
    Elder Jedi/Elder Bounty Hunter
     
  • WizardryWizardry Member LegendaryPosts: 19,332
    Well the developer has the right idea..somewhat.

    Implementation is bigger than the parts on a piece of paper.
    Scaling>>NO
    classless>NO,remember the word ROLE in role playing.
    crafting,not much said here,how is it done,how fast is it,how important are the crafts,etc etc.

    Not p2w,well one good idea in the bunch is a start.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129
    According to at least two dev updates since EA launch, they're working on the server issues. 
    [Deleted User]BruceYee


    ¯\_(ツ)_/¯ 


  • ManWithNoTanManWithNoTan Member UncommonPosts: 96
    Yup, I haven't been able to connect to even try. They have set a server cap to 100 players until they can figure out how to fix CPU usage issues due to people logging in...
  • BruceYeeBruceYee Member EpicPosts: 2,556
    DMKano said:


    Yup, I haven't been able to connect to even try. They have set a server cap to 100 players until they can figure out how to fix CPU usage issues due to people logging in...



    This is why you have QA and run load tests before selling it to players.

    Refunds gonna be pouring in, such a rookie mistake
    Refunds for a free game?

    and does anyone know if these are the same 2 guys that made Salem?
  • TheocritusTheocritus Member LegendaryPosts: 10,014
    DMKano said:
    You havent seen lag til youve played this game.

    I mean - is someone hosting the server on dialup from their house?
    Its impressive how many games you have played and know about....many of these  ihave never even heard of and you've already played them....If you aren't working in this industry you may have missed your calling.
  • ScorchienScorchien Member LegendaryPosts: 8,914
    xNIAx1 said:

    DMKano said:





    Yup, I haven't been able to connect to even try. They have set a server cap to 100 players until they can figure out how to fix CPU usage issues due to people logging in...






    This is why you have QA and run load tests before selling it to players.



    Refunds gonna be pouring in, such a rookie mistake



    Jumps the gun before knowing jack shit. Rookie
    This happens frequently here , the community has become accustomed to it ....

        So EA game offering folks the chance to  help test and try out game for free and still people find an unsubstantiated way to complain .....
     
       I mean it only says ............. FREE TO PLAY
    ManWithNoTan
  • ScotScot Member LegendaryPosts: 24,429
    Just because the game is hardcore does not mean we all have to jump on one another. Try to channel the cuddly graphic that was no doubt chosen to make any hardcore player gnash their teeth. :)
    BruceYee
  • gervaise1gervaise1 Member EpicPosts: 6,919
    DMKano said:
    You havent seen lag til youve played this game.

    I mean - is someone hosting the server on dialup from their house?
    I remember "Rubies of Eventide" back in mid-2003 - that was bad. (You could see the rendering happening.) Refund - check!

    To be as bad would make this dire; worse - yikes. It sounds bad.
  • CelciusCelcius Member RarePosts: 1,878
    I can't take this game seriously with that screenshot. It does not look hardcore at all, looks like a mobile game.
    Psym0n
  • ConstantineMerusConstantineMerus Member EpicPosts: 3,338
    DMKano said:
    DMKano said:
    You havent seen lag til youve played this game.

    I mean - is someone hosting the server on dialup from their house?
    Its impressive how many games you have played and know about....many of these  ihave never even heard of and you've already played them....If you aren't working in this industry you may have missed your calling.

    I am working WITH the game industry not IN the industry ;)

    I lack the creative talent to be in the game industry, and knowing so many folks who do it - I just know it's not for me. 
    Hey don't sell yourself short mate. I bet you can bring a lot to a design team. 

    I may sound sarcastic, but I'm sincere :|
    Constantine, The Console Poster

    • "One of the most difficult tasks men can perform, however much others may despise it, is the invention of good games and it cannot be done by men out of touch with their instinctive selves." - Carl Jung
  • GreatnessGreatness Member UncommonPosts: 2,188
    Likely will not try it out as not my cup of tea but I hope some success for this game as I read the comments on the Steam Discussion the developers appear to be some of the nicest people based on their comments, they are apologetic and are working hard with just two of them (which they do not even have to be for an early access/alpha game that is free) and they are responding to everyone. 
    BruceYee

    ~Greatness~

    Currently Playing:
    Nothing

  • LacedOpiumLacedOpium Member EpicPosts: 2,327

    Whenever you really want to sell a game as being "hardcore" using a pic such as the one in OP will do it every time.

  • ValkaernValkaern Member UncommonPosts: 497

    Wizardry said:

    Well the developer has the right idea..somewhat.



    Implementation is bigger than the parts on a piece of paper.

    Scaling>>NO

    classless>NO,remember the word ROLE in role playing.

    crafting,not much said here,how is it done,how fast is it,how important are the crafts,etc etc.



    Not p2w,well one good idea in the bunch is a start.



    No, the 'Role' in role playing is not derived from a class 'role' in a group. It literally refers to acting out a role as an actor would.

    Don't forget that role playing predates role playing games.

    I'm ok with sounding a bit nitpicky on this, it's almost as frustrating as people calling them 'Roll playing games' because dice are rolled, or thinking 'Rangers' are called Rangers because they attack from ...range.
    Liljna
  • AlbatroesAlbatroes Member LegendaryPosts: 7,671
    I'm a bit suspect on this, if you look at half the reviews are suspect. People just one day decide to make this title the first thing they've ever reviewed?
  • LiljnaLiljna Member UncommonPosts: 274
    edited February 2018
    Valkaern said:

    Wizardry said:

    Well the developer has the right idea..somewhat.



    Implementation is bigger than the parts on a piece of paper.

    Scaling>>NO

    classless>NO,remember the word ROLE in role playing.

    crafting,not much said here,how is it done,how fast is it,how important are the crafts,etc etc.



    Not p2w,well one good idea in the bunch is a start.



    No, the 'Role' in role playing is not derived from a class 'role' in a group. It literally refers to acting out a role as an actor would.

    Don't forget that role playing predates role playing games.

    I'm ok with sounding a bit nitpicky on this, it's almost as frustrating as people calling them 'Roll playing games' because dice are rolled, or thinking 'Rangers' are called Rangers because they attack from ...range.
    A lovely nitpick I can agree with :)  Thanks for making it!

    Although I have to admit, I called 'Role Master' for 'Roll Master' for a bit after creating my first character in that system to tease my new DM. For a beginner in 'Role Master', I found it overwhelming and so many dice rolls had to be made compared to what I was used to. But it was interesting to try it out.
  • TheocritusTheocritus Member LegendaryPosts: 10,014
    gervaise1 said:
    DMKano said:
    You havent seen lag til youve played this game.

    I mean - is someone hosting the server on dialup from their house?
    I remember "Rubies of Eventide" back in mid-2003 - that was bad. (You could see the rendering happening.) Refund - check!

    To be as bad would make this dire; worse - yikes. It sounds bad.
    Its too bad RoE went under..>Despite the awful lag it was a fun game with a great skill system
  • BruceYeeBruceYee Member EpicPosts: 2,556
    Two guys made this open world MMO but Amazon with an entire building full of developers getting paid 50-100k for 2+ years with all their resources can't even make a shooter.
  • khelbonkhelbon Member UncommonPosts: 124
    It might just be me, but this game makes me wanna eat some toast.  I have to give it to them, it is a interesting title name for sure!
  • AlbatroesAlbatroes Member LegendaryPosts: 7,671
    An overview for those interested:



  • PemminPemmin Member UncommonPosts: 623
    not gonna lie I was expecting an I AM BREAD mmo from the post title.
  • AkulasAkulas Member RarePosts: 3,029
    Needs to be lag free and optimized way better before I go outside the test server for it. In the mean time will casually poke around on it every now and then. Optimization needs to be a priority which the dev said isn't a priority right now. Other than that not much issues with it. 87 hours of my life wasted in it so far according to steam.

    This isn't a signature, you just think it is.

  • chukekle1chukekle1 Member UncommonPosts: 33
    Full loot drop in pvp, this game won't go to far playerbase wise, get rdy for the zerging of solo players.
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