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Dragon’s Bones has been out for a little over a week now in Elder Scrolls Online, and it’s been an exciting adventure so far. One of the biggest things that came out of this DLC was the “Base” patch: Update 17. This brings a lot of new and exciting changes to the game that are welcomed and some are just… Meh.
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Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
I'm with Josh on getting a lot of enjoyment out of the do it myself, trial and error way of building. But I also recognize that this was something that was lacking in ESO for a significant number of the players who have been wanting some guidance for a long time.
It's an option I can ignore but it's better for the game as a whole than having no option at all.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
The purchasable part of the Dragon Bones is just 2 new dungeons. You're not missing much by not having it.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
I would be all over this game again if this happened.
I had fun once, it was terrible.
Advisors are necessary for folks who are new to mmo's entirely.
I like the idea of getting a great reward at the end.
In reality in ESO everyone is a mage of one type or another, Weapons just add flavor. The reason you want staves with magicka builds or melee weapons and bows with stamina builds has more to do with min/maxing weapon and weapon skill damage based on which of the two stats, magicka or stamina, you chose to build around.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
Yeah being restricted to staff as magicka dps bums me out sometimes. I wish they'd add a magicka melee wep or even another ranged for variety. Wouldn't mind another stam ranged weapon as well.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Wish they were more in line with the base game dungeons.
/Cheers,
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer