We kick off a five part interview and screenshot series with Matt Miller, the Lead Designer of all things City of, today. The first Q&A looks at Patron Powers in general and will be followed by four more that take a close up look at the individual patrons: starting with Ghost Widow.
MMORPG.com: What exactly is a patron power?
Matt Miller: A Patron Power is a power in a power pool that is granted by one of the four lieutenants of Lord Recluse; Ghost Widow, Scirocco, Captain Mako, or Black Scorpion. They are themed power pools that tie directly in to the backstory and powers of the person who grants access to the pool.
MMORPG.com: Ok, so Ive chosen my patron. How many different powers will I have access to?
Matt Miller: There are four powers in each pool, for each Archetype. You can choose from the first two right off the bat, but in order to get access to the third one you need one of the first two powers, and to have access to the last power in the pool, you need to have chosen two of the previous powers. |
To read the full Q&A and see two images, click here.
Dana Massey
Formerly of MMORPG.com
Currently Lead Designer for Bit Trap Studios
Comments
I like the ideas of the Patron Pools alot. I see the only problem with them is for a player such as myself who may have a character who has nothing in common with the patron's powers.
Example: I have a Fire/Thermal Corruptor, all of his powers are based in Fire. His story would dramaticly change if he suddenly started shooting bolts of Lightning out of his hands, because he was pledged to Scirrico. (not sure I spelled that right.)
Other than that, these powers look awesome. Although it'll be time to use the Copy tool and test server when I get there. I would hate getting a PERMANANT power and find out I hated it.
I have some characters that might not fit in with the patrol powers as well, but I am happy that my level 40s will finally get to learn something new.
sweeeeeet.
My lvl 40 mastermind (necromancy/dark miasma) is waiting for his Ghost Widow Patroned powers..
so hurry up and release the darn thing
*edit*
to answer ctangel's question, i think i7 has a high chance of comign out the 28th, COH's birthday. (i think, everyone is going to be at Pocket D)
I'm bruised by that hard hitting journalism...
It does look cool but the CoH only people are getting bent over a table since all they get are costume options then I think most or all of them are only available if you also own CoV...
This basically works out to CoH not getting anything...well...they get to share the PvP zone...
i'm done ranting, the best part of cox has been, and remains, the actual character creation part, after that, it's 50 levels of killing the same gang bangers (just dressed in different tshirts) ad nauseum.
a game of incredibly wasted potential continues to disappoint.
could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?