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Novaquark has released a brand new trailer to showcase some of the amazing things players have created in the voxel-based MMO, Dual Universe. Pre-alpha players have taken part in creating a variety of outposts to show off the proprietary voxel engine that is as simple or as complex as a player has time and inclination for.
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Looks better than tons of early access games
Hopefully the game does get made as we need more scifi based games.
Never forget 3 mile Island and never trust a government official or company spokesman.
Whether the game itself has any replayability beyond "gonna build more stuff" remains to be seen. Their plan to let users create the content is a great way to keep the game open ended, but if there's *nothing* of interest to explore outside developed areas, most people will get bored quickly.
Personally, I hope that by the time they reach final release, there will be editable creatures running around wild.
This game is still in early pre-alpha, under an NDA. Beta is expected later this year. Release will probably be 2019 at the earliest. Hopefully people aren't saying "Ew, old graphics" by then, because what matters is whether they can make the gameplay work, with all worldwide players sharing the same instance on a "single-shard" server. Server performance will make or break this tech; the scope of activities available will make or break the game.
I will hold off on this one to see how it turns out but if activities are reliant on the playerbase and if they don't have the numbers then its not going to last. I do hope this one does that Landmark failed to do and succeeds but I will wait to see how the finished product turns out before I decide wither im interested in playing this one.
I watched a video of players building a ship, and although it could move it really was just a glorified house.
I kept waiting for it to "shoot" something but it never did.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
That's because combat has not been implemented yet !
DU has no NPC's, and will have only a handful of "wild creatures" roaming around at launch. So if you want to "shoot something", it will have to be another player.
The essence of DU game play is basically "EVE without the PVE". Players will group up into "organisations" and compete for resources, which exist in finite amounts on the various planets. Once a system has been stripped of valuable resources, outward expansion will be required.
DU is a FFA-PVP game with full loss of items and inventory when you die. It's a far harsher world than EVE, because the safe zones are limited in size and number.