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LawBreakers News - Cliff Bleszinski has posted on Twitter that "Boss Key Productions is effectively no more". He further reveals that LawBreakers was a great game that "didn't gain traction" and that Radical Heights was "well received, however, ... too little too late". He further writes that he will be taking time off to spend with his family and to consider whether or not he'll be back "to make something new again someday".
Comments
¯\_(ツ)_/¯
It should have come out more finished. They pushed it out too fast in an attempt to save their company (making an assumption) but the game itself was so buggy and unfinished (even if it was quite fun) that it couldn't keep a playerbase.
I feel bad for Boss Key, it really wasn't managed properly, and Lawbreakers was handled awful as well. I hope all of them find jobs again.
btw I didn't even know who it was
I do feel bad for the designers and what not who lost their jobs though. Find work friends!
Damn, not even EA at their scummiest lie that hard.
Perhaps this is for the best. From the corpse of the arena shooter emerged the hero shooter. I would personally prefer to play an Overwatch over a Quake or Unreal any day.
¯\_(ツ)_/¯
Ninja streamed it on Twitch one day and got over 100k views, just like he did with Fortnite.
That's pretty much it. I'm more sad about Lawbreakers because it had more potential to be a better game, but it failed to separate itself from OW.
I like Radical Heights. Never played Lawbreakers as I'm not too much into those games and have Overwatch if I have the urge to play one.
I think the issue is not that the genre is so much as crowded as you need to innovate and not throw public fits when things don't go your way. There is plenty of room for these types of games but you need to stand out. Radical Heights was definitely different and fun but still too raw and needed that extra time in the oven.
With Radical Heights everyone saw it coming, they sacrficed their game first impression to put an "Extreme" early access to save their company, doesn't suprise me that it failed.
AN' DERE AIN'T NO SUCH FING AS ENUFF DAKKA, YA GROT! Enuff'z more than ya got an' less than too much an' there ain't no such fing as too much dakka. Say dere is, and me Squiggoff'z eatin' tonight!
We are born of the blood. Made men by the blood. Undone by the blood. Our eyes are yet to open. FEAR THE OLD BLOOD.
#IStandWithVic
I've achieved the same relationship to MMOs these days. I remember hotly anticipating Warhammer, LOTRO, GW, AoC . . . all the way up to ESO. And absolutely nothing since. I read MMO news like it's the National Geographic of newly discovered and soon to be extinct creatures. Hard to get engaged and care about any of what's coming.
Perhaps it's indicative of marketing failure if a person like me who somewhat follows gaming has no idea your company even exists.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
That's what I was thinking. My first thoughts were literally, "Never heard of them."
As an outsider looking in, it seemed to me that Boss Key was simply a studio setup by someone with an ego who thought they could cash in on a bubble, without realising that it was a bubble. As a result, Cliff overestimated the size and stability of the market and arrived too late with products that were too derivative. So, seems natural that the company has folded.