I am talking about some game where you went in with low expectations, just to "give it a shot," or maybe some friend dragged you in, and you expected the game to be sub-par. But it turned out to be really good after all.
For me that game was GW2. I only signed up to pass time while waiting on something else. But I ended up liking it. For a few years at least.
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I didn't give it much of a shot in the Pre Alpha, I was never a backer. I just knew it looked like an oldschool game and felt kinda clunky.
Recently I picked it up on Steam and it has become my main MMORPG. It is so much fun on every level for me. Graphically it's not great, but it has an oldschool charm. Performance wise it sucks right now, I have to turn a lot of settings down, and you still get massive lag in the main town. But for some reason the game is just incredibly fun to run around and explore in, find new skills, level up random skills.
I'm surprised as hell that two people managed to pull off this game. But I can see myself dumping so much time into it (in between playing Conan Exiles at the moment).
I was only going to try an online game. I had no intention of playing one for years.
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That said the rest of the game falls flat, especially with how p2w it is. I think talking overall mmorpg that i was pleasant surprised? There's only 1 answer. MapleStory 2.
I remember when i first saw videos of it and saw how far removed it was from MS1 i thought it was hot garbage. Looked like some piece of shit Trove remake with the MS ip. I was very wrong. Nexon knows how to make a good game when they want to put the time and effort into it. Hell their second mmorpg Dark Ages gave me many wonderful years of experiences and MapleStory gave me quite a bit of fun too(that damn cash shop tho...)
I really hope they don't let the cash shop ruin this game though because the game itself is fucking fantastic. And playing this on the controller just makes it that much better of an experience. I'm a simple person, for me to like a game, the combat needs to be on point, the control needs to feel fluid, and have enough content to keep me busy. MS2 has all of that.
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Going back to LOTRO last year was a pleasant surprise I suppose. I've played it before but these days it's the only MMO where I feel like I'm exploring a world instead of ticking off boxes.
EQ 2 is that game for me also. Took a break from Lineage 2 and decided to just give the game a try and ended up having an amazing time.
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It took me another year or so to fully understand everything, info was scarce back then and it was my first MMO as I said above, so even simple things like trinity, tanks, aggro and need/greed were all new terms. I was in Tier 4/5 content by the time the Sunwell Patch hit, and managed to clear BT/SSC prior to the Wotlk launch, on what was and still is a fairly low pop server. I carried on playing with a couple of breaks over around 8 years I think, was GM for a 25 guild during HC ICC, quit in cata (urgh) played most of MoP getting some pretty high level kills and the first time I cleared all content prior to expansion - one of my best times in the game, Draenor was the start of the end for me, they basically started making it into a Farmville/RPG aka all the interaction was gone.
I remember levelling that mage and meeting a random guy in game I become friends with for like 4 years, ive met a couple of others real life and had a blast out in Liverpool and stuff. I don't feel the game offers that interaction anymore, and I think its that early interaction that really took me by surprise. I also really loved some of the synergy by combining certain sets/trinkets, especially as Lock in Siege O.O.!!
In those AFKs and since I quite back in Legion, I haven't found anything that offers the package WOW did back then. Ive had threads on here asking for games like it that have the customisation like on the older gear, i love procs and abilities that make you react, I enjoyed Enhance Shammy back in early cata tracking all the stacks and watching procs - haven't had it really since.
SWTOR - I loved it, really did. Played Sith Assassin and tanked/DPS'd and really enjoyed it - went away for like 4 months with work and built a new PC with the money saved, thinking "this beast will have no problems now in the Death Star" to be greeted by an empty death star on my return - all my guildies had gone back to WOW .... The other games were Rift (on release) loved the PVP in that and a few stints in FF14 - but FF14 always felt kinda clunky and couldnt hold my attention.
WOW (old WOW aka TBC) is a hole in my heart for MMO's
So much "suck" out there.
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I was heavy into UO and AC at the time (still play UO) a couple friends twisted my arm into trying, played for years ..
Im generally not an Alt player but i had so much fun in DAOC with all the classes and races that DAOC offered , and of course so many great quest lines in the 3 faction areas .. Stili a great game today ..
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Also i really don't see how anyone can think GW2's combat was anywhere on the level of BDO's. Like, when i first bought and tried GW2, it was the best combat i had tried up to that point. Better than WoW, Tera, and any other game i'd played to date. This was back during just vanilla GW2.
But after experiencing BDO years later and later still having a brief stint where i went back to GW2 for a bit...GW2 just felt janky in comparison. The best way i can explain it is when i use a skill in BDO, it feels fluid like and works like i expect it would work...natural, intuitive. GW2 just didn't give me the same feeling.
Granted we're talking about combat so obviously subjective territory so take that as you will.
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Never too big a Warcraft fan. I did play Warcraft 3+the expansion, enjoyed singleplayer quite a lot (more so base version of Warcraft 3, didn't like expansion as much) but was never that big into Blizzard games or WoW. Never even enjoyed Starcraft 2, since more a fan of the more epic and slow paced strategies (Europa Universalis, Crusader Kings kinda games, or simulators). Diablo 2 was fun though, but I kinda missed out on that since was into other games.
Did enjoy Warcraft 3 arcade maps however, but that was about it and I sucked at most of those anyway cause too fast paced lol
But then, there it was...Fileplanet beta for WoW.
I made an Orc, made my way to Sen'jin village. And finally, it was the first MMO I personally played that had amazing underwater swimming AND combat. Every previous MMO I was stuck on land and couldn't swim underwater. It was most immersive experience I ever had in an MMO, more than any sandbox MMO before that could provide. The music was amazing, combat at the time was a lot of fun for an MMO and it was just a pure fun experience. Most MMOs before WoW were too grindy or too hardcore...and then there was WoW, a pretty casual, very fun and not grindy MMO at all compared to others
It wasn't just that either. So many MMOs before WoW were buggy as fuck messes at launch, or/and very purely optimized. And there was WoW, the least buggy MMO I personally played at launch (even at beta), that also had a ton of content
I logged off beta. Bought WoW right away, and still play WoW to this day lol. off/on but still quite a bit.
WoW wasn't my first MMO (that be Asheron's Call back in 1999), but it was (and still is to me) the most fun MMO ever made...one can argue not so much now...but when it was released, for me, it was far more fun than any MMO before it. The only other MMO that for me competes it for "fun" was City of Heroes and Villains. That MMO was amazing.
And still really confused why new MMOs often don't have underwater swimming...like such a basic feature that should be in every MMO lol. GW2 does of course, but a lot of MMOs don't include that lol.
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