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I can safely say after spending more time in the land of Tyria, I found myself having more and more of an enjoyable experience with Guild Wars 2. Although it is for different reasons than I thought it would be and that’s not a bad thing at all. In my all time playing MMORPGs I mainly looking for a couple of things,: one of those things that play probably the most important part to me is : Community.
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I completely agree with this. In GW2 I've had nothing but nice community members. Same thing in FFXIV, I partied in dungeons while leveling a new class, and every time we wiped, I never saw anyone get mad, everyone just explained what to do to the player.
My two pieces of advice;
As a new player DON'T use your level 80 boost.
Outside of map completion; I highly recommend looking through your "Achievements tab" and checking out the 1000s of hours worth of activities you can do in there. These can range from unlocking precursors for legendary weapons, to collections quests for ascended weapons. As a completionist myself, I've always enjoyed going after every achievement possible. Not all rewards are created equal, but most of them are worth going after for the items.
And by purposely running past another players dead corpse and not revive them, when you clearly could've!
One of the other things I like about the game is the auction house. Being able to keep your inventory under control by having a link to the auction house makes the game so must more enjoyable and means I can spend more time adventuring then managing inventory.
Of course you always have your bad eggs but overall the community has been a good one and this is one of the reason I've stayed with the game since launch.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
lol I've done that a few times, right on top of the barrels during the Taidha Covington event. I think lots of people have. My favorite is this one troll mes who always drops a port; daily I might add. right over the port at the end of reset Cobalt triple trouble. Another favorite is dodging the Bloated Creeper pulls into the zerg during Tequatl. Most times it's really harmless fun, I think some folks just get themselves worked up over things and forget it's a game. I know it can be annoying, but most times I find myself laughing about the random trolling.
Open World PvP game = toxic community, 90% of them being idiots with bully mentality. The game is dead after a couple of months.
PvE game = great community in general, and the game have a long life if it is good enought.
There is no mob/boss stealing. There is no competition for harvesting nodes. There is no need vs greed loot rolling in raids. Having other players around doesn't ruin dynamic events or slow down leveling. So many of the common sources of drama in MMO PvE are not problems in Guild Wars 2. It is the friendliest possible MMO experience of the modern day because of its intelligent reward mechanics.
My 1st day in GW2 was an amazing experience. I just finished my tutorial and I was greeted by a cool looking playing and started talking. Gave me some pointers on the class (ranger) and handed me a few items to get me started.
Because of that experience, I was instantly hooked to the game and haven't been disappointed ever by the friendliness of the community. Of course, there are a few area's where the toxicity level is higher, like ranked pvp and to some extend also hardcore raids, and fractal CM's.
The game is pretty much an achievement based game. If you don't care about getting achievements you won't find any point to the game at end game. As for your issue, most of it has been resolved, you just have to know how to spec and gear your class based on how you like to play. I made a tanky thief, and while he can't face melt, I like the survival solobility aspects of it. If you can't find a spec you like, play a different class.