A few reasons me, a founder, uninstalled the game already:
Hitboxes
Disconected and cant join the hunt again (how the hell they forgot to add this option in to the game?)
Bored: Jump - run - kill - back to city - craft - jump - disconected - back to the city - ...
We give a lot of feedback and helped finding bugs and they dont do nothing to solve it to face the OB.
Tried it. It felt empty and souless. Idk, just felt like a husk of something that could be. Animations and graphics were okay.
World was bland and boring, combat was clunky, the first boss fight is super boring. Lobby style and grouping isn't my thing. There is no reason to communicate with anyone.
Meh experience.
Originally posted by Arskaaa "when players learned tacticks in dungeon/raids, its bread".
Tried it. It felt empty and souless. Idk, just felt like a husk of something that could be. Animations and graphics were okay.
World was bland and boring, combat was clunky, the first boss fight is super boring. Lobby style and grouping isn't my thing. There is no reason to communicate with anyone.
Meh experience.
Uh, you nailed it, this was exactly how I felt. I wanted to like this game, but it was just so damn boring.
If you want a new idea, go read an old book.
In order to be insulted, I must first value your opinion.
Tried it. It felt empty and souless. Idk, just felt like a husk of something that could be. Animations and graphics were okay.
World was bland and boring, combat was clunky, the first boss fight is super boring. Lobby style and grouping isn't my thing. There is no reason to communicate with anyone.
Meh experience.
Uh, you nailed it, this was exactly how I felt. I wanted to like this game, but it was just so damn boring.
That's why I've commented elsewhere the devs need to kick it into high-gear if MHW is coming to PC. It'll be Battleborn vs. Overwatch all over again if they don't use the time between now and then to flesh out some things and add some additional depth.
The game is good. Graphic design is very cool and if you complain because its not realistic you obv. haven't put more than 2-3h in the game to talk about the monsters/behemoths so instead talking about graphic and story.
Behemoths in this game are fun, well designed and the last tier is very good. A lot of them are more optimized and well scripted than MHW.
You talk about the game? I assume half who complain still don;t know how to interrupt the Behemoths.
combat was clunky? Not knowing to make the combos right it's your fault, the combat is sick.
THe good things are a lot. ANd to mention that the game is very fluent in combat.
Played in the closed beta for a bit. Probably logged 10-20 hours or so.
I enjoyed it, but like others have said... it feels empty and kind of pointless after a while. You queue up, kill the one monster in the field (because there are no trash mobs), return to the city to craft, rinse and repeat.
I like the art and the combat. I just think it needs more. I don't see myself spending any more time with the game unless they make some big changes with the content.
If jumping into a zone with one mob to kill is all there is for content, I'll be skipping this. Played it for about 2 hours. The combat is rigid and clunky. There's just no draw for me here.
Joined 2004 - I can't believe I've been a MMORPG.com member for 20 years! Get off my lawn!
Based on comments it will be awhile before I test out this game. But I'm in no hurry.
Post edited by Octagon7711 on
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
Comments
Brenics ~ Just to point out I do believe Chris Roberts is going down as the man who cheated backers and took down crowdfunding for gaming.
Hitboxes
Disconected and cant join the hunt again (how the hell they forgot to add this option in to the game?)
Bored: Jump - run - kill - back to city - craft - jump - disconected - back to the city - ...
We give a lot of feedback and helped finding bugs and they dont do nothing to solve it to face the OB.
World was bland and boring, combat was clunky, the first boss fight is super boring. Lobby style and grouping isn't my thing. There is no reason to communicate with anyone.
Meh experience.
Originally posted by Arskaaa
"when players learned tacticks in dungeon/raids, its bread".
If you want a new idea, go read an old book.
In order to be insulted, I must first value your opinion.
Behemoths in this game are fun, well designed and the last tier is very good. A lot of them are more optimized and well scripted than MHW.
You talk about the game? I assume half who complain still don;t know how to interrupt the Behemoths.
combat was clunky? Not knowing to make the combos right it's your fault, the combat is sick.
THe good things are a lot. ANd to mention that the game is very fluent in combat.
That and the lack of male female character creation with a option for gender identity smacks of something I don't want in my video games.
My Thoughts on Content Locust
I enjoyed it, but like others have said... it feels empty and kind of pointless after a while. You queue up, kill the one monster in the field (because there are no trash mobs), return to the city to craft, rinse and repeat.
I like the art and the combat. I just think it needs more. I don't see myself spending any more time with the game unless they make some big changes with the content.
Joined 2004 - I can't believe I've been a MMORPG.com member for 20 years! Get off my lawn!
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey