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Crowfall News - The Crowfall site has been updated with a new post from Thomas Blixtev Blair that details one of the exciting new features coming to the game with the v5.7 milestone update. Season will be one way to mark the passage of time, a crucial feature of the game as it "causes dramatic, fundamental changes to the gameplay in [the] universe".
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An example of the benefit is that players that like to "dabble in a bit of everything" will be able to change up what they want to do for maximum effectiveness, but players who are dedicated resource gatherers might keep gathering even in the winter season, and still find a good market because fewer people are willing to compete for less efficient resources. Maybe these gatherers would need escorts because monsters are much more dangerous, drawing in more combat-focused players. Dynamic change to a world that has checks and balances is almost always a good thing.
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I am mildly interested, an outlook about new games that has served me well over the years.
There has to be some benefit to winter. Like +5 to ice cube collecting or something!