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The Crowfall team has posted the newest ACE Q&A for July, this time answering questions across a number of topics including procedural world generation, new monsters, Hunger contagion and much more. See what Creative Director J. Todd Coleman and Design Lead Thomas Blair have to say.
Comments
I would give you a guest pass to SWOTR, but then I wouldn't be able to find a way to live with myself afterwards....
I self identify as a monkey.
You don't have to watch all the videos if you don't want to.
Personally I like watching these monthly Q&A videos, I think one about 10 minute video each month is a good amount, but ignore most of their other videos.
It was hard for me to figure out whether he was talking to Crowfall or MMORPG with this. With Crowfall, they have their own website that -- surprise -- has information on crowfall. That's where this is originally posted, and by definition it is wanted by the community as it typically features Q&A -- the same goes with the other ways they communicate with their community on their site. That is, a site made specifically to inform and communicate and is easily avoided. Questions and videos made in regards to questions asked and a community that appreciates the answers thereof.
If spoken towards MMORPG then it faces the same problem in that it is a MMO site that reports on news and information (they have no power over the information that is available, and have gone on record saying that if other games want more coverage, then they should release information regarding it). In that case, the articulation should have been more along the lines of feedback asking for a feature that blocks games they don't want to see. Though a much more realistic and feasible thing is to just ignore -- easily, mind you -- anything that pops up regarding it. It's very easy to just not click on something that pops up if you don't want to see it, and may be a problem if there's a compulsion to click all the things, ever.
In the third case, it could be a general statement that people -- by human nature -- naturally get tired of things and tend to hate and act first rather than think things through intelligently and rationally. A sort of devil's advocate assertion. Though again, the articulation doesn't lend well to this. It also would still be confusing as to who the intended recipient is, as the same things stated above remain true, especially about crowfall.com, its existence, the other outlets it uses, and the fact that people on that site are on it for information in the first place -- and are the ones asking for these questions to be answered for them.
In the end, it just seems like more a dictation that people shouldn't get what they want just because a small group can't handle seeing something. Even if it's easy to avoid and has its own corner of the internet that you have to purposely go to and has no power on who reports on it.
Aloha Mr Hand !
I doubt he will, but I really hope Coleman sees that, lol!
So far they spent (info by Todd from maybe half a year ago) some $25k total on marketing, lion's share of which should include Kickstarter in early 2015; it's all home-made and improvised, not costing much or distracting them from gamemaking.
This I'm seeing "crowfall' all over the place when in reality, it's just the same story. That's my thought anyway.
I self identify as a monkey.