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Crowfall - To Catch a Unicorn - MMORPG.com

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

imageCrowfall - To Catch a Unicorn - MMORPG.com

The unicorn, dark matter, the chupacabra and low-calorie food that tastes good, what do they all have in common with a game engine built specifically for the demands of a MMORPG? Everyone's heard of them but few have ever seen them. Artcraft Entertainment is feeling confident. How confident? Confident enough to catch a unicorn.

Read the full story here



¯\_(ツ)_/¯ 


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Comments

  • ScotScot Member LegendaryPosts: 24,427
    Artcraft? I guess these guys think their games are art. ;)
    JamesGoblinAlomar
  • GaladournGaladourn Member RarePosts: 1,813
    edited July 2018
    one correction: low calorie tasty food

    edit: damn, already corrected
  • BitterClingerBitterClinger Member UncommonPosts: 439
    Well, it wouldn't be the first time a the makers of a failed/mediocre game actually made a decent engine that was used by others.


    Citizen Zero (game), BigWorld Engine went on to be used by World of Tanks.
    Hero's Journey (game), Hero Engine was used in Star Wars the Old Republic & Elder Scrolls Online (development).

    DiscipledOneJamesGoblin
  • SomeHumanSomeHuman Member UncommonPosts: 560
    How easily we affix the moniker of “legend” to people who make games these days. It seems like everyone is a legend just like our characters that run around inside these engines. If their engine is good, then Crowfall will at least have $ to lend to its longevity.
    [Deleted User]

    Gaming since 1985; Online gaming since 1995; No End in Sight! My YouTube Channel: https://www.youtube.com/channel/UC8POVoJ8fdOseuJ4U1ZX-oA

  • acidbloodacidblood Member RarePosts: 878
    So, is this going to be the MMO equivalent of Unity / UE4... or is it more a million$$$ up front kind of deal?

    Either way it will be interesting to see how this goes, and just what the engine is capable of (my impression of Crowfall is large battles, but heavily instanced / zoned?)
  • druezdruez Member UncommonPosts: 120
    Interesting concept. I'm actually liking crowfall so far. Been playing it for a while. Though, the one thing I think the game struggles with right now is actually the performance in terms of lag. umm so yeah.
    [Deleted User]JamesGoblin
  • pantaropantaro Member RarePosts: 515
    as someone who donated money to Crowfall and Camelot Unchained trying real hard not to laugh right now.....seriously am!
  • nastilonnastilon Member UncommonPosts: 152
    I purchased Crowfall and honestly while I hope any influx of capital from them licensing their engine helps, I am slightly critical that we continue to see stories about it instead of their primary product which has not been released yet and which still needs at least a year's worth of work.
    [Deleted User][Deleted User]JamesGoblinKyleran
  • Arkade99Arkade99 Member RarePosts: 538

    nastilon said:

    I purchased Crowfall and honestly while I hope any influx of capital from them licensing their engine helps, I am slightly critical that we continue to see stories about it instead of their primary product which has not been released yet and which still needs at least a year's worth of work.



    Unless I missed one, there have been three "stories" about this. The first was the announcement done by Artcraft. The second was an interview that Todd Coleman did about the new venture. And the 3rd, this one, is an article written by a MMORPG.com writer.

    There are two (and sometimes more) articles/videos/livestreams produced by Artcraft every single week to keep players up to date on what is going on in the game.

    Don't depend on MMORPG.com to get your news about a specific game. Always go to the source.
    JamesGoblin
  • Arkade99Arkade99 Member RarePosts: 538

    druez said:

    Interesting concept. I'm actually liking crowfall so far. Been playing it for a while. Though, the one thing I think the game struggles with right now is actually the performance in terms of lag. umm so yeah.



    We should see some significant FPS improvements in 5.7, which should be hitting the Test server sometime this week. Zoning will also help to spread people out, allowing for more people per campaign.
    JamesGoblindruez
  • postlarvalpostlarval Member EpicPosts: 2,003
    I’ve heard of a game called Crowfall but never seen it. They should focus on catching that unicorn first.
    JamesGoblinAlomarKyleran
    ______________________________________________________________________
    ~~ postlarval ~~

  • FlyByKnightFlyByKnight Member EpicPosts: 3,967


    I’ve heard of a game called Crowfall but never seen it. They should focus on catching that unicorn first.



    I think building out the engine is part of catching that Unicorn. The better the engine the better the game works yes? They can add more team members to the development of the engine without doing the whole "stretch goal" thing.

    I don't see how anybody with moderate logical sense could reduce this to a priorities debate. The engine is along the way to the game. Licensing the engine keeps the lights on and better.
    JamesGoblinVrika
    "As far as the forum code of conduct, I would think it's a bit outdated and in need of a refre *CLOSED*" 

    ¯\_(ツ)_/¯
  • postlarvalpostlarval Member EpicPosts: 2,003


    I’ve heard of a game called Crowfall but never seen it. They should focus on catching that unicorn first.



    I think building out the engine is part of catching that Unicorn. The better the engine the better the game works yes? They can add more team members to the development of the engine without doing the whole "stretch goal" thing.

    I don't see how anybody with moderate logical sense could reduce this to a priorities debate. The engine is along the way to the game. Licensing the engine keeps the lights on and better.
    Your white-knighting is duly noted. 
    AlomarKyleran
    ______________________________________________________________________
    ~~ postlarval ~~

  • FlyByKnightFlyByKnight Member EpicPosts: 3,967


    I’ve heard of a game called Crowfall but never seen it. They should focus on catching that unicorn first.



    I think building out the engine is part of catching that Unicorn. The better the engine the better the game works yes? They can add more team members to the development of the engine without doing the whole "stretch goal" thing.

    I don't see how anybody with moderate logical sense could reduce this to a priorities debate. The engine is along the way to the game. Licensing the engine keeps the lights on and better.
    Your white-knighting is duly noted. 
    THIS is white knighting?

    Your daftness is duly noted.
    "As far as the forum code of conduct, I would think it's a bit outdated and in need of a refre *CLOSED*" 

    ¯\_(ツ)_/¯
  • JamesGoblinJamesGoblin Member RarePosts: 1,242

    acidblood said:

    So, is this going to be the MMO equivalent of Unity / UE4... or is it more a million$$$ up front kind of deal?



    Either way it will be interesting to see how this goes, and just what the engine is capable of (my impression of Crowfall is large battles, but heavily instanced / zoned?)



    The way I understood Todd, it is a bunch of tech connected to Unity - or which Unity is part of - but it has much more than jsut the base engine; To be more exact, some ~$10M man-hour worth of extra features built upon that, including procedural terrain generator, avatars, all kinds of items etc.


    nastilon said:

    I purchased Crowfall and honestly while I hope any influx of capital from them licensing their engine helps, I am slightly critical that we continue to see stories about it instead of their primary product which has not been released yet and which still needs at least a year's worth of work.



    The licensing money is supposed to help with the game being better & done quicker. We'll see, I guess.
    acidblood[Deleted User]
     W...aaagh?
  • postlarvalpostlarval Member EpicPosts: 2,003


    I’ve heard of a game called Crowfall but never seen it. They should focus on catching that unicorn first.



    I think building out the engine is part of catching that Unicorn. The better the engine the better the game works yes? They can add more team members to the development of the engine without doing the whole "stretch goal" thing.

    I don't see how anybody with moderate logical sense could reduce this to a priorities debate. The engine is along the way to the game. Licensing the engine keeps the lights on and better.
    Your white-knighting is duly noted. 
    THIS is white knighting?

    Your daftness is duly noted.
    Huh, that one must have hit close to home to trigger an episode of angry little boy syndrome. gg
    ______________________________________________________________________
    ~~ postlarval ~~

  • KajidourdenKajidourden Member EpicPosts: 3,030


    I’ve heard of a game called Crowfall but never seen it. They should focus on catching that unicorn first.



    I think building out the engine is part of catching that Unicorn. The better the engine the better the game works yes? They can add more team members to the development of the engine without doing the whole "stretch goal" thing.

    I don't see how anybody with moderate logical sense could reduce this to a priorities debate. The engine is along the way to the game. Licensing the engine keeps the lights on and better.
    Your white-knighting is duly noted. 
    THIS is white knighting?

    Your daftness is duly noted.
    Huh, that one must have hit close to home to trigger an episode of angry little boy syndrome. gg
    Building an engine is literally part of developing the game.  If anything this is brilliant on their part.  Why not take your work and make it as profitable as possible?  

    Will it sell/license?  No idea; but it's a very good business move that requires very little extra of them and has the potential to double their sources of income.
    JamesGoblinTsiya
  • FlyByKnightFlyByKnight Member EpicPosts: 3,967


    I’ve heard of a game called Crowfall but never seen it. They should focus on catching that unicorn first.



    I think building out the engine is part of catching that Unicorn. The better the engine the better the game works yes? They can add more team members to the development of the engine without doing the whole "stretch goal" thing.

    I don't see how anybody with moderate logical sense could reduce this to a priorities debate. The engine is along the way to the game. Licensing the engine keeps the lights on and better.
    Your white-knighting is duly noted. 
    THIS is white knighting?

    Your daftness is duly noted.
    Huh, that one must have hit close to home to trigger an episode of angry little boy syndrome. gg
    So responding to the silly shit you said by changing one word is an episode of "angry little boy syndrome"?

    Are you having a reaction to prescription medication or something?


    "As far as the forum code of conduct, I would think it's a bit outdated and in need of a refre *CLOSED*" 

    ¯\_(ツ)_/¯
  • postlarvalpostlarval Member EpicPosts: 2,003


    I’ve heard of a game called Crowfall but never seen it. They should focus on catching that unicorn first.



    I think building out the engine is part of catching that Unicorn. The better the engine the better the game works yes? They can add more team members to the development of the engine without doing the whole "stretch goal" thing.

    I don't see how anybody with moderate logical sense could reduce this to a priorities debate. The engine is along the way to the game. Licensing the engine keeps the lights on and better.
    Your white-knighting is duly noted. 
    THIS is white knighting?

    Your daftness is duly noted.
    Huh, that one must have hit close to home to trigger an episode of angry little boy syndrome. gg
    So responding to the silly shit you said by changing one word is an episode of "angry little boy syndrome"?

    Are you having a reaction to prescription medication or something?


    Keep it up. I know it's not cool to be the WK, but own it. Be proud of who you are.
    ______________________________________________________________________
    ~~ postlarval ~~

  • lahnmirlahnmir Member LegendaryPosts: 5,053


    I’ve heard of a game called Crowfall but never seen it. They should focus on catching that unicorn first.



    I think building out the engine is part of catching that Unicorn. The better the engine the better the game works yes? They can add more team members to the development of the engine without doing the whole "stretch goal" thing.

    I don't see how anybody with moderate logical sense could reduce this to a priorities debate. The engine is along the way to the game. Licensing the engine keeps the lights on and better.
    Your white-knighting is duly noted. 
    Could you please explain what part is white-knighting? I've read his post several times and just can't seem to find it. Some general stuff about engines and gaming and making money, yes, but he's not even praising CF in any way, let alone defending it to the point of being silly. So, perhaps I've missed the part where he does, could you please explain?

    /Cheers,
    Lahnmir
    Rhoms
    'the only way he could nail it any better is if he used a cross.'

    Kyleran on yours sincerely 


    'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'

    Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...



    'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless. 

    It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.

    It is just huge resource waste....'

    Gdemami absolutely not being an armchair developer

  • postlarvalpostlarval Member EpicPosts: 2,003
    TimEisen said:

    lahnmir said:









    I’ve heard of a game called Crowfall but never seen it. They should focus on catching that unicorn first.






    I think building out the engine is part of catching that Unicorn. The better the engine the better the game works yes? They can add more team members to the development of the engine without doing the whole "stretch goal" thing.



    I don't see how anybody with moderate logical sense could reduce this to a priorities debate. The engine is along the way to the game. Licensing the engine keeps the lights on and better.


    Your white-knighting is duly noted. 


    Could you please explain what part is white-knighting? I've read his post several times and just can't seem to find it. Some general stuff about engines and gaming and making money, yes, but he's not even praising CF in any way, let alone defending it to the point of being silly. So, perhaps I've missed the part where he does, could you please explain?

    /Cheers,
    Lahnmir



    I believe its more or less a desire for some old fashioned forum pvp than anything grounded in expressed words.
    Hardly. When it comes to forum PvP, he couldn't even compete. I'd snap him like a twig.

    Owning him would be borderline cruel.
    JamesGoblin
    ______________________________________________________________________
    ~~ postlarval ~~

  • lahnmirlahnmir Member LegendaryPosts: 5,053
    TimEisen said:

    lahnmir said:









    I’ve heard of a game called Crowfall but never seen it. They should focus on catching that unicorn first.






    I think building out the engine is part of catching that Unicorn. The better the engine the better the game works yes? They can add more team members to the development of the engine without doing the whole "stretch goal" thing.



    I don't see how anybody with moderate logical sense could reduce this to a priorities debate. The engine is along the way to the game. Licensing the engine keeps the lights on and better.


    Your white-knighting is duly noted. 


    Could you please explain what part is white-knighting? I've read his post several times and just can't seem to find it. Some general stuff about engines and gaming and making money, yes, but he's not even praising CF in any way, let alone defending it to the point of being silly. So, perhaps I've missed the part where he does, could you please explain?

    /Cheers,
    Lahnmir



    I believe its more or less a desire for some old fashioned forum pvp than anything grounded in expressed words.
    Ahh, so not because of actual reasons but because of feelings. Nice, nothing wrong with CF then, just an attitude thing. Got it  ;)

    /Cheers,
    Lahnmir
    'the only way he could nail it any better is if he used a cross.'

    Kyleran on yours sincerely 


    'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'

    Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...



    'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless. 

    It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.

    It is just huge resource waste....'

    Gdemami absolutely not being an armchair developer

  • FlyByKnightFlyByKnight Member EpicPosts: 3,967


    I’ve heard of a game called Crowfall but never seen it. They should focus on catching that unicorn first.



    I think building out the engine is part of catching that Unicorn. The better the engine the better the game works yes? They can add more team members to the development of the engine without doing the whole "stretch goal" thing.

    I don't see how anybody with moderate logical sense could reduce this to a priorities debate. The engine is along the way to the game. Licensing the engine keeps the lights on and better.
    Your white-knighting is duly noted. 
    THIS is white knighting?

    Your daftness is duly noted.
    Huh, that one must have hit close to home to trigger an episode of angry little boy syndrome. gg
    So responding to the silly shit you said by changing one word is an episode of "angry little boy syndrome"?

    Are you having a reaction to prescription medication or something?


    I just wanted to know what it feels like to call somebody a white knight. I don't even know what it means.
    I understand.
    VrikaJamesGoblin
    "As far as the forum code of conduct, I would think it's a bit outdated and in need of a refre *CLOSED*" 

    ¯\_(ツ)_/¯
  • FlyByKnightFlyByKnight Member EpicPosts: 3,967
    TimEisen said:

    lahnmir said:









    I’ve heard of a game called Crowfall but never seen it. They should focus on catching that unicorn first.






    I think building out the engine is part of catching that Unicorn. The better the engine the better the game works yes? They can add more team members to the development of the engine without doing the whole "stretch goal" thing.



    I don't see how anybody with moderate logical sense could reduce this to a priorities debate. The engine is along the way to the game. Licensing the engine keeps the lights on and better.


    Your white-knighting is duly noted. 


    Could you please explain what part is white-knighting? I've read his post several times and just can't seem to find it. Some general stuff about engines and gaming and making money, yes, but he's not even praising CF in any way, let alone defending it to the point of being silly. So, perhaps I've missed the part where he does, could you please explain?

    /Cheers,
    Lahnmir



    I believe its more or less a desire for some old fashioned forum pvp than anything grounded in expressed words.
    Hardly. When it comes to forum PvP, he couldn't even compete. I'd snap him like a twig.

    Owning him would be borderline cruel.
    Yeah this person clearly gets angry drunk then logs on to MMORPG.  :D


    JamesGoblin
    "As far as the forum code of conduct, I would think it's a bit outdated and in need of a refre *CLOSED*" 

    ¯\_(ツ)_/¯
  • KyleranKyleran Member LegendaryPosts: 44,057
    edited July 2018






    I’ve heard of a game called Crowfall but never seen it. They should focus on catching that unicorn first.






    I think building out the engine is part of catching that Unicorn. The better the engine the better the game works yes? They can add more team members to the development of the engine without doing the whole "stretch goal" thing.



    I don't see how anybody with moderate logical sense could reduce this to a priorities debate. The engine is along the way to the game. Licensing the engine keeps the lights on and better.



    Let's break it down. This team owes its backers a completed game, which I believe should be its first and foremost priority.

    This game is behind schedule, with dates slipping regularly for "reasons"

    This team was supposed to be able to deliver the full game with the available funds, and considering it received some large amount of investor funding earlier this year, should not need extra funding to deliver.

    In order to better promote engine sales, having a completed and successfully delivered MMORPG would go a long way towards selling it to others.

    CU is another MMO which has built its own engine, supposedly able to support 500 on 500 battles. If true, defintely something they can market to others.

    However when asked MJ said he has made no plans to do so yet as his entire focus is to see CU successfully delivered, which I agree is where the focus needs to be.

    Any attempt by the CF to further develop this engine (which should be long past done for their game) will just divert resources (which were funded by the CF backers money) from the delivery of the initial title.

    Now I could throw in a passively aggressive comment about what you must be lacking to not understand all of this, but then that would deflect much of my argument into a debate about trolling.

    ;)
    YashaX

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






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