Well it seems the very core of what MMO used to be are dead the very core MMORPG tag are dead these days.
You can go on steam and see, wow a MMORPG game there and you think wow damn I want to play that but when you read about it It's a 64 man server.
So, what happen?
Comments
The nature park with amazing wildlife experiences had resorts built, then a themepark and a supermarked, the wildlife left but the area is still named "the wildlife retreat".
"I am my connectome" https://m.youtube.com/watch?v=HA7GwKXfJB0
As MMOs have been led around by the nose by the solo genre for nearly two decades it is not surprising that the sort of number of players you find in a Battlefield match is seen as worthy of the name "MMO". It is ridiculous, but the term MMORPG lost its meaning so long ago, the gameplay priorities of other gaming genres are what now rule the "MMO" genre.
Seriously, wtf is this:
Bless. Aparently was around for couple years already (somehow i missed that), but recently they released it on steam with amazing preorder bs.
From wiki:"From December 2016 until May 2017, an open beta version of the Bless client was hosted on servers located in Russia, before being shut down after failing to gain traction"
Lolz.
Rift. Behold amazing Rift Prime!
They made wow clone ( thats what ppl say, ive never played wow), failed. Made game f2p...failed.
Then decided to make it p2p again. >.>
Lolz.
Defiance 2050. Trion strikes again!
Year 2018. Be a founder to play the 2014 game (SAME game) before anyone else!
Lolz.
PUBG.
Couple of guys made multiplayer mod, called it a game (ofcourse kids belived em) got lucky and become popular rich @!#$...
But now they have no idea what to do.
Lolz.
FORTNITE.
From what i remember originally it was co-op base building/defence from zombie waves pve arcade shooter...
Aparently their own idea wasnt that good, so they just stole one from other ppl... again got lucky and become popular rich @!#%...
Its better than PUBG, its free - thats what kids say.
See, multiplayer always was about money. Devs just wanna spend $1 to get millions. They have no ideas. They only rely on pure luck.
Dont you remember moba fever before? They also called some of them mmos.
P.S. Speakin about tags alot of games on steam have misleading tags. Aparenlty every game is RPG nowadays.
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Remember when you had choice or Meridian 59 or UO, well or MuD's etc
your choice to play was safe in town, set foot outside and PvP. Everyone, ok NOT everyone but a LOT of people learned to look out for each other, warn about reds up ahead, go out PK'ng Reds .. funnily that was ok. Red PK blues NOOOO your a criminal and boooooooooooooooo
BUt if you were Blue, right was on your side and you could go murder, i mean slaughter, wait butche, no maim, dammit .. erm, catch with prejudice the Reds
Then EQ hit, PvE and UO changed it's ways, it spilt to PvE/PvP choice and games since just haven't been the same.
Must admit tho you can get some total buttwipes on the PvP servers .. i think it's because there's less people to put them in their place (Blue's vs Reds effectively)
Some of those people are the site moderators here. This site used to be a central hub that people would reference. For years now we all know this site is a joke when expecting ANY of the writers here to know what they are writing about. They list Path of Exile as an MMO still for instance.
THIS VERY SITE once voted for League of Legends to be one of the best MMO's of the year back in 2012. Like get a clue... how is 5 vs 5 a massively multiplayer experience? Multiplayer and online means online multiplayer guys... so MMO means.... you got it! Massively Multiplayer Online. STOP ADDING EXTRA CRAP AND CONFUSING PEOPLE. Only MMORPG needs persistence and stores with character progression. An MMO could be 15 minutes of 2000 people shooting each other in a 500 x 500 foot room. It could also be thousands of people building something together in a shared space for 5 minutes. Doesn't matter, as long as there are a massive amount of players together.
Games evolve, change. Either stick with old games, or enjoy new games or find a new hobby.
For example, people still play MUDs...they are actually a quite popular niche. But, nowhere close at all to the numbers of new modern games. But for those who hate new games, they have MUDs as a choice
I myself am very happy with the MMO genre since WoW. I hated pretty much every MMO before WoW. WoW made MMOs mainstream for a while, but actually made the whole genre branch off into many new types of MMOs or MMO-lite games.
And the vast majority of gamers agree with me, because despite a bunch of old people on MMORPG.com that are stuck in their old ways...new MMOs and MMO-lites are so much more popular than old MMOs ever were.
My Skyrim, Fallout 4, Starbound and WoW + other game mods at MODDB:
https://www.moddb.com/mods/skyrim-anime-overhaul
My Skyrim, Fallout 4, Starbound and WoW + other game mods at MODDB:
https://www.moddb.com/mods/skyrim-anime-overhaul
It just doesn't make sense to make what you think of as an MMO.
Why? What most people actually want to do doesn't require them interacting with more than 10 or 20 people most of the time.
No matter how many people will lament the loss of their 2000 player battles, the amount of enjoyment you get out of the game the game doesn't go up the more players there are.
Basically what you think you want in a game and what they have figured out you will enjoy aren't the same thing.
In the future, I think most games will be solo or limited co-op, because they will be able to simulate a better experience customized to you than you can get with random other players.
I'm trying to promote a truely Massive Multiplayer game, but even if there are large battles, the actual players you will interact with at any given moment won't be in the hundreds, never mind the thousands. You can get that in a game like Destiny now. There may only be 20 players or so per instance, but the actual players are constantly changing.