Scott Hartsman, the Senior Producer of EverQuest II, answers Carolyn Koh's questions as we pick things back up with another interview.
MMORPG.com: Are there any plans for racial experiences, whether in the early game or the later game?
Scott Hartsman: This was actually one of the big goals of the character changes: Greater distinction in the games various races. People who havent started a new character since might not even know about it.
Each village now has a quest line that describes your race, a little bit about its history, and how the race sees itself in the new world of Norrath. For instance, if youre a Barbarian from Freeport, youd need to prove you can be intimidating by defeating someone else in a screaming match. If youre a Wood Elf from Qeynos, youre taught to be respectful of nature and pay homage to a fallen Elven hero.
Completing these racial quests provides the player with a new, powerful item unique to his/her race. |
You can read the interview here.
Dana Massey
Formerly of MMORPG.com
Currently Lead Designer for Bit Trap Studios
Comments
I love my family
-------
"At the very least, doing the wet towel snap should disconnect the nerves of the spinal column, causing total paralysis, thus enabling you to skin the bastard alive."