Coming along nicely
Graphics are getting 10% better each stream, if they keep it up they may actually surpass all other mmo's with a little clunky here and their and that's no big deal.
For some reason this one seemed much more exciding this time. Maybe because the other groups in the area, more npcs, graphics, not sure but it did.
At one point the Dire Lord lagged behind the group and they went beyond line of site. Without a map or mini map I actually worried a little as this often happens with me. But VRelms added something really cool.... They installed directional indicator's for each player to catch up and find them.
Best part about this stream,
Trash mobs went down much faster "yet dangerous". This allowed the group to cover more ground and explore. This was a worry for me as early streams barley moved across the zone.... I cant speak for everyone but I think many felt the game was boring because of this. Maybe 10% faster "yet dangerous" would be perfect.
Thanks Kumapon for the heads up
Comments
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I'm extremely worried about coding, was just trying to be nice and leave that out....Well, until you came along.
- Have you noticed arm's coming out of sockets as trash mobs were punching.
- Players feet semi floating on the ground as if they were superimposed into the frames.
- Probably a lot more but I wasn't looking to closely this time. Would you like me to re watch and pick out everything?...After all it's not hard if you looked !
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests