It looks like you're new here. If you want to get involved, click one of these buttons!
No Man’s Sky has really become far more developed since launch and the mission system is a big part of that. Red Thomas takes a look at the mission system in the game and makes some suggestions for how players might get the most out of their time running missions.
Comments
I don't think it's supposed to be that kind of game. I think they would be better off improving multiplayer and making the worlds fully random. Wildly random flora and fauna . . . except for the one species of hostile flora and toxic spore plant that exist everywhere exactly the same . . . . having the Sodium, Oxygen and Jump pack plants change every planet wouldn't be a bad idea either.