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During today's QuakeCon keynote address, Bethesda announced that The Elder Scrolls Online will be receiving its next DLC, Wolfhunter, on August 13th. To celebrate the announcement, the launch trailer was released.
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I think it is.
What do you mean? New content for ESO is a bad idea? I think it sounds and looks pretty cool.
why isn't it a good idea?
I self identify as a monkey.
It's just one of the quarterly DLC and this one is of the mini-DLC type: no new areas or systems, just the 2 dungeons. It's no big deal.
Are you suggesting they should delay or skip a quarter because a WOW expansion happens the following day? Believe it or not, some people don't play WOW you know
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Thats not what he said.......
He didnt say it wasnt a good idea.
The OP clearly inferred that it was a bad idea. I mean I could read between his lines... This content isn't necessarily for me but I welcome any new content and will eventually make my way around to doing it. Just dungeons aren't usually on my top list of things to do today in ESO.
Thank you for your time!
Releasing new content is great. Releasing it on the same day as one of your chief rivals releases a full expansion is bad. You severely limit any purchases you might have got. As it stands you’ll mostly have people that already sub to ESO+ play this. It’s what companies stagger release dates on games, movies, TV shows. It’s not a difficult concept. They’d have been better served backing it up a week or two. Better potential for growth. BFA may have a street date of the 14th but it does live the 13th.
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Philosophy of MMO Game Design
Everyone trying to suggest otherwise are kidding themselves or just don't have a clue.
No.
But this is a tiny, quarterly update whose main purpose is just to keep up their rep that they do release updates every quarter - this is not the kind of thing that people line-up to play on day one nor is it something they offer pre-orders for. It's like I said a small, no big deal, update.
Although WOW's xpac release will undoubtedly have an impact on ESO log-ins now and for a few months like all of their xpacs affect ex players who will return to check it out, you have to think that this Wolfhunter DLC is something more than what it is to think timing it to not coincide with WOW's big deal is something important.
These tiny 2 dungeon DLC releases in ESO are never seen as noteworthy events by ESO players. Occasionally one of those coincides with some other significant incremental general balancing shake-up and we do take notice because of some of the other changes that come along with it. That's not even the case this time.
In ESOland, August the 13th is just Monday patch day.
ESO has major, heavily promoted additions as well as throw in tiny ones. That this is one of the lesser types is also not a difficult concept to grasp.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
Fully agree with this.