Darkness. Mist. Spooky green light. This sort of thing really adds to the suspense factor in an mmo. I remember the Faydarks in Original Everquest (see below). Love this sort of thing!
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"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Looks nice , SoL is a game a really anticipating , just waiting for Renfail and co. to allow us to test more than 1 weekend every few weeks .. .. cmon Ren ..
Those screens are quite old, even; we've done a lot more updating the lighting/fog/etc.
Darkness is REALLY dark in our game. You MUST have torches and/or other light sources (eventually magical). We're still working on adding lanterns instead of just torches. And eventually we hope to have mechanics where "your toon can't hit what he can't see". (i.e. Gamma doesn't matter as it's based on your character, not you, the player).
You can get a glimpse in the recent Release 10 video, but if you want to see full darkness in action you can check out the past few roleplay session videos of us playing 2-hourish sessions where you see a night/day cycle happening.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Kinda nice, but what I'm really curious is how well can a player see immediately in front of them at full night.
Been a while since a MMO had a proper "night" or dark dungeon to journey into.
You can't. Not unless you have light from the moon. But if you are under the cover of forest, it's near pitch, and if you are in a dungeon, it's absolute pitch. Check out recent videos on YouTube to see this in action.
Looks nice , SoL is a game a really anticipating , just waiting for Renfail and co. to allow us to test more than 1 weekend every few weeks .. .. cmon Ren ..
Soon (tm).
Schedules for alpha/beta/launch are being ironed out at this year's annual team meeting happening here in about 2 weeks (September 10th - 17th).
It would be cool if monsters got a "to hit" bonus when attacking you from shadow. And also if they would attempt to back up and retreat to shadow when faced with flame or other light source. Then your torch would be a big difference maker, and somewhat more realistic in effect.
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
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EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
Been a while since a MMO had a proper "night" or dark dungeon to journey into.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Idk how the gamma thing works, but hopefully, the darkness in SoL is immune to gamma.
Darkness is REALLY dark in our game. You MUST have torches and/or other light sources (eventually magical). We're still working on adding lanterns instead of just torches. And eventually we hope to have mechanics where "your toon can't hit what he can't see". (i.e. Gamma doesn't matter as it's based on your character, not you, the player).
You can get a glimpse in the recent Release 10 video, but if you want to see full darkness in action you can check out the past few roleplay session videos of us playing 2-hourish sessions where you see a night/day cycle happening.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Schedules for alpha/beta/launch are being ironed out at this year's annual team meeting happening here in about 2 weeks (September 10th - 17th).
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests