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QC Games and En Masse Entertainment have inked a partnership deal to bring a Breach technical alpha to users of the EME launcher later this year. The tech demo will provide players "with an early hands-on experience of the fast-paced and addicting dungeon brawler". In addition, those attending this year's TwitchCon will be able to get hands on time with Breach from October 26-28 in San Jose, CA.
Comments
It's a PvE MOBA basically. My comparison would be a PvE version of Paragon.
Choose class from a list, have no more than 5 skills on your hotbar, kill waves of enemies as you advance towards objectives and eliminate them (in place of towers), and then eventually destroy the objective. Rinse and repeat.
Lobby-based, jump into a match and do the above then leave the match and be placed in the lobby again.
There's nothing to do besides jump into a match, and it plays exactly like a MOBA without an opposing team to fight.
Anyone who plays Breach will automatically draw comparisons to a MOBA in the way that it plays. The fact that you want to split hairs is your problem.
FYI- I also wouldn't classify it as a MOBA; never did. It does; however, factually play much like one.
Is Guild Wars 1 a MOBA? It certainly fits all of the definitions you listed albeit with less linearity in its explorable maps and a hotbar limit of 8 rather than 5 (a negligible difference). I could reasonably claim that its GvG mode was a predecessor to what is now known as the MOBA genre, but it is not recognized as such.
I think one distinction to be made is hotbar customization. Every moba that has ever been made has used set characters with set skills. Not a single one has ever had hotbar customization beyond HotS allowing you to pick your ultimate from 2 options. Not a single one has allowed you to create your own character. I should know, seeing as how I've played almost every single officially-released MOBA. These games sell themselves on characters every bit as much as they do on skill-based competition.
I mean this to say that not everything that bears some similarity to a MOBA will be popularly seen as one. We classify CRPG's and twin-stick shooters as very different things from MOBAs even if they may bear some heavy similarities.