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Star Trek Online: Age of Discovery, changes things up a little bit with its recent installment into the Trek world. Based on which era character you pick you will begin your story in that time period. We get to start off in the era of Discovery based on the new CBS show. You are an academy student on your first training cruise, and you have to meet with your Captain to see what your place on the ship will be.
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Could you provide some specific instead of the canned bias hate towards a game?
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
Also lifetime for $199? How long do they plan to keep this open?
Literally with STO as it is now you can restart your character with the new Age of Discovery captain or any other and get caught up pretty quickly. AoD removed some quests that were outdated and pointless as well as making some sidequest optional I guess. Super fun new ships too. I have been a lifer since the first year PWE took over and have not regretted it. The sale is going till December. 200 is a steal. I did the same thing with LOTRO and have not regretted it. Been playing both games forever with no cost to me.
Star Wars TOR would be great with a space mechanic like this. Or even just some in game flight not that PVP flying or Rails flying.
When was the last time you played? Because they removed monthly subscriptions around six months ago, maybe even earlier.
I feel this news post is redundant; there are already two other news posts specifically about the Discovery content: https://www.mmorpg.com/star-trek-online/news/star-trek-online-to-celebrate-cbss-discovery-series-in-game-1000049934 and https://www.mmorpg.com/star-trek-online/news/star-trek-online-launches-its-age-of-discovery-content-1000050060. Not that there's a lot to talk about a reskinned tutorial mission and two story missions.
Also, I find it hard to believe when the author of the news post says, "I want to start by saying no one approached me about this article, and I one hundred percent wanted to do this myself," and at the end of the article, "Editor’s Note: The Age of Discovery Starter Pack was provided to us for use by Star Trek Online PR."
The game hasn't had a sub to subscribe to for over a year.
Well for one thing they've added Trashtv in the form of Star Trek Discovery. The CEO of CBS was fired because of this show, not just for making it so bad that there's been bad press and bad word of mouth about the show all over the web for months now but also because he lost buttloads of money from several major media companies including Netflix!
So many people have logged out, there's talk on multiple forums of the game being unusually dead, and there's even offers for free items in the game should players return to the game (that's right not aimed at new players but aimed at old heads like me!
Removing the Trashtv element from the game aka STD aka Discovery would be a great start! Instead of working on that they could restore basic Star Trek/Federation operations such as exploration nodes.
It's not that difficult really other MMO games in the scifi genre have added exploration, you can choose what type and the game opens a temporary up to 5 player zone just for you for about 20 - 30 minutes
Inbefore it increases rapidly to multiple years ( ) the six months is the correct one, STO removed sub in May.
(And CO was planned for June but the community uproar made them reconsider and removed it only later, after a few other changes https://www.mmorpg.com/champions-online/news/were-shifting-away-from-monthly-subscriptions-as-of-june-7th-1000048693 )
What Thawolf said, much better to start from scratch, especially now with AoD. Reaching back to 45 will be a couple weeks at most (or much less if you play fast), it is clearly the better way to get back into the shakes.
Lifetime is still a good option if you plan to stay in the game, its veteran rewards are really good. But at first you might want to play a captain to the end, and check how do you like the game as a whole. You can do that for free without any hinderance.
So your only reason is adding "trashtv" got it. Thanks for providing all the evidence everyone needed to NOT believe a word you say about this game.
Well, for me, anyway, it would be a LOT of fun. This ridiculous pretext for making everyone a captain -- ON YOUR FIRST ACADEMY TRAINING CRUISE?!?!? was the big turn-off for me. It just spoils the whole concept of having a Star Trek experience as far as I'm concerned. And changing ships as you level up? well, maybe if you don't get pushed into it too often.
What I would like is to start off as an academy trainee, yes, but then stay that way for a few missions, then finally take the next logical step to ensign -- and be able then to choose a career path -- not just command, but Science, Medical, or Engineering. You might think it would be hard to make each of those interesting, and it would certainly require more work and ingenuity, but think of all the episodes where Spock had to analyze sensor readings, estimate odds, evaluate unknown vessels; when Bones needed to contribute his abilities to stop some plague or figure out what made an alien tick (or just keep an overextended captain going!); and Scotty was always having to nurse some more power from his bairns, crawling up into sparking Jeffries tubes, rigging photon torpedoes to perform new tricks, etc. Make the game a rich enough simulation (real sandbox, open-universe, procedurally-generated missions, life) and people playing different roles will find plenty to do.
Or at least have more that's worth doing than battling Klingons or somebody else. TOS had both Klingons and Romulans as enemies, plus running into space "pirates" and first-contact hostiles (or potentially so), yet how many episodes actually featured ship-to-ship battles? I want a space game (Trek or otherwise) that is about "going boldly where no one has gone before" -- exploring, dealing with new forms of life from microbes to super beings (remember in ToS when they met Apollo? or how about the giant ship from The First Federation that introduced them to tranya?) and "dealing with" meaning establishing friendly relationships maybe about as often as having to fight.
Ah well, now someone will come along and tell me it's an impossible dream and nobody could make a game like that... although it seems to me if you could take what they're doing with Dual Universe and combine it with the planetary ecosystems of No Man's Sky ... ???
Unfortunately at the time Atari had them in a rush to launch both Champs and STO got stacked on top of it, and Cryptic ended up launching both well before they should have and consequently baked in a lot of underdeveloped features and compromises.
They could in theory revisit the game and rebuild the skill and progression systems to be better and follow an evolving career path concept, even do the whole track as it would suit different factions. It just won't happen to STO since it'd be enough effort and enough change that it's better off as a different game.
Trying to drag some of the more high concept features like the Dual Universe and NMS stuff might be harder, but even that has some proof of concept already existing in the likes of , well, the title games and things like Elite Dangerous. Being able to operate on server shards like they already do to load balance at a comfortable player count to not kill the servers would service that well too. Kinda would kill the ability to do "epic" battle scenarios with PvP though.
Bigger killer is there's no incentive to make another Trek MMO currently.
Well they didn't approach me, I wanted to start doing an article for STO and Age of Discovery just came out, so I figured if they would provide a way for us to use the new ships and write something up about them that it would help in the long run. So they did provide a code, but because we approached them about the idea. Have a great day!