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Is Paladins like Overwatch?

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Comments

  • LowellsandersLowellsanders Member UncommonPosts: 134
    It's not the same as of Overwatch, both are First person shooter game but Paladins also have Third person shooting as well
  • TheocritusTheocritus Member LegendaryPosts: 10,014
    Darksworm said:
    The game is a straight up OW clone.  I'm not even sure how this is a debate.

    The game was actually differentiated to an acceptable extent, before, but they have done revamp after revamp with the sole purpose of making this game as close to OW as possible.
    So whats the difference between that and what Rift did using WAR and WoW?
  • KyleranKyleran Member LegendaryPosts: 44,057
    Ouch, 2 yr old necro back from the dead.
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  • DarkswormDarksworm Member RarePosts: 1,081
    Darksworm said:
    The game is a straight up OW clone.  I'm not even sure how this is a debate.

    The game was actually differentiated to an acceptable extent, before, but they have done revamp after revamp with the sole purpose of making this game as close to OW as possible.
    So whats the difference between that and what Rift did using WAR and WoW?
    Who said it was different?  How far did Rift get?  Not very far, last I checked.  WAR copied DAoC.  Didn't get it very far.  Ended up dying while DAoC still had a mentionable player base (I remember logging into DAoC back then, when it was still a subscription game).

    I remember preordering Rift, and then quitting within a week after release...  Not long after early access finished up.  It was another badly designed, poorly optimized, derivative MMORPG in the middle of a storm of those.  Not very memorable.

    There's a difference between being derivative, and a straight up copy, though.  Even WoW was derivative...  However, Paladins was revamped, basically, to copy Overwatch in almost every way that mattered.  Even many of the heroes are basically OW Heroes with different skins and a few extra abilities.

    So you're not really making a strong point.

    The issue with copying this blatantly is that people who burn out of Overwatch are likely not to find anything worth their wild in Paladins, because the game is simply too "carbon copy."  This is part of the reason why so many of the games that copied WoW to an extreme limit pretty much died before they ever established themselves.
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