I would like to see another go at it. Just not another COH type one. DC and Champions online follow the COH formula but to me aren't quite as good.
Environment: Large open world with two cities, sewers, suburb, rural.
Players would be street level heroes and villains. A few heroes/Villians who are OP to be used to fight in groups. No Batman level heroes mixed in with Superman.
Content I would like to see.
No constant chaos with villian, heroes or problems just sitting around. Just have open world events from time to time that players can clean up.
Time based missions which players use phasing tech to have outdoor or indoor/outdoor missions. Of course indoor missions be instanced. Randomly generated group missions that require tactical cooperation. Mission outcomes effect your rep. PVP esport missions that pit heroes and villains against each other in scenarios.
That's all I can think of. Not sure why I have had the itch for a hero MMORPG and the two on the market just don't do.
Comments
MurderHerd
Aloha Mr Hand !
We've had a lot of Batman games, and now I see a slew of Spider-Man games upcoming, but there really never has been much pf a market for these settings.
I remember awhile back reading (somewhere...) how quite a few players said that super hero games just weren't a setting they liked.
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR
Logic, my dear, merely enables one to be wrong with great authority.
Logic, my dear, merely enables one to be wrong with great authority.
The idea behind a supes rpg (or any other creative process, drawing an avatar, making your own comic book, etc.) is exactly what you say a "basic problem": to create your own hero and play with him in the selected supes world. Personally I don't want to play Hulk (your example), I want to play my own hero and meet the Hulk, go with him or against him.
That's the very core concept of rpg, to make your own character. Why would it be different in a supes rpg?
"I'll never grow up, never grow up, never grow up! Not me!"
But to think that either of them will be anything more than what you'd expect from a run of the mill indie game is just wellwishing. Both games are being created by small teams on the side.
The Avengers Project will be the newest most comprehensive game we see in the super hero space outside of mobile in the foreseeable future.
If you want a game close to what Marvel Heroes was, DC Unchained is supposed to release globally on mobile in the next few months. Great mobile game.