I believe - as Brad and others have said - that Pantheon will be a spiritual successor to Everquest.
But the more I watch streams, the more it seems to me that the "successor" part will be more about group dependency, no worldwide market, no cash shop, slow progression, meaningful death penalty, no gps map, mobs with a ton of health that take time to kill and pose danger, etc.
But here are some other things that I see:
Does it LOOK like Everquest? No, it really doesn't. Nor does it look like EQ with better graphics. More like Vanguard with better graphics.
Does it SOUND like Everquest? Not at all really, as to ambient sound, soundtracks, and combat sound. All very different. Not bad, but nothing that will make you think of EQ.
Does it PLAY like Everquest? Yes and no. Yes as to measured, paced combat, but no as to manner of combat because they seem to have put in all these builders and spenders, which seems very WoW and SWTOR to me - not EQ.
Do testers PLAY like many people played in Everquest? Not consistently to my observation. Maybe they are just doing what they are told/allowed to do (probably), but they are almost always running dungeons rather than open world type pl;ay. In the very early streams they fought their way TO a dungeon, so there was that, but still.
Are the CLASSES like Everquest. By name, yes, but they are nothing really like what I remember in EQ.
My point is that people (maybe myself) who play the game expecting to re-enter something Everquesty (a word I just made up) I think are going to be very surprised. This is not just Everquest warmed over (which of course they have said, but many peeps don't believe them).
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EverQuest is simply a word,
I look at it like something new. No one will need EQ1 experience to play. A totally new person will screw up at first then decide to conform or quit. Judging from the mana regen, it will soon be oblivious on how to play within the first few days. No one past level 10 will be able to complain "they don't understand".
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
But it's like my objection to foreign films with subtitles. I don't watch them because it seems the entire movie is about people's shoes. Similarly, I don't want to spend my playtime staring at little boxes and clicking build build spend. Then I hardly ever get to look at all the cool stuff in the game.
Oh and P.S. I type for shit. So I am mouse dependant.
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
Anyway I was also in the vanguard alpha/beta like I guess everyone else. Funny thing was that I liked the game better in early beta than later on. It seems they keep on adding more and more features but as they did the game became more and more unstable and less fun for me.
They seem more focus in this game with a more clear idea of what they plan to do in the game so I have more hope for this being a reasonable stable game at release.
Our society is so dumbed down that 'hater' and 'troll' are thrown around because people cannot even have different opinions. Sometime around last year I was watching the news and heard the reporter say "hater" and another one say "diss"-
We're in real trouble with the attachment people are having towards games and ideals where they block everything out, cover their ears and repeat "hater, troll' so as not to hear something that differs with their opinion.
Its really sad and scary tbh-
So what you say rings true now for any game at all. A game on steam (age of survival) that has not updated in years in early access and barely works, has one of the lowest rating STILL has forum members who will immediately call :troll and hater" when someone asks why the game hasnt updated in years.
HOWEVER..
know what made me leave that game,no not the bugs.Swimming near a fort i hit ONE PIXEL,a certain spot on the map and the ENTIRE fort of Orc or whatever they were came running at me,all simultaneously all on the exact same AI leash.I was like what kind of garbage AI on a leash is this.
So i died to about 30 or so Orcs ,brush my dead body off and head back to the Fort again.Even though i went in at a slightly different spot,i again hit that one pixel spot that was proximity and again the ENTIRE fort came running at me and with lightning speed.
ALL of the Everquest games had that same aggro and AI on a leash,it looked BAD and seeing they never thought to fix it or IMPROVE it says something about diversity.
Never forget 3 mile Island and never trust a government official or company spokesman.
I had this weird bug in a dungeon in the Scars of Vellious expansion in EQ . One of my characters, I think it was my bard, could zone into that dungeon with a group and the dragon at the bottom would summoned and kill him and most of the rest of the mobs would rush the zone line and stay there preventing corpse recovery. After the second time, I just didn't go to that dungeon.
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests